23:59:53 - Build: Release
23:59:53 - Mount&Blade Warband WSE2 version: 1.174 1104 Sep 21 2023 12:51:41
23:59:53 - Havok version: 2013.1.0-r1
23:59:53 - FMOD Ex version: 4.44.64
23:59:53 - WSE netcode version: 10
23:59:53 - Command line: --module Native --no-intro
23:59:53 - Initializing timer...
23:59:53 - Collecting system info...
23:59:53 - Dumping system info...
23:59:53 - -- OS: Windows 10
23:59:53 - - Version: 10.0.19043
23:59:53 - - Arch: x64
23:59:53 - - Wine: 8.0
23:59:53 - -- CPU: AMD Custom APU 0405 (AuthenticAMD)
23:59:53 - - Count: 4 (HT)
23:59:53 - -- Memory: 11795 MB
23:59:53 - - Available: 6705 MB
23:59:53 - -- GPU: AMD Custom GPU 0405 (RADV VANGOGH)
23:59:53 - - Memory: 3072 MB
23:59:53 - - Driver Version: 31.0.14051.5006
23:59:53 - Steam API initialized.
23:59:53 - Initializing language...
23:59:53 - WARNING: Duplicate language string ui_retreated_battle
23:59:53 - WARNING: Duplicate language string ui_midnight
23:59:53 - WARNING: Duplicate language string ui_chest
23:59:53 - WARNING: Duplicate language string ui_group_rename
23:59:53 - WARNING: Duplicate language string ui_show_framerate
23:59:53 - WARNING: Duplicate language string ui_off
23:59:53 - WARNING: Duplicate language string ui_antialiasing
23:59:53 - WARNING: Duplicate language string ui_module_newer_than_application
23:59:53 - WARNING: Duplicate language string ui_module_older_than_application
23:59:53 - WARNING: Duplicate language string ui_difficulty_rating_percentage
23:59:53 - WARNING: Duplicate language string ui_general_options
23:59:53 - WARNING: Duplicate language string ui_video_options
23:59:53 - WARNING: Duplicate language string ui_maximum_framerate
23:59:53 - WARNING: Duplicate language string ui_estimated_performance
23:59:53 - WARNING: Duplicate language string ui_control_block_direction
23:59:53 - WARNING: Duplicate language string ui_control_attack_direction
23:59:53 - Loading language files...
23:59:53 - Initializing resource manager...
23:59:53 - Initializing network manager...
23:59:53 - Initializing task pool...
23:59:53 - Initializing sound...
23:59:54 - Initializing physics...
23:59:55 - Initializing mission...
23:59:55 - Initializing game key manager...
23:59:55 - Initializing render thread manager...
23:59:55 - Using Direct3D9
23:59:55 - Adapter: X8R8G8B8 1280x800 60Hz
23:59:55 - Loading resource blacklist...
23:59:55 - Loading core resources...
23:59:55 - Initializing renderer...
23:59:55 - Loading font...
23:59:55 - Initializing window manager...
23:59:55 - Creating game windows...
23:59:55 - Initializing device...
23:59:55 - -- Behavior flags: 0x56
23:59:55 - -- Device Caps
23:59:55 - - DeviceType: 0x1
23:59:55 - - VertexShaderVersion: 0xFFFE0300
23:59:55 - - PixelShaderVersion: 0xFFFF0300
23:59:55 - - DevCaps: 0x1BBEF0
23:59:55 - - DevCaps2: 0x51
23:59:55 - - Caps: 0x20000
23:59:55 - - Caps2: 0x60020000
23:59:55 - - Caps3: 0x3A0
23:59:55 - - VS20Caps: 0x1
23:59:55 - - PS20Caps: 0x1F
23:59:55 - - PrimitiveMiscCaps: 0x3FCFF2
23:59:55 - - RasterCaps: 0xF732191
23:59:55 - - ZCmpCaps: 0xFF
23:59:55 - - SrcBlendCaps: 0xFFFF
23:59:55 - - DestBlendCaps: 0xFFFF
23:59:55 - - AlphaCmpCaps: 0xFF
23:59:55 - - TextureFilterCaps: 0x7030700
23:59:55 - - StretchRectFilterCaps: 0x3000300
23:59:55 - - VertexTextureFilterCaps: 0x3000300
23:59:55 - - PresentationIntervals: 0x8000000F
23:59:55 - - MaxTextureWidth: 16384
23:59:55 - - MaxTextureHeight: 16384
23:59:55 - - MaxAnisotropy: 16
23:59:55 - - MaxPrimitiveCount: 5592405
23:59:55 - - MaxVertexIndex: 16777215
23:59:55 - - MaxStreams: 16
23:59:55 - - MaxStreamStride: 508
23:59:55 - - NumSimultaneousRTs: 4
23:59:55 - Adapter: X8R8G8B8 1280x800 60Hz
23:59:55 - Back buffer: X8R8G8B8 1024x706 0X
23:59:55 - Depth stencil: D24X8 1024x706 0X
[SIZE=6]23:59:55 - PostFx not supported (80004005): <anonymous>:24:1: E5000: syntax error, unexpected KW_INLINE
23:59:55 - //////////[/SIZE]
23:59:55 - Loading post effect shaders (HDR: 0, DoF: 0, FXAA: 0, PP: 0)...
23:59:56 - Resizing window...
23:59:57 - Adapter: X8R8G8B8 1280x800 60Hz
23:59:57 - Back buffer: X8R8G8B8 1280x781 0X
23:59:57 - Depth stencil: D24X8 1280x781 0X
23:59:57 - Resizing window...
23:59:57 - Adapter: X8R8G8B8 1280x800 60Hz
23:59:57 - Back buffer: X8R8G8B8 1024x706 0X
23:59:57 - Depth stencil: D24X8 1024x706 0X
23:59:57 - Resizing window...
23:59:57 - Adapter: X8R8G8B8 1280x800 60Hz
23:59:57 - Back buffer: X8R8G8B8 1280x706 0X
23:59:57 - Depth stencil: D24X8 1280x706 0X
23:59:57 - Loading settings...
23:59:57 - Loading resource test
23:59:57 - Loading resource textures_face_gen
23:59:57 - Loading resource shaders
23:59:57 - Loading resource textures
23:59:57 - Loading resource ccoop_extra_ui_textures
23:59:57 - Loading resource materials
23:59:57 - Loading resource materials_face_gen
23:59:57 - Loading resource ccoop_extra_ui_materials
23:59:57 - Loading resource uimeshes
23:59:57 - Loading resource meshes_face_gen
23:59:57 - Loading resource helpers
23:59:57 - Loading resource map_tree_meshes
23:59:57 - Loading resource map_icon_meshes
23:59:57 - Loading resource particle_meshes
23:59:57 - Loading resource skeletons
23:59:57 - Loading resource tree_meshes
23:59:57 - Loading resource xtree_meshes
23:59:57 - Loading resource grass_meshes
23:59:57 - Loading resource plant_meshes
23:59:57 - Loading resource body_meshes
23:59:57 - Loading resource object_meshes
23:59:57 - Loading resource object_bodies
23:59:57 - Loading resource goods_meshes
23:59:57 - Loading resource item_meshes1
23:59:57 - Loading resource horse_a
23:59:57 - Loading resource arabian_horses
23:59:57 - Loading resource arabian_castle
23:59:57 - Loading resource food
23:59:57 - Loading resource beards
23:59:57 - Loading resource armors_b
23:59:57 - Loading resource armors_c
23:59:57 - Loading resource armors_d
23:59:57 - Loading resource armors_e
23:59:57 - Loading resource armors_f
23:59:57 - Loading resource armors_g
23:59:57 - Loading resource armors_h
23:59:57 - Loading resource armors_i
23:59:57 - Loading resource boots_b
23:59:57 - Loading resource boots_c
23:59:57 - Loading resource helmets
23:59:57 - Loading resource helmets_b
23:59:57 - Loading resource village_houses
23:59:57 - Loading resource village_houses_a
23:59:57 - Loading resource village_houses_b
23:59:57 - Loading resource hair
23:59:57 - Loading resource deneme
23:59:57 - Loading resource interiors_a
23:59:57 - Loading resource interiors_b
23:59:57 - Loading resource interiors_c
23:59:57 - Loading resource arena
23:59:57 - Loading resource map_icons_b
23:59:57 - Loading resource castle_a
23:59:57 - Loading resource dungeon
23:59:57 - Loading resource stone_houses
23:59:57 - Loading resource snowy_houses
23:59:57 - Loading resource snowy_castle
23:59:57 - Loading resource helmets_d
23:59:57 - Loading resource helmets_e
23:59:57 - Loading resource helmets_f
23:59:57 - Loading resource castle_b
23:59:57 - Loading resource square_keep
23:59:57 - Loading resource anim_b
23:59:57 - Loading resource shields
23:59:57 - Loading resource shields_b
23:59:57 - Loading resource weapon_meshes_c
23:59:57 - Loading resource xtree_meshes_b
23:59:57 - Loading resource map_icons_c
23:59:57 - Loading resource pictures
23:59:57 - Loading resource user_interface_b
23:59:57 - Loading resource user_interface_c
23:59:57 - Loading resource scene_encounter_spot
23:59:57 - Loading resource interior_thirsty_lion
23:59:57 - Loading resource scene_small_tavern
23:59:57 - Loading resource weapon_meshes1
23:59:57 - Loading resource weapon_meshes_b
23:59:57 - Loading resource houses1
23:59:57 - Loading resource wall_meshes1
23:59:57 - Loading resource town_houses
23:59:57 - Loading resource doors
23:59:57 - Loading resource churches
23:59:57 - Loading resource town_houses_b
23:59:58 - Loading resource castle_c
23:59:58 - Loading resource castle_d
23:59:58 - Loading resource castle_e
23:59:58 - Loading resource castle_f
23:59:58 - Loading resource castle_g
23:59:58 - Loading resource castle_h
23:59:58 - Loading resource castle_i
23:59:58 - Loading resource gatehouse
23:59:58 - Loading resource viking_houses
23:59:58 - Loading resource fake_houses
23:59:58 - Loading resource town_houses_c
23:59:58 - Loading resource banners
23:59:58 - Loading resource map_flags
23:59:58 - Loading resource map_flags_b
23:59:58 - Loading resource map_flags_c
23:59:58 - Loading resource map_flags_d
23:59:58 - Loading resource particles_2
23:59:58 - Loading resource prisons
23:59:58 - Loading resource prisons_b
23:59:58 - Loading resource interiors_d
23:59:58 - Loading resource costumes_b
23:59:58 - Loading resource costumes_c
23:59:58 - Loading resource arena_costumes
23:59:58 - Loading resource boots_a
23:59:58 - Loading resource terrain_borders
23:59:58 - Loading resource terrain_borders_b
23:59:58 - Loading resource terrain_borders_c
23:59:58 - Loading resource skyboxes
23:59:58 - Loading resource object_b
23:59:58 - Loading resource tree_e_meshes
23:59:58 - Loading resource destroy
23:59:58 - Loading resource destroy_snowy
23:59:58 - Loading resource xtree_meshes_c
23:59:58 - Loading resource grass_meshes_b
23:59:58 - Loading resource interiors_steppe
23:59:58 - Loading resource grooming_horse
23:59:58 - Loading resource town_houses_d
23:59:58 - Loading resource horses_b
23:59:58 - Loading resource ani_horse_mounted
23:59:58 - Loading resource deneme2
23:59:58 - Loading resource horse_skeleton
23:59:58 - Loading resource steppe_fake_houses
23:59:58 - Loading resource weapon_meshes_d
23:59:58 - Loading resource tableau_shields
23:59:58 - Loading resource heraldic_armors
23:59:58 - Loading resource spear
23:59:58 - Loading resource weapons_e
23:59:58 - Loading resource weapons_f
23:59:58 - Loading resource instruments
23:59:58 - Loading resource sarranid_armors
23:59:58 - Loading resource custom_banner
23:59:58 - Loading resource simple_primitives
23:59:58 - Loading resource ani_man_walk
23:59:58 - Loading resource ani_twohanded
23:59:58 - Loading resource ani_onehanded
23:59:58 - Loading resource ani_death
23:59:58 - Loading resource ani_stand_guardsman
23:59:58 - Loading resource ani_human_mounted
23:59:58 - Loading resource ani_lady_stand
23:59:58 - Loading resource ani_poses
23:59:58 - Loading resource ani_stand_shopkeeper
23:59:58 - Loading resource ani_man_cheer
23:59:58 - Loading resource ani_stand_onhorse
23:59:58 - Loading resource ani_throw_stone
23:59:58 - Loading resource ani_strikes
23:59:58 - Loading resource ani_equip_arms
23:59:58 - Loading resource ani_run_p
23:59:58 - Loading resource ani_run_forward_left_right
23:59:58 - Loading resource uni_strikes3
23:59:58 - Loading resource ani_walk_sideways
23:59:58 - Loading resource ani_run_sideways
23:59:58 - Loading resource ani_stand
23:59:58 - Loading resource ani_crouch_down
23:59:58 - Loading resource ani_low_walk
23:59:58 - Loading resource ani_turn_man
23:59:58 - Loading resource ani_attacks_single
23:59:58 - Loading resource ani_lancer
23:59:58 - Loading resource ani_attacks
23:59:58 - Loading resource ani_kicks
23:59:58 - Loading resource ani_parry_attack
23:59:58 - Loading resource ani_walk_backward
23:59:58 - Loading resource ani_run_lookingsides
23:59:58 - Loading resource ani_defends
23:59:58 - Loading resource ani_walk_lookingsides
23:59:58 - Loading resource ani_jump
23:59:58 - Loading resource ani_wedding
23:59:58 - Loading resource arabian_props
23:59:58 - Loading resource uni_jump
23:59:58 - Loading resource uni_stances
23:59:58 - Loading resource uni_equip
23:59:58 - Loading resource uni_strike
23:59:58 - Loading resource uni_throws
23:59:58 - Loading resource uni_fistswing
23:59:58 - Loading resource uni_lord_stand
23:59:58 - Loading resource uni_defence
23:59:58 - Loading resource uni_sideways
23:59:58 - Loading resource dart
23:59:58 - Loading resource armors_new_a
23:59:58 - Loading resource armors_new_b
23:59:58 - Loading resource armors_new_heraldic
23:59:58 - Loading resource armors_new_arena
23:59:58 - Loading resource crossbows
23:59:58 - Loading resource arabian_armors
23:59:58 - Loading resource rock
23:59:58 - Loading resource costumes_d
23:59:58 - Loading resource nordic_helmets
23:59:58 - Loading resource sarranid_helmets
23:59:58 - Loading resource sarranid_armor
23:59:58 - Loading resource raw_materials
23:59:58 - Loading resource khergit_lady_dress
23:59:58 - Loading resource vaegir_helmets
23:59:58 - Loading resource gauntlets_new
23:59:58 - Loading resource sarranid_lady_dress
23:59:58 - Loading resource sarranid_boots
23:59:58 - Loading resource bride_dress
23:59:58 - Loading resource full_plate_armor
23:59:58 - Loading resource weapon_meshes_e
23:59:58 - Loading resource fur_armors_a
23:59:58 - Loading resource ui_server_filter
23:59:58 - Loading resource warhorse_new
23:59:58 - Loading resource ship
23:59:58 - Loading resource arabian_houses
23:59:58 - Loading resource object_c
23:59:58 - Loading resource tree_f
23:59:58 - Loading resource interiors_arabian
23:59:58 - Loading resource arabian_village
23:59:58 - Loading resource valleyProps
23:59:58 - Loading resource workshops
23:59:58 - Loading resource barrier_primitives
23:59:58 - Loading resource town_houses_e
23:59:58 - Loading resource wb_mp_objects_a
23:59:58 - Loading resource prisonCart
23:59:58 - Loading resource ccoop_extra_ui_meshes
23:59:58 - Loading music...
23:59:58 - Loading textures...
00:00:00 - WARNING: Failed to find suitable shader for sea_shader_ffp
00:00:00 - Reading module data...
00:00:00 - Loading item modifiers...
00:00:00 - Loading flora kinds...
00:00:00 - Loading ground specs...
00:00:00 - Loading skyboxes...
00:00:00 - Reading settings data...
00:00:00 - Loading sounds...
00:00:02 - Unable to map sound snd_release_crossbow_medium
00:00:02 - Unable to map sound snd_release_crossbow_far
00:00:02 - Unable to map sound snd_bullet_hit_body
00:00:02 - Unable to map sound snd_player_hit_by_bullet
00:00:02 - Loading particle systems...
00:00:02 - Loading skins...
00:00:02 - Loading scene props...
00:00:02 - Loading menus...
00:00:02 - Loading tableau materials...
00:00:02 - Loading presentations...
00:00:02 - Unable to map presentation prsnt_game_start
00:00:02 - Unable to map presentation prsnt_game_escape
00:00:02 - Unable to map presentation prsnt_wse_mission_debug_window
00:00:02 - Loading scripts...
00:00:02 - Unable to map script game_check_party_sees_party
00:00:02 - Unable to map script game_get_party_speed_multiplier
00:00:02 - Unable to map script game_missile_launch
00:00:02 - Unable to map script game_missile_dives_into_water
00:00:02 - Unable to map script game_troop_upgrades_button_clicked
00:00:02 - Unable to map script game_character_screen_requested
00:00:02 - Unable to map script wse_chat_message_received
00:00:02 - Unable to map script wse_console_command_received
00:00:02 - Unable to map script wse_game_saved
00:00:02 - Unable to map script wse_multiplayer_message_received
00:00:02 - Unable to map script wse_get_agent_scale
00:00:02 - Unable to map script wse_window_opened
00:00:02 - Unable to map script wse_savegame_loaded
00:00:02 - Unable to map script wse_get_server_info
00:00:02 - Unable to map script wse_initial_window_start
00:00:02 - Loading map icons...
00:00:02 - Loading strings...
00:00:02 - Loading quick strings...
00:00:02 - Loading meshes...
00:00:02 - Loading item kinds...
00:00:02 - Loading conversations...
00:00:02 - Loading mission templates...
00:00:02 - Loading party templates...
00:00:02 - Loading post effects...
00:00:02 - Loading actions...
00:00:02 - WARNING: Failed to get skeleton animation equip_musket
00:00:02 - WARNING: Failed to get skeleton animation crouch_stand_man
00:00:02 - WARNING: Failed to get skeleton animation crouch_greatsword_cstance
00:00:02 - WARNING: Failed to get skeleton animation crouch_staff_cstance
00:00:02 - WARNING: Failed to get skeleton animation crouch_fire_pistol
00:00:02 - WARNING: Failed to get skeleton animation man_reload
00:00:02 - WARNING: Failed to get skeleton animation crouch_staff_cstance_attack
00:00:02 - WARNING: Failed to get skeleton animation spear_thrust_overhead
00:00:02 - WARNING: Failed to get skeleton animation reload_pistol_new
00:00:02 - WARNING: Failed to get skeleton animation musket_upper_swing
00:00:02 - WARNING: Failed to get skeleton animation musket_thrust_forward
00:00:02 - WARNING: Failed to get skeleton animation musket_thrust_forward_parry
00:00:02 - WARNING: Failed to get skeleton animation equip_pistol
00:00:02 - Initializing lua...
00:00:02 - Loading post effect shaders (HDR: 0, DoF: 0, FXAA: 0, PP: 0)...
00:00:02 - Loading time: 6935
00:00:07 - Creating game...
00:00:07 - Loading setting data...
00:00:07 - Loading game...
00:00:07 - Loading map...
00:00:07 - Initializing map...
00:00:07 - Initializing meta mission...
00:00:07 - Launching game...
00:00:08 - Loading post effect shaders (HDR: 0, DoF: 0, FXAA: 0, PP: 0)...
00:00:13 - Starting map village_91 in mode village_center
00:00:13 - Loading post effect shaders (HDR: 0, DoF: 0, FXAA: 0, PP: 0)...
00:00:21 - Saving game...
00:00:21 - Creating new savegame file...
00:00:21 - Saving header...
00:00:21 - Saving game state...
00:00:21 - Closing new save game file...
00:00:21 - Starting checksum control...
00:00:21 - Performing checksum control...
00:00:21 - Savegame checksum control succeeded!
00:00:21 - Backing up old file name...
00:00:21 - Removing old backup file...
00:00:21 - Renaming old savegame to backup file...
00:00:21 - Renaming new savegame file...
00:00:21 - Savegame succeded!
00:00:21 - Loading post effect shaders (HDR: 0, DoF: 0, FXAA: 0, PP: 0)...
00:01:29 - Starting map meeting_scene_desert in mode conversation_encounter
00:01:29 - Loading post effect shaders (HDR: 0, DoF: 0, FXAA: 0, PP: 0)...
00:01:31 - Starting map random_scene_desert in mode lead_charge
00:01:49 - Saving game...
00:01:49 - Creating new savegame file...
00:01:49 - Saving header...
00:01:49 - Saving game state...
00:01:49 - Closing new save game file...
00:01:49 - Starting checksum control...
00:01:49 - Performing checksum control...
00:01:50 - Savegame checksum control succeeded!
00:01:50 - Backing up old file name...
00:01:50 - Removing old backup file...
00:01:50 - Renaming old savegame to backup file...
00:01:50 - Renaming new savegame file...
00:01:50 - Savegame succeded!
00:01:50 - Loading post effect shaders (HDR: 0, DoF: 0, FXAA: 0, PP: 0)...
00:01:51 - Saving game...
00:01:51 - Creating new savegame file...
00:01:51 - Saving header...
00:01:51 - Saving game state...
00:01:51 - Closing new save game file...
00:01:51 - Starting checksum control...
00:01:51 - Performing checksum control...
00:01:51 - Savegame checksum control succeeded!
00:01:51 - Backing up old file name...
00:01:51 - Removing old backup file...
00:01:51 - Renaming old savegame to backup file...
00:01:51 - Renaming new savegame file...
00:01:51 - Savegame succeded!
00:01:52 - Exiting...
00:01:52 - Saving configuration...
00:01:52 - Exiting game at frame 7474...
00:01:52 - Exiting sound manager...
00:01:52 - Exiting network manager...
00:01:52 - Deleting game...
00:01:52 - Deleting mission...
00:01:52 - Deleting resources...
00:01:52 - Deleting font...
00:01:52 - Deleting game windows...
00:01:52 - Exiting sound manager...
00:01:52 - Exiting physics manager...
00:01:52 - Dumping resource usage information...
00:01:52 - Ondemand textures: 0
00:01:52 - Render target textures: 18/21
00:01:52 - Render target materials: 8/17
00:01:52 - Render target stats:
00:01:52 - A8R8G8B8 (8/0): 14 MB
00:01:52 - X8R8G8B8 (1/0): 1 MB
00:01:52 - A8 (8/0): 0 MB
00:01:52 - D16 (3/0): 10 MB
00:01:52 - R16F (1/0): 8 MB
00:01:52 - Render target total memory usage: 34 MB
00:01:52 - Exiting graphics manager...
00:01:52 - Releasing graphics device...
00:01:52 - Releasing graphics system...
00:01:52 - Closing log file...