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  1. Dev Blog 04/04/19

    Callum_TaleWorlds 说:
    <p><img class="frame" src="https://www.taleworlds.com/Images/News/blog_post_84_taleworldswebsite.jpg" alt="" width="575" height="290" /></p>
    <p>Mount & Blade II: Bannerlord features six distinct cultures, all of which are based on real-world medieval civilisations. Each of these cultures sports their own unique types of clothing, weapons, armour, and architectural styles, bringing a high-level of diversity to the continent of Calradia. However, there was one aspect of the game that was a little lacking and not entirely in keeping with our efforts to create a huge, believable game world. And for a game with the word <em>Mount</em> in the title, it is something we thought we should take a closer look at... We are of course talking about horses!</p></br> Read more at: http://www.taleworlds.com/en/Games/Bannerlord/Blog/104

    Wow Callum with these new horses I hope we can use realistic formations such as the spear men EXTENDING AND LOCKING spears to repel light cav
  2. Dev Blog 29/03/19

    Callum_TaleWorlds 说:
    OurGloriousLeader 说:
    The flags that disappear will probably be the first 2 captured?

    Nope. I mean, I could tell you, but perhaps it will be better if you figure it out yourself. With some clever play you can really use the mechanic to your advantage (we have done it a few times to other teams in the office).
    is the beta gonna be by long time forum members or based on how many hours/how long on steam?
  3. Dev Blog 29/03/19

    belligerant drunk -----> suspicious man
  4. Dev Blog 28/02/19

    When getting ambushed by bandits will it be made so they dont spawn 10 miles away when the battle starts? It was always kinda funny to get "ambushed" they get close enough to threaten you the run back 10 miles so you can charge at each other?
  5. Dev Blog 28/02/19

    Can we get a general road map of where you are finished with the game?
  6. Dev Blog 28/02/19

    How about you guys make it so when your AMBUSHED by bandits out in the world they dont spawn 12 miles away?
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