kalarhan 说:
kraggrim 说:
Hello there, will height and weight option be in Bannerlord when customizing a character?
We have already shown weight. Height is not currently in the game and there are some technical challenges associated with it that could prevent it from happening. Never say never though...
Hmm, bit disapointing, hopefully they get this worked out.
Yeah, because we want dwarves, hobbits and giants on mods, so height is quite important (the less hacks we would need to add new races, the better)
Yeah, but it's a very understandable issue. Like most games, all of the animations are canned, rigidly defined in a predetermined way that will play out the same every time you swing a sword, fire an arrow, raise a shield, etc. Add on top of that the more elaborate combat mechanics really need an accurate visual feedback to the player of what is happening (i.e. when I block someone I need to actually see a point where our swords cross and the motion stops at the place of contact). Given two players that are of the same height you just create one animation for each character to show that block. Given two players where each is at one of two possible heights you now have to create two more animations to help cover the new possible combinations, otherwise it might appear that our swords pause in midair for no reason. Still doesn't seem to bad, but suppose now that the height slider provides for as many as 10 different height values (many height sliders have even more). All told you would end up with 91 different animations to cover every possible match-up. Horrifying.
Of course another alternative would be to not make the animations canned, but dynamic and self-composing in real-time. You can imagine though that 1) That's a nightmare unto itself to design and always prone to unexpected, erratic behavior and 2) Processing a battle with even a fraction of the army sizes we've come to expect would slow to a crawl under all those calculations.