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  1. [BUGS] - A place to report bugs to prevent duplicate posts

    I'm not a tree expert but i'd say these trees are less solid than expected
    5MKgqcB.jpg
  2. Dev Blog 21/06/18

    Has nobody commented on how they seem to have basically confirmed naval travel?
    The dark yellow parts like the one next to the city seem to be water bodies since the city has a harbour there.
    The dark blue is a river and it has a brighter blue bits that seem to be river crossings.

    Edit: I've just realized that the mountains also have mesh and might not be possible to go trough them through them so might be the same for watter, but it seems weird to have a detailed mesh for impassable terrain and there is a bit at the bottom without mesh.
  3. Coup Attempt in Turkey

    Yabloko 说:
    My country suffered a civil war in the past century and they are bloody, tragic and sad... Brothers killing their brothers causes deep scars and hatred in society that can last many generations.
    Same here, and is extremely saddening.
  4. Mount & Blade II: Bannerlord Old Discussion Thread

    berkyx 说:
    unfortunately im not kidding if you trying to leave most likely you end up with burned down car in the middle of the conflict (they burn running cars it makes easy to make a barricade) or worst getting shot lol anyway lets stick with bannerlord im not going to die without playing  :fruity:

    Gotta love how you stay so positive in a situation like that  :lol:
  5. Mount & Blade II: Bannerlord Old Discussion Thread

    About executing lords feature, I've thought of several penalties for making it more balanced:

    Big relation loss with the faction: you could have a -40 or so relation penaltie for executing a lord, also when you execute a lord it means you have already negative relation with that faction because of war.
    Relation penalty with any lord that didn't hate the one you executed: you would loose 10 relation with any lord that had a relation over -40 (or other really low ammount), this could also chage for each lord depending on the lord's character.
    Even greater relation loss with every lord belonging to the same faction: something like losing 30 relation with them, it could also vary for each lord depending on their nature.
    Absolute hate from their relatives: maybe lossing 100 relation? Or directly having -100 relation with them?
    Huge loss of honor: In Warband this is almost useless but maybe in Bannerlord it will have some more use.
    You could also lose a lot of influence, who would follow a crazy dude that just kills the lords he captures?
    Maybe moral loss? Your troops wouldn'd like that, or maybe they are just as sadistic as you?
    Maybe losing relation with some settlements?

    All of this wold make it possible to execute one or two, but if you go in a killing spree even your own vassals will end up hating you.

    Also some pros:
    Renown increase, well, it's an effective way to make more people know you, isn't it?
    He won't be able to make impossible escapes anymore.


    Also, hi everyone!
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