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  1. Battanians need adjustments

    I'm not really talking about the campaign map, it has been already commented a lot on other threads. I'm saying they are a bit too strong on the battlefield
  2. Battanians need adjustments

    Yeah you're probably right, maybe the AI needs a bit of improve against them, since you can litteraly destroy every army with just Fian...
    But nerfing just a bit the range wouldn't be a bad idea, actually a bit too strong in my opinion
  3. Battanians need adjustments

    Something many people asked about. Even if it's my prefered faction with no doubt, in my campaign like many others we (the battanians) are rolling over everyone, everytime. I'm not talking about the snowballing effect but clearly the battle themselves. Other threads mentionned it and it's...
  4. Message display time and log journal

    Simple correction easy to make that can improve the game : let the messages much longer on screen. Really often you miss a really important message just because you're not looking you're screen 0.2 s.... Or an other solution would be to create a log journal as we had in Warband
  5. Influence Need Balanced

    I agree so hardly, I can't even gain influence since my kingdom has the "sacred majesty" active policie which makes me loose 1 influence point per day since i'm obviously not the ruler (yet hehehe).
    The solution would be to disable this policie when you enter in the kingdom (maybe make it possible to re-enable it after a while).
  6. [BUG REPORT]

    Here are the few bugs i encountered since the beginning : • The dialogue froze and I cound't do anything while i was asking to my brother about the quest of rescuing our brother and sister --> I needed to quit the game • Game crashed when i entered the tavern with a companion following me while...
  7. Mount & Blade II: Bannerlord Developer Blog 13 - Weekending

    Niceeeeeee !!  :grin: We will save so much time now contrary to Warband when we must find a vassal !  :wink:
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