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  • 用户:Stefmon
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  1. Stefmon

    Creating new humanoids and the base human_skelleton

    Hey, so - I'm a character artist, can animate and rig as well. Making new models with new rigs and animations for the editor is fine, I get that, but I'm trying to use the base human rig on a larger, differently proportioned model. Lets say I'm making a giant, a goblin or any other humanoid...
  2. Stefmon

    Mod Suggestion: Creatures (Is this the right place)

    Ok so hear me out - With the new patch there is a skins.xml file added which from what I understand allows for different model animation rigs in modding. This means that perhaps whole new humanoids/ creatures can be made that have their own rig and animations? Fighting some werewolves or...
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