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  1. wiz0floyd

    Custom item attempt 2

    Looks great! Would be cool if you could buy a version of appropriate for your level using Silverstag tokens or something.
  2. wiz0floyd

    Retainers dismounted:D

    Larmantine 说:
    Ah good, that gives me an option at least. Should create a group with elite soldiers who stick to me all the time :razz:
    call them your thralls. :razz:
  3. wiz0floyd

    Silverstag on Moddb

    Leifdin 说:
    Let's make a torrent then! I very much prefer torrents to direct download.
    I can help seed.
  4. wiz0floyd

    Just some feedback

    Windyplains 说:
    All of this will be leading to....enemies hiding from you on the map and ambushing you if you can't see them.  I should always remind folks that I'm big on the "what the player gets, the AI gets" mentality.  Some bandit parties are going to hurt more than others...
    Oh my goodness, that's awesome!

    Created the ticket. Hope I did it correctly, I'm visiting my folks this weekend so I only have my android gadgets right now. Haha

  5. wiz0floyd

    Just some feedback

    I noticed that the stealth system is a bit OP in it's current implementation. With a default stealth chance of 100% and then getting it lowered, there's only a 1 in 20 chance for the player to get spotted when they have no troops. This makes farming cargo delivery quests and tournaments for early money and experience incredibly rewarding with little risk.

    I had a few ideas for making it more challenging.
    - proximity bonuses for detection. This would make it so that the player has to actively avoid bandit parties while being stealthy, but would not need to give them as wide of a berth if they had no stealth skill.
    - penalties to stealth for items in inventory/encumberance. It would nerf the ability to do cargo delivery with a 1 man warband.
    - lower base stealth chance. Probably the simplest. For this I would think the Stealthy ability might need changing.
  6. wiz0floyd

    Modified troops for Silverstag

    Larmantine 说:
    Um, Wind raiders are Silverstag's troops. I didn't add any new troops for now, I just modified them. Wind raiders are bandits, and IIRC bandits don't get labels. Why would you use labels anyway? This isn't Floris Mod Pack where a faction has 50 different troops with awkward names each.
    Mostly because I'm used to it from playing Floris. Haha

    Played another 75 days on a few characters, balance still feels good in inter-faction combat. :smile:
  7. wiz0floyd

    Modified troops for Silverstag

    Larmantine 说:
    I'd suggest staying out of the steppes at early game, if you are using my modified parties. Steppe bandits around Tulbuk and the nearby town are in huge numbers and often can outnumber you even if you have ~100 mid-tier soldiers.
    Yeah, learned that the hard way. I was heading to Tulbuk to do a quest.

    So far I'm digging the changes.

    I like to have the I3 labels and stuff on, some of your modified troops don't get a label (Wind Riders and such come to mind). Is there anything you can do, or is it just a fluke of how that's done?
  8. wiz0floyd

    Modified troops for Silverstag

    Larmantine 说:
    I fixed it, just redownload/copy the text files. It was an oversight on my part, since the previous version had less troops in the file.

    All good now! :smile: I just got my ass handed to me by some Steppe Bandits, though I was outnumbered 2:1 and only had Swadian Militia, so that seems appropriate. :razz:
  9. wiz0floyd

    Modified troops for Silverstag

    Started a game in Rhodoks and I got a weird string of errors after fighting some bandits. Clean install of Silverstag and then your troops on top of it.

    http://steamcommunity.com/sharedfiles/filedetails/?id=203259755
  10. wiz0floyd

    Modified troops for Silverstag

    So far I've played about an hour of this starting with the Nords. Balance seems good so far in engagements against Vaegir and Swadia. New game so it's still low-tier troops on all sides. I'll post more thoughts as I get further along. :smile:
  11. wiz0floyd

    Silverstag on Moddb

    Windyplains 说:
    wiz0floyd 说:
    So the version on assembla is the same as the Nexus one? The file size was different so I wanted to check.
    Yes, they're identical.  For some reason the Nexus continues to list Silverstag as only being 44MB which it hasn't been since v0.14.
    How strange. I was actually referring to the file size in my Downloads folder though! :razz:
  12. wiz0floyd

    Modified troops for Silverstag

    Oooooh. Gonna try it out soon! Does this require starting a new game?
  13. wiz0floyd

    Silverstag on Moddb

    So the version on assembla is the same as the Nexus one? The file size was different so I wanted to check.
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