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  1. LoTR's, and other movies being mangled by US studios (or something)

    I'm still stuck on the notion that LoTR was somehow a bad set of movies...  They were great! (the books are, by default, much better, but books like LoTR are nearly impossible to overcome cinematically)

    (What an odd post for me to make as my only post here in months...)
  2. fast growing shrubs normal? (.808)

    Yup, all part of the performance tweaking of a "Draw Distance" system...  Virtually all (3D) games use it...  We don't notice it often these days because it's handled much more smoothly than it was in the days of old racing games where everything from scenery to the track itself would magically *pop* out of nowhere as we approached...  Many of those old games used a "fog" effect to try to hide or soften the sudden appearances of objects out of nowhere...

    These days, though, the maximum distance at which things can pop onto the screen and the tricks they've devised to hide the occurance have advanced to the point where in most games, we can hardly notice it...  M&B isn't quite that advanced yet, graphically...
  3. Pronunciation of in-game nations

    How is it even possible to learn them from charts?

    Isn't it necessary to learn what specific sound belongs to which symbol, which would require some vocalized examples?

    I know that by understanding what each term means in the sense of mouth/tongue positions and movements, you can sound them out yourself, but aren't they meant to be a universal standard (and individuals sounding them out by themselves would end up in the same mess of variations the system is trying to clear up)?

    Perhaps I'm not fully understanding the purpose, though...

    I do find it very funny (perhaps a little sad?) that they seem to be taught very well outside of this country...  But in the entire time I spent as a student, I don't recall it ever being brought up (and I was even often in "Honors" or "Advanced" courses throughout school, including English)
  4. Pronunciation of in-game nations

    Garrett 说:
    There is a common transcription language, why should you figure out these strange forms of transcription?

    eg. "father"
    [.gif
    39.gif
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    68.gif
    113.gif
    ].gif

    Because VERY few "average" people know or understand that entire system...  For most of us to use it would involve learning an entirely new vocabulary...  It's nearly as bad as learning a completely new language...  Definitely not something any of us are exactly willing to do just to explain to someone over the internet how we pronounce some words...lol

    So, we resort to the closest thing we can come up with: the "rhymes with" or "sounds like" game...  Which, though not universally understandable, is MUCH more easy for us to use...
  5. Loot problem in v. 0.800

    Well, in previous versions, there was a point where the economy went to pieces because you could loot more than enough to fill your pockets, buy the best equipment, and even bankrupt many of the merchants...

    My character was at a point where I had more money than I could do anything with, and I wound up grinding the treadmill, stockpiling denars for nothing...

    So I'm guessing that this is a "feature" designed to decrease the effectiveness of this style of play...  It's likely a tactic to make the economy of M&B more challenging...

    Now, whether or not I like that is a different story...lol  As mentioned, it makes the game a bit too steep for beginners, and is also a nice slap in the face when you've just taken out some particularly tough enemy, only to find you get no reward...
  6. Evolution or Creation?

    Why is it one or the other?

    Personally, I'm an atheist, and I believe in evolution...  However, one can believe in a creationist force, and still believe in evolution...  Isn't it a bit naive to think that a creator wouldn't tinker with his creation?  Of course, from the Christian standpoint, the creator is a perfect being, and would have created things that didn't need tweaking, but meh...

    But anyways, the two concepts are not mutually exclusive (though again, personally, I don't believe in any higher powers, so my evolution is an unguided one)

    Why do I believe in evolution?  It can be witnessed happening in real-time, that's why...

    It is an observed fact that life forms can change from generation to generation...  Reproduction is a fairly complex system, and things go wrong all the time...  Perfect copies are rarely ever made...  Offspring will almost invariably have some odd change from their parents' blueprints...

    How have we observed these sorts of changes?  We see them in rapidly reproducing life forms such as bacteria and fruit flies...  It has been witnessed happening...  This is completely incontrovertable...  It is absolute truth...  Species do change over time...

    At this point, though, people usually begin screaming "but that's microevolution, not macroevolution!"  and "You can make small changes to something, but it can never turn into something else!"

    To that, I give the following analogy:

    Take a gallon of red paint...  Add a drop of blue paint...  Yes, it makes a change (micro), but it's not enough to really talk about, right?  Add another drop...  Still not very noticeable...  Keep doing this...  What happens down the line?  You get purple (macro)...  But wait!  We started with red!  And now we have purple?  And all we did all along was make tiny, barely noticeable adjustments?  That can't be!  That doesn't happen in living organisms!  Oh, but it can, and it does...

    There's no reason not to believe that if micro[/]evolution occurs, that eventually, it won't add up to macroevolution, and as I've already said, microevolution is an observable occurance...  You can't say that it doesn't happen...

    Why don't we have a good record of our lineage (or virtually any other species' lineage)?  My guess is simply that we've only begun to scratch the surface (pun intended) of the fossils available in the Earth...  We don't have all of the blanks filled in (or, really, any of them) because we just haven't found those "missing links" yet...  Hell, fossilization itself is a relatively rare occurance (lots of conditions must line up for it to happen)...  Don't be fooled by the seemingly large number of fossils we've found...  It doesn't really happen very often when compared to the numbers of creatures who have roamed the planet, and the number of years they have been doing so...  It's simply a fact that the fossils we do have have been created over a VAST number of years, over a VAST number of generations of creatures...  Probability handed us a decent number of "jackpots" only because the pool of chances is so huge...

    As for the age of the Earth, when countless people have found evidence to support something, and countless efforts to prove otherwise have failed, why not believe it?  The scientific process is one of constantly attacking the "known"...  Anything that withstands this battery is something that should be trusted (though the question must always remain, of course, so further assaults can be made upon it)  Methods like carbon dating and such might have flaws...  They might be entirely incorrect, but don't other methods exist?  Haven't there been plenty of people who doubted the validity of C14 measurements, and have found alternatives?  i'm sure there have...  And I'm sure that most of them came up with strikingly similar results...

    Also, 6000 years is NOT long enough for two people to become 6 billion...  Look up population growth for actual estimates...  Most charts say that 6000 years ago, the human population of planet Earth had to be somewhere in the millions...  And heck, toss in the bottleneck of Noah, and you've got even worse problems...  If 6000 years isn't enough time (and again, it simply, plainly, and irrefutably isn't) then choking things off even shorter is even more impossible...
  7. question to americans

    Temujin 说:
    too bad because IMO these international remixes and colaborations are verry good, often better then the originals better beat, lyrics etc...

    Yeah, I'd imagine they're nice pieces...  At the very least, I'd think they'd have a somewhat different "flavor" than the stuff we usually hear over here (bringing the influence/style of another culture into the existing song)...

    one would think that since these artists want to work with these international artists, they'd also promote this work of wich they ought to be proud at home in the US of A

    But the way I see it is that the American artists aren't doing it because they necessarily want to...  They do it as a way to increase sales in other countries...  Heck, in many cases, I'd guess it wasn't even their choice...  The record label execs put them up to it: "We need album sales to go up in [insert random country], so we've set up for you to go work with [insert random popular artist from that country] so the locals will start buying your CD"

    I believe that these other artists are actually being used...lol
  8. question to americans

    I'm not very familiar with rap in general, but I can say that I've personally never seen any of those sorts of collaborations...

    In fact, that doesn't just apply to rap music, that applies to virtually ALL types...  I'm sure lots of our artists from all genres get together with foreign artists, but it's not really mentioned here... At least not in any of the "mainstream" channels...

    My guess is that the people in charge have a specific reason for setting those collaborations up:  they want to stick an American artist with someone who is familiar in some other country, to make that American artist more popular in that country...  On our side of the equation, there's no point in showing us these things...  We (to be brutally honest) don't really care about artists from elsewhere (in general), and our artists are already famous enough here that this sort of promotion isn't necessary...

    It has a lot to do with that good old infamous American arrogance...lol
  9. How fast is your internet?

    Not bad...

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    Currently, it's costing me $35/month (Road Runner tacked onto my digital cable service)
  10. Lego, my childhood love.

    That reminds me...  I made a rubberband gun in Lego once...  It was a multi-shot, and could be loaded with a ton of rubberbands...  Technic was one of the best things to happen to Lego...
  11. Lego, my childhood love.

    Ahhh, Lego...  Glorious, wonderful Lego...

    I love Lego...

    http://www.geocities.com/supersaiyangokux/Lego/voltronindex.html

    There's my largest project to date...  He's due for a revamp, though...  I need to lighten him up, and add some more articulation...
  12. M&B music in advert for toilet bleach?!!

    Ha! I think you're right!  They do sound an awful lot alike...

    Apparently, the place where the M&B music comes from is a royalty-free music provider...  The people making that ad probably got that music the same way Armagan did...
  13. How do you usually attack Black Khergit Riders?

    With this character/game version, I didn't fight any of them until it was too late...lol  I'm carrying around a nice big party of high-level troops, and I'm already well leveled, armed, and armored, and the Khergit parties are still stuck at 14 men...

    They're a complete push-over (when I can catch them, anyways...lol)

    Regardless, my strategy is much the same as it is against any other foe: highly aggressive...  I take the fight to them with my Courser, War Shield, and Bastard sword...  I'm the first one of my army to reach most enemies (I charge ahead, and I'm much faster than the others), so I usually take a couple out on the first pass, and circle back around to hassle the rest as my forces are arriving...  The small band of Khergits is split up, and I ride around killing stragglers...

    If I see an arrow pointed at me, I keep the shield up and ride alongside them until there's an opening to remove a head...

    There's nothing to it!
  14. Favourite kind of meat?

    Which is why I said "if humanly possible"...  Because it isn't...  Our bodies aren't designed to be carnivorous, so we're "forced" into eating vegetables and other foods...  If this weren't the case, though, I'd eat nothing but meat (well, maybe not...  I enjoy pretty much all foods, and would likely still partake of more than just meat)...

    And I could never become a vegetarian...  Even if my life depended on it, I'd probably die before giving up meat...lol
  15. wtf.....UPDATES?!?

    Kelpo 说:
    I wonder how long ago that rule of thumb was accurate. I've been around since .632 and as far as I can remember, no non-bugfix patch has yet come out after just a few weeks. Maybe they used to, but not anymore.

    A valid point...  Though between 632 and 731 I wasn't paying attention, so I don't know the usual span of time for that "era"...lol

    8? 12? 16? You honestly think "a few" isn't just a tad misleading?

    I honestly don't think so...  Perhaps more than 12 might be pushing it a bit, but certainly 8 (two months) is well within "a few"...  Though I guess this is a matter of personal perspective...  To me, a week flies by in a blink...  26 of them would still feel like "a few"...

    The exact wording is found on the download page, not the buy page.

    Ah, that explains it...  I stopped looking after I found a similar phrase on the Buy page, thinking that it had been misquoted...  Even so, I still don't think it is making any promises, nor is misleading...

    SSGX 说:
    Plus, each update will take more or less time, depending on a large number of variables...  How much they're planning to add, how well the work is going (are they running into lots of bugs to fix? lots of design issues to work out?), how much time they have to spend working (here comes the recent vacation, among other things that take time away from development, like illnesses, for instance), and even simply how motivated they feel on any given day...  I'm sure days come when they sit down to get something done, and can't seem to bring themselves to make much progress...  It happens to everyone...
    What does that have to do with anything? I'm perfectly happy with the pace they keep, but if the updates come every few months, they shouldn't promise every few weeks on the official site.

    First, it is not a promise...  There is no wording there that says "we guarantee/promise that a new version will be released every 3 weeks" or whatever...  It simply says that a new version is released every few weeks...  This is not a promise...  This should not be interpreted as a binding contract...  At the time of writing, it may have been true...  It isn't quite as true today, but it's still not far enough off to be a problem...

    Second, what that quoted section has to do with anything is the line following it:

    SSGX 说:
    So there's no way to put anything concrete on the site in the first place (which is why nothing is "promised", as everyone mistakenly interprets the wording they've used)

    I'm saying that since there's absolutely no way to accurately guage the time that will pass from one update to the next, there is absolutely no single wording that can be used on the site to satisfy every possibility...  "A few weeks" is sufficient...  Might not be accurate depending on your frame of reference, but it's still good enough...

    If everyone misinterprets the wording, then perhaps the wording should be changed, don't you think? I'm sure this is just a minor oversight on the developers' part, but it does indeed give false information to new customers.

    I don't agree that "everyone" misinterprets it...  In fact, those that do appear to be the minority...  And I also dispute that the information is false...  "a few weeks" is entirely too vague to call it false if an update takes a little longer...  "a few weeks" is arbitrary, everyone's view of it is a bit different...  Like I said, "a few weeks" to me encompasses quite a long time...  The time since the last update is still within "a few weeks"...  If someone else's concept of "a few weeks" differs, then that is their own problem...  Again, TaleWorlds has made no promises, and hasn't even worded the phrase solidly enough to hold them to anything by it...
  16. Favourite kind of meat?

    If it were humanly possible to be completely carnivorous, I'd do it...  I love meat, of any kind...

    I'd say that beef is my favorite, being the one that I eat most often, but I also enjoy all of the others...

    It just isn't a meal unless there's some kind of meat involved, and the more, the merrier...  In fact, last night for dinner, we got some Burger King (in to much of a hurry to cook a real meal at home), and I ate one of their new 4-patty burgers...  Excellent!
  17. wtf.....UPDATES?!?

    But again, it's no promise...  It's a simple "rule of thumb"...

    The pattern is, on average, that they release a new version every few weeks (which, in itself is extremely loose...  a "few" is anything from 3 to, lots more than that, including 8, 12, 16, etc; and incidentally, I went looking on the site for that exact wording, and on the "Buy" page, it is worded as "we release updates frequently"...  not even any estimated length of time, just "frequently", which, in the world of software/game development can be as long as half a year and still be "frequent"...lol)

    Plus, each update will take more or less time, depending on a large number of variables...  How much they're planning to add, how well the work is going (are they running into lots of bugs to fix? lots of design issues to work out?), how much time they have to spend working (here comes the recent vacation, among other things that take time away from development, like illnesses, for instance), and even simply how motivated they feel on any given day...  I'm sure days come when they sit down to get something done, and can't seem to bring themselves to make much progress...  It happens to everyone...

    So there's no way to put anything concrete on the site in the first place (which is why nothing is "promised", as everyone mistakenly interprets the wording they've used)

    Again, nothing has been promised, so no promises have been broken...  And even the wording on the site is open enough that anyone who reads it should be able to realize that the time between updates will be fluid and varying...  Not exactly 2 or 3 weeks apart...

    Any expectations have been put in there by the readers themselves...  It's their own fault if they are disappointed...
  18. Jousting with couched lances - what determines who will win?

    Actually, now that I think about it, with two lances of equal length, and an approach of exactly opposite angles, the hits would register at precisely the same time as far as a computer simulation goes...  So I guess I have to rescind my statement...

    Of course, this requires complete equality for all variables involved to happen...  The riders' hitboxes need to be in precisely opposite positions and angles (assuming the boxes are mapped more or less to the mesh of the character, and move with his body), same lance length and extension (assuming the point of contact of the lance moves with the tip of the lance, which also moves with the step of the horse, angle of the rider, etc), and anything else that governs when the hits are registered needs to be aligned perfectly between the two in order for the two hits to register at the same time...

    Otherwise, there will always be some (no matter how miniscule) difference between the timing of the two hits (and the chances of the above ever occuring are extremely slim...  too many variables need to be lined up for it to be remotely probable)

    But, the fact that it does register two lance hits at once suggests that there is some delay in applying the affects of the first hit (since one of them will almost always be first), which allows the second hit to register directly after...

    But again, barring the extremely unlikely situation of completely mirrored opponents, no two hits should ever happen at the same time (again, in terms of how a computer measures time)...
  19. Jousting with couched lances - what determines who will win?

    I think the answer to this one is far simpler than anyone might expect (speaking in in-game terms, not reality):

    The "winner" is whomever hits first...

    "But wait!" you might be saying, "I'm asking about when they hit at the same time!"

    And the response to that is that they never, ever, ever, ever, EVER hit at the same time...

    In our vastly limited range of detection, it may appear that sometimes two riders are connecting at the same time...  But to a computer, which measures things down to fractions of seconds (even fractions of fractions of seconds), differences that are imperceptable to us become sufficient...

    We might not be able to tell that the player's lance hit .05 seconds before the opponent's, but the computer is more than capable of knowing that...
  20. wtf.....UPDATES?!?

    Mount&Blade is maintained actively and we release updated versions every few weeks.

    Umm, last I checked, that wasn't anything one could confuse with a binding-word promise...

    Why is it that anyone expects the simple statement that they release updates every few weeks to be some kind of blood oath that it will always be that way?

    If you ask me, it's your own fault for reading more into that sentence than you should have...
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