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  1. Dogslion

    NW Completed 19e saturday and sunday line battles and siege events

    Regiment name: Preobragenskiy regiment
    Events that you'll be attending: Sunday siege event at 5 pm
    Role: Line Infantry
    Steam profile URL: http://steamcommunity.com/profiles/76561198023776525
    How many active members do you have? 15-25
    Do you accept all the rules stated above? Yes.
  2. Dogslion

    Support

    Hello.

    I have a problem with Floris Mod Pack. Every time after I create a character or try to play tutorial or custom battle my game is crashing.
    It happens on expanded and gameplay versions. Basic version working without any crash.
    Here is rgl_log

    插入代码块:
    Starting new log file.
     Version:  1.143 
     
    -- OS: Microsoft Windows XP Professional Service Pack 3 (build 2600)
    -- RAM: Available physical RAM: 1334MB/2047MB
    -- CPU: Intel(R) Core(TM)2 CPU          4400  @ 2.00GHz (GenuineIntel)
     - L2 cache size: 2048K
     - CPU Features: FPU MMX SSE SSE2 SSE3 SSSE3 EST HTT 
     - Number of CPUs: 2 ( Speed: ~2000MHz / ~2000MHz )
    
    -- GPU:
     - D3D9 Adapter: 0 / Driver: nv4_disp.dll / Description: NVIDIA GeForce 9500 GT
     - Texture Memory: -1 ( Available Texture Memory: 715 )
    
     
     Processing Ini File {
     Module_name =  Floris 
     Num Hints =  12 
     Setting Map Min X =  -180.000000 
     Setting Map Max X =  180.000000 
     Setting Map Min Y =  -145.000000 
     Setting Map Max Y =  145.000000 
     Setting Time Multiplier =  0.250000 
     Setting Seeing Range Multiplier =  6.500000 
     Setting Track Spotting Multiplier =  0.800000 
     Setting player_wounded_treshold =  5.000000 
     Setting hero_wounded_treshold =  15.000000 
     Setting Skill Prisoner Management Bonus =  5 
     Setting Skill Leadership Bonus =  3 
     Setting Base Companion Limit =  20 
     Setting player_xp_multiplier =  2.000000 
     Setting hero_xp_multiplier =  2.000000 
     Setting regulars_xp_multiplier =  3.000000 
     Setting damage_interrupt_attack_treshold =  3.000000 
     Setting damage_interrupt_attack_treshold_mp =  1.000000 
     Setting armor_soak_factor_against_cut =  0.800000 
     Setting armor_soak_factor_against_pierce =  0.650000 
     Setting armor_soak_factor_against_blunt =  0.500000 
     Setting armor_reduction_factor_against_cut =  1.000000 
     Setting armor_reduction_factor_against_pierce =  0.500000 
     Setting armor_reduction_factor_against_blunt =  0.750000 
     Setting horse_charge_damage_multiplier =  1.000000 
     Setting couched_lance_damage_multiplier =  0.650000 
     Setting fall_damage_multiplier =  1.000000 
     Setting shield_penetration_offset =  30.000000 
     Setting shield_penetration_factor =  3.000000 
     Setting missile_damage_speed_power =  1.900000 
     Setting melee_damage_speed_power =  2.000000 
     Setting multiplayer_walk_enabled =  0 
     Setting mission_object_prune_time =  180 
     Scan Module Textures =  1 
     Scan Module Sounds =  1 
     Loading Module Resource  min_env_materials 
     Loading Module Resource  min_bui_materials 
     Loading Module Resource  min_fac_materials 
     Loading Module Resource  min_fla_materials 
     Loading Module Resource  min_gui_materials 
     Loading Module Resource  min_itm_materials 
     Loading Module Resource  min_map_materials 
     Loading Module Resource  ext_itm_materials 
     Loading Module Resource  exp_bui_materials 
     Loading Module Resource  exp_env_materials 
     Loading Module Resource  exp_gui_materials 
     Loading Resource  barrier_primitives 
     Loading Resource  test 
     Loading Resource  shaders 
     Loading Resource  simple_primitives 
     Loading Resource  uimeshes 
     Loading Resource  helpers 
     Loading Resource  pictures 
     Loading Resource  ui_server_filter 
     Loading Resource  user_interface_b 
     Loading Resource  user_interface_c 
     Loading Module Resource  min_gui_overview 
     Loading Module Resource  min_gui_particle_meshes 
     Loading Module Resource  min_gui_particles_2 
     Loading Module Resource  exp_gui_interface 
     Loading Resource  ani_attacks 
     Loading Resource  ani_attacks_single 
     Loading Resource  ani_crouch_down 
     Loading Resource  ani_death 
     Loading Resource  ani_defends 
     Loading Resource  ani_equip_arms 
     Loading Resource  ani_human_mounted 
     Loading Resource  ani_jump 
     Loading Resource  ani_kicks 
     Loading Resource  ani_lady_stand 
     Loading Resource  ani_lancer 
     Loading Resource  ani_low_walk 
     Loading Resource  ani_man_cheer 
     Loading Resource  ani_man_walk 
     Loading Resource  ani_onehanded 
     Loading Resource  ani_parry_attack 
     Loading Resource  ani_poses 
     Loading Resource  ani_run_forward_left_right 
     Loading Resource  ani_run_lookingsides 
     Loading Resource  ani_run_p 
     Loading Resource  ani_run_sideways 
     Loading Resource  ani_stand 
     Loading Resource  ani_stand_guardsman 
     Loading Resource  ani_stand_onhorse 
     Loading Resource  ani_stand_shopkeeper 
     Loading Resource  ani_strikes 
     Loading Resource  uni_strikes3 
     Loading Resource  ani_throw_stone 
     Loading Resource  ani_turn_man 
     Loading Resource  ani_twohanded 
     Loading Resource  ani_walk_backward 
     Loading Resource  ani_walk_lookingsides 
     Loading Resource  ani_walk_sideways 
     Loading Resource  ani_wedding 
     Loading Resource  uni_defence 
     Loading Resource  uni_equip 
     Loading Resource  uni_fistswing 
     Loading Resource  uni_jump 
     Loading Resource  uni_lord_stand 
     Loading Resource  uni_sideways 
     Loading Resource  uni_stances 
     Loading Resource  uni_strike 
     Loading Resource  uni_throws 
     Loading Module Resource  min_mov_skeletons 
     Loading Resource  custom_banner 
     Loading Module Resource  min_fla_banners 
     Loading Module Resource  min_fla_banners_default 
     Loading Module Resource  min_fla_flags_vertical 
     Loading Resource  arabian_castle 
     Loading Resource  arabian_houses 
     Loading Resource  arabian_props 
     Loading Resource  arabian_village 
     Loading Resource  destroy 
     Loading Resource  doors 
     Loading Resource  dungeon 
     Loading Resource  food 
     Loading Resource  gatehouse 
     Loading Resource  interior_thirsty_lion 
     Loading Resource  interiors_a 
     Loading Resource  interiors_arabian 
     Loading Resource  interiors_b 
     Loading Resource  interiors_c 
     Loading Resource  interiors_d 
     Loading Resource  interiors_steppe 
     Loading Resource  object_b 
     Loading Resource  object_c 
     Loading Resource  object_meshes 
     Loading Resource  prisons 
     Loading Resource  prisons_b 
     Loading Resource  scene_small_tavern 
     Loading Resource  ship 
     Loading Resource  square_keep 
     Loading Resource  stone_houses 
     Loading Resource  valleyProps 
     Loading Resource  viking_houses 
     Loading Resource  wall_meshes1 
     Loading Resource  workshops 
     Loading Module Resource  min_bui_general 
     Loading Module Resource  min_bui_pavise 
     Loading Module Resource  exp_bui_castle 
     Loading Module Resource  exp_bui_churches 
     Loading Module Resource  exp_bui_fake_houses 
     Loading Module Resource  exp_bui_siege_engines 
     Loading Module Resource  exp_bui_town_houses 
     Loading Module Resource  exp_bui_village_houses 
     Loading Module Resource  exp_bui_general 
     Loading Module Resource  exp_bui_swadia 
     Loading Module Resource  exp_bui_vaegir 
     Loading Module Resource  exp_bui_nord 
     Loading Module Resource  exp_bui_rhodok 
     Loading Module Resource  exp_bui_sarranid 
     Loading Module Resource  exp_bui_player_faction 
     Loading Resource  object_bodies 
     Loading Module Resource  min_fac_beards 
     Loading Module Resource  min_fac_body 
     Loading Module Resource  min_fac_face 
     Loading Module Resource  min_fac_hair 
     Loading Module Resource  min_fac_jewellery 
     Loading Resource  armors_new_heraldic 
     Loading Resource  heraldic_armors 
     Loading Resource  tableau_shields 
     Loading Module Resource  min_itm_animals 
     Loading Module Resource  min_itm_armors 
     Loading Module Resource  min_itm_books 
     Loading Module Resource  min_itm_boots 
     Loading Module Resource  min_itm_cloths 
     Loading Module Resource  min_itm_dresses 
     Loading Module Resource  min_itm_gauntlets 
     Loading Module Resource  min_itm_helmets_civilian 
     Loading Module Resource  min_itm_helmets_war 
     Loading Module Resource  min_itm_horses_normal 
     Loading Module Resource  min_itm_horses_war 
     Loading Module Resource  min_itm_instruments 
     Loading Module Resource  min_itm_shields 
     Loading Module Resource  min_itm_trade 
     Loading Module Resource  min_itm_weapons_axe 
     Loading Module Resource  min_itm_weapons_blunt 
     Loading Module Resource  min_itm_weapons_ranged 
     Loading Module Resource  min_itm_weapons_spear 
     Loading Module Resource  min_itm_weapons_sword 
     Loading Module Resource  ext_itm_armors 
     Loading Module Resource  ext_itm_cloths 
     Loading Module Resource  ext_itm_dresses 
     Loading Module Resource  ext_itm_gauntlets 
     Loading Module Resource  ext_itm_helmets_civilian 
     Loading Module Resource  ext_itm_helmets_war 
     Loading Module Resource  ext_itm_horses_normal 
     Loading Module Resource  ext_itm_horses_war 
     Loading Module Resource  ext_itm_shields 
     Loading Module Resource  ext_itm_weapons_axe 
     Loading Module Resource  ext_itm_weapons_blunt 
     Loading Module Resource  ext_itm_weapons_ranged 
     Loading Module Resource  ext_itm_weapons_spear 
     Loading Module Resource  ext_itm_weapons_sword 
     Loading Resource  scene_encounter_spot 
     Loading Module Resource  min_env_terrain_borders 
     Loading Module Resource  min_env_map_trees 
     Loading Module Resource  exp_env_grass 
     Loading Module Resource  exp_env_objects 
     Loading Module Resource  exp_env_snow_trees 
     Loading Module Resource  exp_env_trees 
     Loading Module Resource  min_env_skyboxes 
     Loading Resource  map_icon_meshes 
     Loading Resource  map_icons_c 
     Loading Module Resource  min_map_icons 
     
    } //Processing Ini File Finished
     Loading Music...
     Loading Textures...
     Finished Loading Textures...
     L8 Format is  supported
     WARNING: UNABLE TO MAP GAME PRESENTATION CODE:  prsnt_game_start 
     WARNING: UNABLE TO MAP GAME PRESENTATION CODE:  prsnt_game_escape 
     Loading Module...
     Loading item kinds...
     Loading dialogs...
     Loading mission templates...
     Loading party templates...
     loading time:  417012 
     Finished All...
     load_map_data complete.
     Init_map complete.
     init_meta_mission complete.
     launch complete.
     SCRIPT ERROR ON OPCODE 21: Invalid Script Parameter ID: 0; LINE NO: 0: 
     At script: floris_set_default_prefs.

    I have tried re-instaling the game and the mod twise but it keeps happening.
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