搜索结果: *

  • 用户:NoelNI
  • 内容:主题
  • 按日期排序
  1. Destructable walls

    Another random idea for today, as always, fine on paper but how that translates into reality is something only the dev team can tell. The meshes for such a thing, are quite straightforward at least.
  2. Bandit Caves

    Just another random suggestion this, but, it feels limiting not being able to chase bandits into the caves they have, like in the case of sea pirates. It would be cool, if we could enter the caves and clean them out. Making a mesh for such a cave doesn't seem much of a technical challenge but...
  3. Sculpted mountains on the grand map

    I'm no expert when it comes to modding, the hills and mountains in the game are.. a little basic, sometimes unnatural. Is it possible to bring in meshes from an outside source to act as mountains? I'm not a pro modeller but had a go at it, just for fun and the making of the meshes doesn't seem...
  4. Educational mini game

    This is an off the wall kind of an idea that may, or may not be possible. The graphics I made here are simply for conveying the idea and probably shouldnt be integrated into the game. It's quite surprising how little people know about maile, how it's made, how it really looks. Hollywood doesn't...
  5. 3DS Max for Map Making - Questions

    I am aware of the map editor provided on the forum, but am also aware that 3DS Max and various other 3d modelling applications can be used to create landscapes for the game. If given the opportunity, I would rather use Max to create a battle landscape, because I can do much more with it. I do...
  6. Can I modify the trees on my campaign map?

    Playing Brytonwalda mod for Warband. I like the mod, but find the trees on my campaign map to be an eye sore and not realistic. I loaded 3D app and tried to create a model replacement for the trees and ended up with this one @ 200 polys. Is it possible to replace my campaign map trees with...
后退
顶部 底部