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  1. Stopping Companion Complaints 2019

    kalarhan 说:
    commode7x 说:
    I've been searching for hours for a solution to this.  I'm confused, bewildered, and extraordinarily frustrated.  I've tried to change the obtuse and esoteric numerals in the scripts.txt and simple_triggers.txt files

    Diplomacy should be open source (check which version you are playing, as there are many). Get the modsys and you dont need to handle numbers, instead you can read the code meant for humans. Warband mods use a language usually called MBScript (Mount and Blade Scripting Language)

    https://forums.taleworlds.com/index.php/topic,240255.0.html

    keep in mind you need to download the modsys of your module (Diplomacy), not from Warband Native. Check their forum/thread/etc for info on downloads.

    You are the most helpful person in this thread.  I want to give you some denars for your assistance

  2. Rescue or Ransom a prisoner quest help

    This is my question, as well.  What's with this "ransom" part of the quest?  There's clearly no option to ransom from anyone.  Is it a bug that the developers just have been ignoring for 9 years?
  3. Stopping Companion Complaints 2019

    Shemaforash 说:
    It's called TweakMB my friend : )

    Trying TweakMB, there weren't any options to modify the companion complaints.  Also, most of the options were not supported, surprise surprise.
  4. Stopping Companion Complaints 2019

    I've been searching for hours for a solution to this.  I'm confused, bewildered, and extraordinarily frustrated.  I've tried to change the obtuse and esoteric numerals in the scripts.txt and simple_triggers.txt files, only to find that the numerals have been changed since the last time players...
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