搜索结果: *

  1. What do u think is missing for this game to have a soul?

    Bannerlord is my first M&B game and I really enjoyed it... thinking OH BOY, everyone is right M&B is so good and drank the Kool aid. Just out of curiosity and because Bannerlord is still in EA, I bought Viking Conquest and oh boy, I've been playing it for 2 months straight... IMO, while VC is pretty janky but it has PLENTY more of whatever makes it so much more fun than Bannerlord. Even with the ****ty sieges, VC tops Bannerlord. In VC, it just feels once you establish yourself in the world, even for a little bit, you feel like you matter and people know you. If you take someone's army it feels like you've made a dent on someone's kingdom and when you upgrade units you actually feel their durability and effectivity rise. It was surprising that you could spread rumors about a kingdom to weaken em. It also surprised me how much of a difference armor made. I come back to BL every "major" patch to see if it is any closer to VC but it isn't, I'm sure down the line it hopefully will be but for now, I'll be trading with the tax money I stole from the Irish Lords and raiding monasteries with my peasant women and sail back to Denmark and have a party in my camp. VC got some soul.
  2. Suggestion: Loyalty loss when army or party is lost in an non-allied or non-owned area.

    This is another interesting idea to maybe stop senseless engagements. When a foreign party or army loses/gets wrecked they suffer a heavy loyalty loss from their people. They shouldn't be able to recruit units for a significant amount of time. If the lord somehow joins another army and loses...
  3. Suggestion: Make javelins break shields just like in VC

    Right now javelin type units are pretty similar to archers. Easily countered by a shield wall. So what's the use of javelins especially when you only have a handful of shots compared to archers. In VC, they broke shields and obviously while not ULTRA realistic it provides a utility for these...
后退
顶部 底部