搜索结果: *

  1. Which leveling system do you prefer Warband or Bannerlord?

    This is a redo of 100's similar posts. I for one already mentioned that this is just VISUAL BUG and anyone who would not follow other comments like blind sheep would soon see this as the math wouldn't sum up. Because otherwise you wouldn't reach skill level 30 in any given skill after 40 hours of playing and you wouldn't reach player level 5-8 after 40 hours... so the math is working properly.. only the Visual side of it doesn't work, because the TOTAL sum is only calculating the numbers before the point.



    This visual bug causes the total sum to be calculated based on single digit and only taking the number before the separation point.

    SO the visual representation is 7.47 which is derived from 1.33+2.13+4 = 7.46 (There probably is somewhere a 3rd digit behind the separation which rounds this number to to 7.47)

    This is purely VISUAL if you ask me. I mean im level 15 after 20 hours got 150 points in Steward which would be impossible with a learning rate of max 10.

    I don't find that to be particularly convincing. First, assuming that this is indeed bugged, 10 is not the max learning rate, you could theoretically have +9.99 from focus points, +9.99 from attributes, + base rate of ~+1, giving you a max of around 21. You probably won't hit that x21, but you can definitely get between +10 and +20 at times.

    Second, I've leveled up skills like scouting, medicine, stewardship, and tactics to around level 30 without any significant focus point investment at all (maybe 1 in each, if that), and my current campaign's playtime is well under 40 hours. In fact stewardship is easily my highest skill at over 100, while I have only been investing points into it when it hits the cap. Meanwhile, skills that I've invested 5 points into, like bows and throwing, athletics, and trading, are leveling at a snails pace. I get that bows and throwing don't level passively, which would explain why it takes longer for these to level, but my athletics and trading are barely, if at all, outpacing my non-invested skills.

    I guess in the end, it doesn't matter if it's bugged or not - the point is that leveling invested skills feels much slower than it should should regardless.
  2. Which leveling system do you prefer Warband or Bannerlord?

    current system is really awesome, for example I started with 2 vigor, 5 1 h skill.

    At first it showed an exp modifier to be like 3.4 but then 3.0. 3x the exp.

    I hit a looter with 30 damage once, and let myself get beaten. Officially you have 3x, but if 3x is correct, then the base exp is nerfed to just 0,5.

    For 100 damage you get 50 exp. So with 3X modifier with 100 damage you get 150 exp.

    All great. And on top of this half exp, you get robbed of up to 20x exp gain. Until this is fixed, I shall refrain myself from playing this frustration inducing experience. With high focus and vigor I was to have 219x exp gain. And it gives not even 10x. On top of that, half damage exp, 5x instead of 219.

    7 vigor 5 1 h focus.

    Modifiers:

    1.11x base
    63,11x from vigor
    155,56x from focus

    yet I get 1,11 + 3,11 + 5,56= 9,78

    210x got lost somewhere. With so high exp modifier, 0,5 damage (why isnt it damge = exp for simplicity?) isnt so bad perhaps ... however, I bought a hireling and he has 185 archery. To reach 186th level, exp requirement is 47000. If bows also get 0,5 damage penalty to exp, and we assume 10x exp gain, that is nearly 19 000 bow damage for 1 skillup.

    If we assume 210x / 2 = 105, then, 447 damage would be needed. At higher levels exp gain still drops. This is not too much since all attributes and focus went there.

    I think that this right here is the problem. Focus points were intended to give us a big skill growth multiplier, but it seems that it's currently bugged. The +155.56 bonus from having 5 focus points counts the exact same as having a +5.56 bonus. Same thing is happening with the bonus from attributes.

    If you were to hit a bonus of +70.00 from attributes and +160.00 from focus points, then this bug causes neither your focus points or your attribute points to count AT ALL towards the multiplier. You'd be stuck with the incredibly small base rate of around 1%.

    No way is this working as intended. I haven't seen any of the devs acknowledge this at all, which is a real shame bc it seems like it would be very easy to fix. It's also caused players to question the overall design of the entire skill system, which may actually be very good if it were working properly.
  3. Which leveling system do you prefer Warband or Bannerlord?

    I think it would be good if it actually worked, but the math in the skill growth multiplier calculation is broken:


    The rate of skill growth for skills with focus points and supporting attribute points is currently a small fraction of what it was intended to be.
  4. Which leveling system do you prefer Warband or Bannerlord?

    lol, I was just about to link this.

    Didn't check the math myself, but this guy makes a pretty compelling case showing that it doesn't just "feel" like leveling drops way off after a while, it's actually mathematically impossible to progress, with the higher-end perks unobtainable (even if they work at all anyway, which is a different issue).

    Clearly TW is going to have to tweak this system pretty heavily at some (hopefully soon) point.

    Math checks out - I confirmed in my own game. We are seeing very small fractions of the intended skill growth multiplier based on our attributes and focus points.
  5. Please make the Character Progression faster or more rewarding

    The calculation for skill growth rate appears to be broken (see thread)

    We should be seeing a way higher growth rate for skills with invested focus points and supporting attribute points.
  6. Patch Notes e1.0.7

    @mexxico is the calculation for skill growth rate broken? (See this thread for details)

    Lots of people are expressing frustration with how long it takes to level up skills. It seems like this might be the problem?
  7. Which leveling system do you prefer Warband or Bannerlord?

    The calculation for skill growth rate based on your attributes & focus points is currently busted (check out this thread for the details).

    Growth rates are intended to be WAY higher for skills with focus points and supporting attribute points. This may very well be the root problem for everybody's complaints regarding the skill system and character progression in general. It seems like it would be a very easy fix too.
后退
顶部 底部