搜索结果: *

  1. Commanding my vassals

    it would be nice to be able to have vassals be smarter/able to follow orders better.

    Especially once your kingdom gets to big,  you cant always defend all your towns, if your on the other side of it.
  2. Faith/religion Troops

    Computica 说:
    http://forums.taleworlds.com/index.php/topic,196762.0.html
    ah, I could not find that topic, thanks.
  3. Faith/religion Troops

    How often will you get these kinds of troops in your towns and castles? I have the correct buildings for them, but I have yet to see a faith troop for my religion (tho Void) or other faith troops.
  4. Lossing face

    Daedelus_McGee 说:
    Computica 说:
    No, install patch 3.91B2 over that.
    How hard would it be to put a date on the load screen of the mod and put that date up also on the download thread with instructions to keep patching until the load screen shows the correct date. 

    I know you put the version numbers out there, but they don't seem to be as intuitive or as imminent as a date might be.
    good idea :smile:
  5. Well this is odd. Leveling issue.

    same issue in this vrs:
    Module_name =  SOD_Warlords_TC3890


    ever once in a while I will get lots of XP and lvl up.
  6. Lossing face

    Just to check and make sure I am all up to date.

    is this correct?
    Module_name =  SOD_Warlords_TC3890
  7. Lossing face

    I really enjoyed the vrs I am playing right now, but now I cant wait to get my hands on the newest vrs.  :mrgreen:

    As for Desura, I like the program, let me find you mod.  too bad its installing the wrong version (or it is for me)

    And thanks for making this awesome mod  :smile:  I think ill be even happier when I install the newest one.
  8. Lossing face

    Well, its seems that Desura has install vrs 2.4 on my comp,  I guess Desura was never updated?

    Tho, The reason I think its 2.4 is because the splash picture at on Warband launcher says "Swords of Damocles, Warlords, Test Combatant, 2.4"

    Edit:
    On that note,

    If I install the new vrs. and keep my save,  how unstable will it be?
  9. Lossing face

    Computica 说:
    That's an old bug from 2.4; post your rgl_log.txt file.

    I downloaded VIA Desura.



    Starting new log file.
    Version:  1.143

    -- OS: Microsoft Windows 7  Service Pack 3 (build 7600), 64-bit
    -- RAM: Available physical RAM: 2273MB/4096MB
    -- CPU: Intel(R) Core(TM) i7 CPU        920  @ 2.67GHz (GenuineIntel)
    - L2 cache size: 256K
    - CPU Features: FPU MMX SSE SSE2 SSE3 SSSE3 EST HTT
    - Number of CPUs: 8 ( Speed: ~3660MHz / ~3660MHz / ~3660MHz / ~3660MHz / ~3660MHz / ~3660MHz / ~3660MHz / ~3660MHz )

    -- GPU:
    - D3D9 Adapter: 0 / Driver: aticfx32.dll / Description: ATI Radeon HD 5800 Series
    - D3D9 Adapter: 1 / Driver: aticfx32.dll / Description: ATI Radeon HD 5800 Series
    - Texture Memory: 3827 ( Available Texture Memory: 3811 )

    Received stats and achievements from Steam

    Processing Ini File {
    Module_name =  Sword
    Num Hints =  12
    Setting Map Min X =  -317.000000
    Setting Map Max X =  317.000000
    Setting Map Min Y =  -317.000000
    Setting Map Max Y =  317.000000
    Setting Time Multiplier =  0.200000
    Setting Seeing Range Multiplier =  9.000000
    Setting Track Spotting Multiplier =  0.900000
    Setting player_wounded_treshold =  5.000000
    Setting hero_wounded_treshold =  15.000000
    Setting Skill Prisoner Management Bonus =  15
    Setting Skill Leadership Bonus =  10
    Setting Base Companion Limit =  20
    Setting player_xp_multiplier =  2.000000
    Setting hero_xp_multiplier =  2.500000
    Setting regulars_xp_multiplier =  3.000000
    Setting damage_interrupt_attack_treshold =  3.000000
    Setting damage_interrupt_attack_treshold_mp =  1.000000
    Setting armor_soak_factor_against_cut =  0.800000
    Setting armor_soak_factor_against_pierce =  0.650000
    Setting armor_soak_factor_against_blunt =  0.500000
    Setting armor_reduction_factor_against_cut =  1.000000
    Setting armor_reduction_factor_against_pierce =  0.500000
    Setting armor_reduction_factor_against_blunt =  0.750000
    Setting horse_charge_damage_multiplier =  1.000000
    Setting couched_lance_damage_multiplier =  0.750000
    Setting fall_damage_multiplier =  1.000000
    Setting shield_penetration_offset =  30.000000
    Setting shield_penetration_factor =  3.000000
    Setting missile_damage_speed_power =  1.900000
    Setting melee_damage_speed_power =  2.000000
    Setting multiplayer_walk_enabled =  0
    Scan Module Textures =  1
    Scan Module Sounds =  1
    Loading Resource  test
    Loading Resource  textures_face_gen
    Loading Resource  shaders
    Loading Resource  textures
    Loading Resource  materials
    Loading Resource  materials_face_gen
    Loading Resource  uimeshes
    Loading Resource  meshes_face_gen
    Loading Resource  helpers
    Loading Resource  map_tree_meshes
    Loading Resource  map_icon_meshes
    Loading Resource  particle_meshes
    Loading Resource  skeletons
    Loading Resource  tree_meshes
    Loading Resource  xtree_meshes
    Loading Resource  grass_meshes
    Loading Resource  plant_meshes
    Loading Resource  body_meshes
    Loading Resource  object_meshes
    Loading Resource  object_bodies
    Loading Resource  goods_meshes
    Loading Resource  item_meshes1
    Loading Resource  horse_a
    Loading Resource  arabian_horses
    Loading Resource  arabian_castle
    Loading Resource  food
    Loading Resource  beards
    Loading Resource  armors_b
    Loading Resource  armors_c
    Loading Resource  armors_d
    Loading Resource  armors_e
    Loading Resource  armors_f
    Loading Resource  armors_g
    Loading Resource  armors_h
    Loading Resource  armors_i
    Loading Resource  boots_b
    Loading Resource  boots_c
    Loading Resource  helmets
    Loading Resource  helmets_b
    Loading Resource  village_houses
    Loading Resource  village_houses_a
    Loading Resource  village_houses_b
    Loading Resource  hair
    Loading Resource  deneme
    Loading Resource  interiors_a
    Loading Resource  interiors_b
    Loading Resource  interiors_c
    Loading Resource  arena
    Loading Resource  map_icons_b
    Loading Resource  castle_a
    Loading Resource  dungeon
    Loading Resource  stone_houses
    Loading Resource  snowy_houses
    Loading Resource  snowy_castle
    Loading Resource  helmets_d
    Loading Resource  helmets_e
    Loading Resource  helmets_f
    Loading Resource  castle_b
    Loading Resource  square_keep
    Loading Resource  anim_b
    Loading Resource  shields
    Loading Resource  shields_b
    Loading Resource  weapon_meshes_c
    Loading Resource  xtree_meshes_b
    Loading Resource  map_icons_c
    Loading Resource  pictures
    Loading Resource  user_interface_b
    Loading Resource  user_interface_c
    Loading Resource  scene_encounter_spot
    Loading Resource  interior_thirsty_lion
    Loading Resource  scene_small_tavern
    Loading Resource  weapon_meshes1
    Loading Resource  weapon_meshes_b
    Loading Resource  houses1
    Loading Resource  wall_meshes1
    Loading Resource  town_houses
    Loading Resource  doors
    Loading Resource  churches
    Loading Resource  town_houses_b
    Loading Resource  castle_c
    Loading Resource  castle_d
    Loading Resource  castle_e
    Loading Resource  castle_f
    Loading Resource  castle_g
    Loading Resource  castle_h
    Loading Resource  castle_i
    Loading Resource  gatehouse
    Loading Resource  viking_houses
    Loading Resource  fake_houses
    Loading Resource  town_houses_c
    Loading Resource  banners
    Loading Resource  map_flags
    Loading Resource  map_flags_b
    Loading Resource  map_flags_c
    Loading Resource  map_flags_d
    Loading Resource  particles_2
    Loading Resource  prisons
    Loading Resource  prisons_b
    Loading Resource  interiors_d
    Loading Resource  costumes_b
    Loading Resource  costumes_c
    Loading Resource  arena_costumes
    Loading Resource  boots_a
    Loading Resource  terrain_borders
    Loading Resource  terrain_borders_b
    Loading Resource  skyboxes
    Loading Resource  object_b
    Loading Resource  tree_e_meshes
    Loading Resource  destroy
    Loading Resource  xtree_meshes_c
    Loading Resource  grass_meshes_b
    Loading Resource  interiors_steppe
    Loading Resource  grooming_horse
    Loading Resource  town_houses_d
    Loading Resource  horses_b
    Loading Resource  ani_horse_mounted
    Loading Resource  deneme2
    Loading Resource  horse_skeleton
    Loading Resource  steppe_fake_houses
    Loading Resource  weapon_meshes_d
    Loading Resource  tableau_shields
    Loading Resource  heraldic_armors
    Loading Resource  spear
    Loading Resource  weapons_e
    Loading Resource  weapons_f
    Loading Resource  instruments
    Loading Resource  sarranid_armors
    Loading Resource  custom_banner
    Loading Resource  simple_primitives
    Loading Resource  ani_man_walk
    Loading Resource  ani_twohanded
    Loading Resource  ani_onehanded
    Loading Resource  ani_death
    Loading Resource  ani_stand_guardsman
    Loading Resource  ani_human_mounted
    Loading Resource  ani_lady_stand
    Loading Resource  ani_poses
    Loading Resource  ani_stand_shopkeeper
    Loading Resource  ani_man_cheer
    Loading Resource  ani_stand_onhorse
    Loading Resource  ani_throw_stone
    Loading Resource  ani_strikes
    Loading Resource  ani_equip_arms
    Loading Resource  ani_run_p
    Loading Resource  ani_run_forward_left_right
    Loading Resource  uni_strikes3
    Loading Resource  ani_walk_sideways
    Loading Resource  ani_run_sideways
    Loading Resource  ani_stand
    Loading Resource  ani_crouch_down
    Loading Resource  ani_low_walk
    Loading Resource  ani_turn_man
    Loading Resource  ani_attacks_single
    Loading Resource  ani_lancer
    Loading Resource  ani_attacks
    Loading Resource  ani_kicks
    Loading Resource  ani_parry_attack
    Loading Resource  ani_walk_backward
    Loading Resource  ani_run_lookingsides
    Loading Resource  ani_defends
    Loading Resource  ani_walk_lookingsides
    Loading Resource  ani_jump
    Loading Resource  ani_wedding
    Loading Resource  arabian_props
    Loading Resource  uni_jump
    Loading Resource  uni_stances
    Loading Resource  uni_equip
    Loading Resource  uni_strike
    Loading Resource  uni_throws
    Loading Resource  uni_fistswing
    Loading Resource  uni_lord_stand
    Loading Resource  uni_defence
    Loading Resource  uni_sideways
    Loading Resource  dart
    Loading Resource  armors_new_a
    Loading Resource  armors_new_b
    Loading Resource  armors_new_heraldic
    Loading Resource  armors_new_arena
    Loading Resource  crossbows
    Loading Resource  arabian_armors
    Loading Resource  rock
    Loading Resource  costumes_d
    Loading Resource  nordic_helmets
    Loading Resource  sarranid_helmets
    Loading Resource  sarranid_armor
    Loading Resource  raw_materials
    Loading Resource  khergit_lady_dress
    Loading Resource  vaegir_helmets
    Loading Resource  gauntlets_new
    Loading Resource  sarranid_lady_dress
    Loading Resource  sarranid_boots
    Loading Resource  bride_dress
    Loading Resource  full_plate_armor
    Loading Resource  weapon_meshes_e
    Loading Resource  fur_armors_a
    Loading Resource  ui_server_filter
    Loading Resource  warhorse_new
    Loading Resource  ship
    Loading Resource  arabian_houses
    Loading Resource  object_c
    Loading Resource  tree_f
    Loading Resource  interiors_arabian
    Loading Resource  arabian_village
    Loading Resource  valleyProps
    Loading Resource  workshops
    Loading Resource  barrier_primitives
    Loading Resource  town_houses_e
    Loading Module Resource  SOD_Armors
    Loading Module Resource  SOD_Blacksmith
    Loading Module Resource  SOD_Face_Paint
    Loading Module Resource  SOD_Helms
    Loading Module Resource  SOD_Horses
    Loading Module Resource  SOD_Item_Sets
    Loading Module Resource  SOD_Shields
    Loading Module Resource  SOD_Weapons
    Loading Module Resource  SOD_Hair
    Loading Module Resource  SOD_Guns
    Loading Module Resource  SOD_Faction_Banners
    Loading Module Resource  SOD_Faction_Flags
    Loading Module Resource  SOD_Bandits
    Loading Module Resource  SOD_Warlords_Bows
    Loading Module Resource  SOD_Warlords_Samurai

    } //Processing Ini File Finished
    Loading Music...
    Loading Textures...
    Finished Loading Textures...
    L8 Format is  unsupported
    WARNING: UNABLE TO MAP GAME PRESENTATION CODE:  prsnt_game_start
    WARNING: UNABLE TO MAP GAME PRESENTATION CODE:  prsnt_game_escape
    WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_check_party_sees_party
    Loading Module...
    Loading item kinds...
    Loading dialogs...
    Loading mission templates...
    Loading party templates...
    loading time:  39921
    Finished All...
    StoreStats - success
    Loading tracks
    load_map_data complete.
    Init_map complete.
    init_meta_mission complete.
    map mesh built.
    get_ideal_sun_color.
    get_ideal_fog_color.
    2060 parties added.
    launch complete.

    Saving Game... Creating new savegame file... Saving header... Saving game state... Closing new save game file... Starting checksum control... Performing checksum control... Savegame checksum control succeeded...
    Backing up old file name... Removing old backup file. Renaming old savegame to backup file. Renaming new savegame file. Savegame succeded...

    Frame# : 3668
    Saving options...  OK!
    Exiting network manager...  OK!
    Deleting resources...  OK!
    Exiting physics manager...  OK!

    num rt_material : <c: r  5 > / <c: y 6 >

    Render Target Format Usages:
    A8 :  5 ( 1 1 1 1 1  )
    A16B16G16R16 :  4 ( 1 1 1 1  )
    D24X8 :  1 ( 0  )
    D16 :  1 ( 1  )
    R16F :  1 ( 1  )
    A16B16G16R16F :  3 ( 0 0 0  )

    Dumping resource usage information:
    #Full textures:  16
    #RT textures:  15
    #RT materials:  6
    #RT Memory usage:  121603
    Exiting graphics manager...  OK!

    Current Config {
    first_time : 0
    texture_detail : 100
    render_buffer_size : 15
    max_framerate : 120
    start_windowed : 1
    use_pixel_shaders : 1
    use_vertex_shaders : 1
    fake_reflections : 1
    show_framerate : 0
    use_ondemand_textures : 1
    use_ondemand_textures_mt : 1
    disable_music : 0
    disable_sound : 0
    disable_frequency_variation : 0
    cheat_mode : 0
    enable_blood : 1
    enable_edit_mode : 0
    force_single_threading : 0
    debug_mode : 0
    display_width : 1920
    display_height : 1200
    display_bits : 32
    antialiasing : 2
    sample_quality : 0
    alpha2coverage : 1
    force_vsync : 1
    shadowmap_quality : 2
    shader_quality : 2
    postfx_dof : 0
    postfx_hdr : 1
    postfx_autoexp : 0
    flora_degrade_distance : 100.000000
    flora_lod_detail : 0
    use_instancing : 0
    use_secure_connection : 0
    max_number_of_connections : 16
    look_for_server_on_this_machine : 0
    music_volume : 0.000000
    sound_volume : 0.443400
    mouse_sensitivity : 0.510200
    invert_mouse : 0
    enable_lighting : 1
    enable_particles : 1
    enable_blood : 1
    enable_character_shadows : 1
    enable_accurate_shadows : 1
    number_of_corpses : 3
    grass_density : 100
    combat_speed : 2
    friend_combat_difficulty : 2
    adapter_format : 0
    reduce_combat_ai : 1
    reduce_campaign_ai : 1
    combat_difficulty : 1
    display_labels : 1
    display_targeting_reticule : 1
    display_attack_direction : 1
    turn_camera_with_horse_in_first_person : 2
    verbose_damage : 1
    verbose_shot_difficulty : 0
    battle_size : 3.491700
    attack_direction_control : 2
    defend_direction_control : 0
    lance_control : 0
    anisotropic_filtering : 1
    enable_environment_shadows : 1
    verbose_casualties : 1
    verbose_experience : 0
    realistic_shadows_on_plants : 2
    number_of_ragdolls : 3
    gamma : 2.500000
    character_detail : 1.000000
    character_shadow_detail : 0.500000
    control_mouse_movement_y_scale : 1.500000
    blood_stains : 1
    use_winmm_audio : 0
    auto_gfx_quality : 0
    }

    Closing log file... 
  10. Lossing face

    I have my Own kingdom, and every once in a while I get a msg saying "Preowneds kingdom has not responded to XXX provocations, and he losses face among his subjects" (or somthing like that) But the faction who is doing it I am not at war with, and I never see any warning or msg that they are...
  11. Max players 200 and Set time limit

    Thanks,
    I need to know how to set round time, not map time.  Forget to specify that.
  12. Max players 200 and Set time limit

    Hello everyone, I need to know how to Set the max players of a server to 150-200, dose anyone know how to do this? Also, I need help Setting the time limit to a higher limit.
  13. Hosting a Dedicated Server Guide

    Hey,

    I need to set up a 200 player server, how would I get that done?
    I can only seem to get 30 max atm (or close to 30 cant remember off top of head)
    I also am Unable to find a was to change the time lit.

    I think this was the wrong place to post this. Plz go to this if you want to help. (http://forums.taleworlds.com/index.php/topic,132939.0.html)
后退
顶部 底部