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  1. Patch Notes e1.0.2

    Nothing on enterprises.. seems we have to wait for tomorrow
  2. Mid game - what should I do now?

    Hi!

    Another silly question. I joined a kingdom, fought many battles with them, and now before I quit the game, I saw my relation with the faction leader is -54. I see my name on his enemies list..
    How is this possible?

    Thanks!
    Regarding this, if you have to vote (using your influence) be very careful who you vote against... it's better sometimes to use some of that influence to support your faction leader. also, abstaining from a vote counts as voting against both parties...

    I married the ruler's daughter so i got an insta 30 rep with him. He considers me his friend .. little does he know haha
  3. Mid game - what should I do now?

    Stupid question here... how do you use caravans? what do they do?
  4. Mid game - what should I do now?

    Also, trust me, your kingdom will go to war pretty soon.
  5. Sturgia worst performing faction, due to having the worst Troop tree, Liege AI, Economy and Geography.

    Go to "Capped daily income at 200" thread and you will see a dude's playthrough photo of kuzaits conquering all (i mean ALL) of the map by around 800-900 days
  6. Capped daily workshop income at 200

    balanced_approach.PNG


    Big brain move, next are caravans guys. oh wait my world is already dominated by khuzaits! Good thing i made so much money for nothing ! Btw, how do you increase your companions' trading skills they are all at 0 atm
    To increase a companion's trading skill you have to assign him the Trader / Quartermaster role in the Clan screen... so then all trading you do is "done" by him and points go to him
  7. Capped daily workshop income at 200

    Yep .. one of our points of contention. remove enterprises caps or income cap / enterprise .. That is, if you can't be arsed to do a % based system from supply / demand
  8. Sturgia worst performing faction, due to having the worst Troop tree, Liege AI, Economy and Geography.

    Maybe I just suck, plain and simple.
    You don't suck.. for me Western Empire wiped them out .. of course that's nothing compared to my Battanians which survived an incredible 140 days hahaha... ah also, Southern Empire will kill your Aserai unless you do something **spoiler alert**
  9. Capped daily workshop income at 200

    Look even Thugs looking down on my buisness now!
    fighting_batmen.PNG
    This is slowly transforming into a Bannerlord workshop meme thread.

    I would share my photos as well but since my char's name is Mustafa Bin Laden of the Bin Laden clan i'd better not
  10. [e1.0.1] Workshop Income Cap

    We literally have a thread about it with 3 pages 4 slots down haha. TL;DR from ours was you should cap the % increase from a set amount (300-400) so it's hard to go past that NOT IMPOSSIBLE.

    Or, hard cap the income, but remove the cap on how many workshops you can have
  11. Capped daily workshop income at 200

    200g a day is not bad considering you don't have to spend a companion like you do for caravans.
    All fun and games till they cap your god damn caravans as well hahahahaha
  12. Capped daily workshop income at 200

    Oh I get it. Yes. You really are that obtuse. They don't you of all people any explanation, and it's obvious to anyone who can think.
    Dude .. this thread was literally the most passive, open-minded discussion ever. God forbid we get to have that without you coming in.

    Yes, they owe us a couple of things as Early-Access buyers: They owe us their time, they owe us updates, they owe us at least an explanation regarding the game's direction. They mentioned all 3 of those in their blog posts. It's nothing wrong with owning some1 something. It's just good business practice. They will fix everything in the end , we still love em don't worry ... but that doesn't mean what they did today was smart
  13. Capped daily workshop income at 200

    In my game battannia has wiped out western empire (with 1 town remaining) and they have started a war against sturgia and vlandia, taking 1 town from sturgia and 1 town from vlandia ._.
    So Harlaus the Butterlord was actually Battanian and not Vlandian? My dreams are shattered
  14. Capped daily workshop income at 200

    TaleWorlds needs to understand we are willing to start over. That's not an issue.

    The issue is doing hasty patch fixes. I'd appreciate an official forum post or something regarding this. ETA for stable economy patch etc
  15. Capped daily workshop income at 200

    HAHAHA in your game Khuzaits managed to win? my western empire defeated Vlandia and Sturgia while Northern Empire collapsed .. I'm fighting for my Aserai brothers so Southern Empire doesn't swallow us haha
  16. Capped daily workshop income at 200

    Yet again it's not about workshops making to much, it's about markers have nothing in there, cities are starved all the time, wood is no where to be found. The issue is that the lack of said product make it cost insane amounts. But Smithy and Wood workshops were op, only them. Bu they capped the rest aswell while they were kinda ok at most. Velvet was making 53 income, yay good investement!
    Wow .. velvet 53 income now that's sad... I actually think about just stopping the playthrough for 2-3 days till they find a stable fix .. this is not stable and this is not working as inteded
  17. Capped daily workshop income at 200

    Hehe @Johanno 4k maybe a bit much but i wouldn't go below 2k.

    You have to remember you're capped at 4 of those.. so late game 2*4=8k of passive income? Add a huge 3k/day army to that, and you can see being a hassle.

    Also, the - takes time to progress - bull**** is just not true. I dare you to play 200 days and tell me how many major factions are left on the map ... Wars go faster than they should .. i kissed Battania goodbye at around 150 days. They need a hotfix AND a post explaining the direction they wanna go
  18. Capped daily workshop income at 200

    I really don't think you understand game balance.

    If it's taking you 11 days of 2000 income to get a bow then you're clearly only thinking of the absolute highest tier of bow available. You can buy decent bows for 600.
    Getting the best gear is basically half of this game. You're supposed to work yourself up, developing skills and getting better and better equipment until you're a match for the nobles with their top tier gear and armies with 100s of men.

    Being able to do that in a month would completely break the game. So yeah, 2k a day is way too much and definitely OP.
    Maybe i don't understand it lol who knows. It's just a discussion mate

    i was talking in terms of costs and return of investment. the return is way too small to justify getting an enterprise at the start. it's way better to invest in better soldiers and pray you get good fights to progress. Of course 2 different ways of looking at it.

    Also, my Aserai mid-top tier army has a daily cost of around 800 (day 255). Still no fiefs but getting there with influence.

    Add around 100 more for food, and maybe 100 more (average) on replenishment of troops and yes. it costs me 1k daily to just join armies with my faction
  19. Issue With Soldiers Wages

    It's stupid right now. My not so great little army of 50 men cost 316 gold. I can't even join in on a siege because it takes forever until it's done…. after just 3 days I lost all my money… looters, sea raiders and the wood guys don't give much gold… so I dunno. It would be much better with weekly cost.
    @Odione enterprises my friend ... until i got my first one i struggled a buch... had to have a minimum of 1 fight per day not to lose money. Maybe it was intended maybe not, but you shouldn't join sieges without a passive income. Feel free to plunder villages, but no sieges since your influence is way too low to demand the fief
  20. Capped daily workshop income at 200

    @dia151 apologies. Game registers it as "income" but it's indeed profit / bottom line.

    after the "expenses" get subtracted in the background (just imagine it happens) you get around 200 profit.
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