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  1. yehey!!!!!!!!!!!!!!!!!!

    jamesnoob 说:
    Ive downloaded warband without serial key!!!!!!!!!
    so i need to buy the original game  :oops: :evil: :evil: :evil: to get the mount and blade 2... grrrrrr!
  2. yehey!!!!!!!!!!!!!!!!!!

    Ive downloaded warband without serial key!!!!!!!!!
  3. how to replicate my self using weapons?

    [D]ark [K]night 说:
    What do you mean with replicate?



    I will Duplicate myself

    for example I use my weapon to attack then my character have a clone!
  4. how to replicate my self using weapons?

    I want my self to relplicate when using weapons. but how do I replicate my self using weapons or by pressing a specific button?
  5. How to summon?

    jik 说:
    there are 2 ways to add troops to a scene, though I have only gotten one of them to work.  Unfortunately, it's the (I would say) suckier way (no offense to those that use it, I will explain my opinion) that I got working....

    the way that I can get to work is using the operation (spawn_agent,<troopID>),.  First you would need to use the operation (set_spawn_position, <pos>),.  This works great except that each troop spawned is identical.  Doesn't matter what variety of weapons, armor, face codes, etc. you use, they all look the same.  This is why (imho) it's suckier.

    the other way is to use the operation (add_visitors_to_current_scene,<entry point>,<troopID>,<number of troops>),.  This is what is used in the melee fights.  You notice there that troops (and their gear) is randomized.  I'm not sure what I am missing to get this operation working.  I even added the line (modify_visitors_at_site,<sceneID>), but that didn't help.

    But there you go.  Just have something trigger the operation you want to use.


    Thanks!
  6. How to summon?

    Ive play the mod The horde lands and there I found a weapon that summons undead! Is there a code in summoning? please help! thx
  7. how do you add spells?

    is there a tutorial?
  8. how do you add spells?

    Raz 说:
    Here, take this: '!'. You forgot to put that at the end your first sentence!

    Maybe then people will understand you and answer your questions!

    how do I add spells to the game?
  9. swordsman of the mist - Update #1 (not yet released and im a beginner)

    Swordsman of the mist Storyline: Your team mates has chosen the evil path, and you remain the light path, some of your team mates died because of their superb ambitions. you travel to the land of calradia seeking for fortunes and a new life. you must choose you path to be good and evil, you...
  10. Is it possible to make my character jump high?

    Swadius 说:
    Not without a lot of coding. The closest easiest thing you could do is to just give yourself a lot of agility and a lot of strength so you won't die out right if you jump too high into the air.

    do you have a code for high jump?
  11. how to make my troops jump when fighting?

    how to make a script that lets my troops jump!
  12. Is it possible to make my character jump high?

    Is it possible to make my character jump high and not hurt when landing :?:
  13. swordsman of the mist - Update 1 (not yet released and im a beginner)

    jiojniuonhohoohoSwordsman of the mist Storyline: Your team mates has chosen the evil path, and you remain the light path, some of your team mates died because of their superb ambitions. you travel to the land of calradia seeking for fortunes and a new life. you must choose you path to be good...
  14. My giant plastic sword, please help!

    Ruthven 说:
    It needs to be scaled. Import an existing sword from the BRFedit and then match up your sword length etc as you see fit.

    thanks!
  15. My giant plastic sword, please help!

    after follow tutorials, at last, created my first sword and here is the result! how do i solve this problem!  thanks!
  16. how do you add spells?

    hey im planning to make a mod that has more spells but i dont know how to add them in the game! please help! im trying to make a spell that fogs in the area! and a spell that spits fire orbs!
  17. how to make parties roam around the map?

    jik 说:
    How about actually spawning them on the map?  I don't think anything will happen till you set a location for them.

    Look at how the town tuples are setup.  At the end they define where they are.  I'm sure you can do the same for any party to have it start on the map and not have to be "spawned" by code.

    ty
  18. RGL error!

    cdvader 说:
    Open new_sword_mesh_brf.brf in BRF Edit and look at the mesh name in there. That is the one you must add to module_items.py

    Oh and add this to module.ini
    load_mod_resource = new_sword_mesh_brf

    Thanks! It works!
  19. RGL error!

    sorry if this exist but I try to create an object and when I talk to the companion where i put the weapon a nd I click let me see you inventory, it said RGL error unable to find new_sword_mesh_brf look at my Resource folder and heres the codes in module_items.py...
  20. how to add weapons to game?

    cdvader 说:
    Yes. I have posted a small tutorial in this topic.

    ohh thanks!

    ill try it now!
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