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  1. How to make smithing an engaging system: a comprehensive list of additions and changes

    @Drithyl your response is spot on. I'm sure it would be quite the time consuming process to add indeed. I'm keeping my fingers crossed for sure
  2. How to make smithing an engaging system: a comprehensive list of additions and changes

    This post deserves more attention. Smithing is actually kinda fun, i love the fact that it was added! Your post does a great job of explaining how the system could be improved.

    One final note, by the end of early access I would love to see the addition of an armor tree to the system. This is more of a wish than a practical request at this point <3.
  3. “Reintroduced 200 items”

    Askorti - that's a great answer thank you. I did read about the MP flag but didn't make the connection till now.
  4. “Reintroduced 200 items”

    I don't really understand what people mean when they say that the items were on multiplayer? There only appears to be.... like 100 items total in multiplayer. Perhaps I'm wrong about this, but I've heard this comment thrown out a lot without seeing any evidence. Just curious if anyone has an answer.
  5. [Question / Request] Addition of a roadmap

    Agreed heavily ^. I've put 30 hours into the game already. I've done 2ish playthroughs. I'm ready to take a break and want to know when i should start up my next play through. A roadmap would ease so much of the complaining on these forums if done right.

    In my mind i believe they have another week of specifically bug fixing, followed by re-balancing and optimization and turning features on (like perks), followed by finishing and developing new features. But that's merely speculation.
  6. Roadmaps and Implementations?

    Bumping the most important question on the forum rn. <3
  7. [Question / Request] Addition of a roadmap

    I have one post on this forum and its asking for this lol. I'm super glad your post got traction. I want a road-map more than anything else right now!
  8. What comes next? Players thoughts?

    I think a great way to address the swarm of questions from players would be to release a development timeline. I'm very interested to hear the set of priorities from the company! I assume bug fixes are towards the top of the list, but what comes next? Will we be seeing more clan features...
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