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  1. Developer Q&A

    Nobody is perfect pod, specialy a Developer that messed up the Melee with 1.6 and make Ppl's leave his own Game  :smile:  :mrgreen:
  2. An awesum idea!

    man i was Stoned that day, but i'm glad you like the idea  :mrgreen:

    E: @Eagle i love dat Pic , i was study it for over 15 mins and try to imitate him.
  3. Palfer again...

    pod455 说:
    Megge85 说:
    Wow it was a simple Question and you react like this? Are you female?
    -_-
    Menelaos is decent and you are calling him a women because he dosnt want to be a d***?

    Also, I removed my quote and you should too

    So remove urs
  4. Palfer again...

    Wow it was a simple Question and you react like this? Are you female?
  5. Palfer again...

    How much Time you invest to be funny like this..?
  6. Palfer again...

    Why it's Entertaining... better than the Forum is Dead like always....
  7. Do you think they'll do another NW expansion for Mount and blade II: Bannerlord?

    Goker 说:
    TORN9000 说:
    lord_olafson 说:
    Because its almost impossible to make fps game running with more than 64 players on one server? :razz:

    Take a look for game engines and network. Most support up to 32 players, a few of them 64. There is no other fps game that can handle 200 players on one map/server. Atleast as far as I know. Correct me if I am wrong.
    Planetside 2.
    That is not a normal FPS, it is an MMOFPS. Has the limitations that come with an MMO.
    and it's science fiction anyway , expect Helo i don't know any Game with this Theme wich kicked ass.
    Ok Perfect Dark was nice too.
    But just to shoot with the Guided Missile Remote and it was funny to play this with friends. "omg where is the Missle , *run*"
  8. Do you think they'll do another NW expansion for Mount and blade II: Bannerlord?

    Just Mix the Warband SP with The MP and you get a awesome MMORPG, Hire other Players , probably usualy Noobs with no money (no bots) to fight with ur army to protect ur Man and ur Land
    Once u got skilled enough you could try to start ur own Kingdom...... Man that would be just awesome.
  9. Do you think they'll do another NW expansion for Mount and blade II: Bannerlord?

    Daewi 说:
    Bf2: Project Reality have managed around 260 players for a map. It provided interesting gameplay as one team could field a RL-sized company. As to medieval themes Warband is the only game I can figure capable to run many players.

    God that mod kicked ass, hidden in a Jungle and sneak em to the death, best Mod ever
    Specialy the Map with the Jungle and the Big Bridge in the Middle was one of the best Maps for this Mod.
  10. Do you think they'll do another NW expansion for Mount and blade II: Bannerlord?

    I wanna see a Counterstrike Source Server with 250 Players on it ..... man just the idea would be awesome.
  11. Old melee or new? (Or MM)

    You can talk as much as you wan't it's all about team up now.
    You can't kill a single Guy because he can block you so easy so all u have to do is wait for somone else to start the attack so you can finish it off without Problems.
    Just watch the "Good" Players on the Servers and Spectate them.
  12. Old melee or new? (Or MM)

    blablabla  :mrgreen:
  13. Old melee or new? (Or MM)

    MM + Uppstabb + Turningspeed = Awesome NW

    Btw Jackie Chan complained today why he always get gangbanged , think about it.
    U can't ask forever for Duels if you face more than 1 Guy Sterw ..... ,    otherwise i would also like this patch
  14. Old melee or new? (Or MM)

    Evanovic 说:
    The lack of pay-off by attacking is always going to exist whilst we have such a big turning speed restriction, it has little to do with the latest update. At least the patch has brought back some of crucial rhythm-breaking skills like chambering and reduced stubs by decreasing bayonet length that are required for security in moving forward.

    To make the game more attacking it needs to be the turning speed that's dealt with and not going back to pre-patch. It needs an increase so that damage goes up/ becomes more consistent through speed bonus of turning, so that the poor hitboxes are masked, and so that advancing into a surrounded position is a more survivable affair, should the player be skilled enough.

    The Game needs more attacking , totaly Agree with you, just dislike the way with turiningspeed but it's okay as long as this perm block **** stops.
    And the lack of pay-off by attacking was a lot better before the Patch, Evan.

    And @ Oposum i care a **** how many Seconds the Upp attack got reduced and how many paramaters of other **** changed, i just have to play some hours to notice how ****y this perm-blocking has become.
  15. Chambers

    wow can't say it better "Just wait" that's the Key. Awesome isn't it ^^
  16. Old melee or new? (Or MM)

    BenKenobi 说:
    Megge85 说:
    Open Youtube and search for "fencing" that's it man no big Point just do it.  Do you see them next to each other or make Cycles? No because its unreal , and it doesn't mather if you use a Rapier or a Bayo at all.

    Ok, Kathy, we now have the envelope in hands. This piece of paper will tell us who is the winner in the contest for the most stupid argument in "Old melee or new? (Poll)" thread.
    And the winner is...
    Megge85.


    Probably you for this Post?
  17. Old melee or new? (Or MM)

    BetaKnight 说:
    Well thats not useful to comment on  :lol:

    ur right like always, u should become a Teacher man.
  18. Old melee or new? (Or MM)

    :mrgreen:  ......
  19. Old melee or new? (Or MM)

    damonkey 说:
    Megge85 说:
    A update has been Released and almost 50% dislike it...

    And if Vince were to revert back to the old one, it would still be the same case, except there would be a few more percentiles unhappy.

    i played like 2-3 Months this Mod from Steam and didn't know there was a forum likes this, i would say its the other way
  20. Old melee or new? (Or MM)

    Hekko 说:
    Megge85 说:
    I'm to lazy to Quote the Stuff but i wanna bust some Myths
    If you want to bust myths you ought to not subscribe to them...Nor introduce new ones.

    Megge85 说:
    -Casual-friendly? You can kill new Players even faster , New Players tend to Attack wich makes it really and i mean really !!! simple , just Block and stabb them, they can't deal with the Blockdelay. 
    With the Old Patch you had to care more, because it wasn't that easy to get close if somone Attacks you.

    It's new player friendly because it introduces a reason to try to block alot earlier in the skill progression than previously with the broken spam/feints. Now investing time into getting the basics of blocking right pays off alot quicker meaning that they will start progressing alot quicker.

    The block delay is a bug, and there is a serverside hotfix for that.

    Megge85 说:
    - More Skill needed to Kill somone? I would rather say you need less Skill to Defend ur self and perm. Block somone,just try it out for ur self....  and only defend in a 1on1,  he can't kill you.......  You always end up getting killed by a second or a third Player.

    Less skill needed to stay alive invariably means that it takes more skill to kill someone kill someone in a short timespan. Furthermore it's quite easy to block constantly, you can train some quite bad people to do it in a clinical setting, it's when you have to attack at the same time it gets tricky and by making it easier relatively speaking to attacking it makes the game more skill based because you need to have skill when it comes to offense as well as defence to do well.

    Megge85 说:
    If you Team up somone in 2on1 , you can kill him with safety , both just need to Block his Attacks until they are in Position to Down/ Up Stabb him at the same Time or Attack him from Front/Behind  wich wasn't that easy before the Patch because u couldn't be sure to perm Block his attacks unlike u were a really Good Player with some nice Reflections.

    This hasn't changed really, sure the upfeint is slightly nerfed but in a 2v1 feinting or spamming isn't that prevalent.

    Megge85 说:
    -About Realism.Since the Patch has come out it looks even more ****ed up, sorry about that language but look how everyone is making Silly Cycles and wierd Footsteps or escapes  just to catch somone who doesn't recognize you. Everyonone was Complaining about Feints (whats wrong with Feints? ever enjoyed fencing?) but what's with all the Guys run away from you now and just wait for the random moment when you follow him to make a 180 Turn and Stabb you.
    It was a lot more Positon based before, now you get more benefits for running trough the whole Battleground and try to gangbang a deflectet guy.

    The spins and running away from melee and doing a 180 has been there since I started playing MM, and was as prevalent in 1.005 as well, so this can in no way, form or shape be attributed to the patch.

    There's nothing wrong with feints, the problem was that the feints are an easy, and fairly risk free way of attacking, coupled with the buggy and poor overhead of pre 1.006 it gave way too much return for the risk and the skill level of it, now the risk and return levels have been brought into line with other stuff, it's less efficient to do because it's less risky and takes less skill, and other riskier things enjoy their higher payoff but with higher risk such as chambers and implied chambers.


    You really made some nice Work in awsner my Comments  but i'm sorry to say , that's  Bull****!. I have no desire to awnser this because you just turn over everything.
    We are using longranged Bayos and no Knives or Spoons,  it isn't supposed to get as close to your enemy as you can do now.
    Over 50% of my attacks end up in dull sounds without cause any dmg because i'm to close and the bayo has no Speed/Power anymore  to make any dmg  , you need to make a  Cycle to the Left/Right or go back to get the Speed for making a propper Stabb like a fool ¬¬.
    With the old Patch you could hold your enemys on a certain Distance.


    Open Youtube and search for "fencing" that's it man no big Point just do it.  Do you see them next to each other or make Cycles? No because its unreal , and it doesn't mather if you use a Rapier or a Bayo at all.
    The Normal Uppstabb was the best thing to hold the Distance to enemy and feinting is just part of a Duel.
    Now every Wannabe (ppl's that play some time and think they own)  can get close to you by simple Blocking you. 


    Hands down man,  i wanna see you in a Regiment of ******** 50-100 Soldiers , well sortet in a Formation  charging a Enemy Line and doing such ridiculous dances and Escapes.... or getting as close to your enemy to give him a french Kiss.
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