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  1. Autoblock?

    A difficulty setting doesn't replace proper balancing.

    Plenty of games have a 'recommended' difficulty setting, even giving a warning saying that the game was designed and balanced around a specific difficulty, but the player is still free to play on an easier or harder difficulty.

    I see absolutely no problem with giving the player that information and choice, and it's absolutely insane to me that others care enough how others play that they think that should never be a choice.
  2. Autoblock?

    2 hand weapons are too good with auto-block, and too bad without it. Another solution has to be found I think.

    Yeah, there's a solution, don't use autoblock if you don't want to
  3. SP Native AutoBlocker

    You are the man.
  4. Auto-block in singleplayer

    Frankly I'm not sure what "balanced around autoblocking" actually means.

    On the one hand, you have people saying "It's easy to block everything you just have to learn noobs"

    And on the other hand, you have people saying "Game is balanced so blocking everything would be overpowered"

    I don't get it
  5. Auto-block in singleplayer

    I said it would suck if the game were balanced around autoblock, the reason being that two-handers would be underpowered with manual block. Did you even read my post or did your knee just jerk as soon as it could?

    How would this impact anybody who chooses not to use autoblock?
  6. XP For Arena and Tournament

    I donno blocking between 8 and 11 looters is too pro for me, I'm gonna go play Animal Crossing
  7. XP For Arena and Tournament

    Why do you need XP when you're a master blocker and can block between 8 and 11 looters?
  8. Auto-block in singleplayer

    Would really like to see a video of anyone in the training grounds and consistantly blocking with a 2h against the very first ai guy you can duel. Not kiting around and running out of range to dodge swings, but literally blocking a stream of attacks

    Honestly and even if somebody can do that doesn't mean I want to do that. I don't care about 'gitting gud', that's just *not fun* for me and a lot of other people.
  9. Auto-block in singleplayer

    There's a mentality among a hardcore minority that singleplayer is or should be an extended tutorial for multiplayer. Look through the posts of everyone opposed to autoblock and you will see "MP" or "multiplayer" somewhere in their posts.

    This is the bottom line for those people. They don't want autoblock in singleplayer because it negates hours of their work learning directional blocking for multiplayer. Because singleplayer should be primarily about preparing players for multiplayer and in these peoples' minds, multiplayer is the core feature of the game.

    Which is crazy, because M&B isn't famous for a competitive multiplayer scene (or even a particularly large one), it's famous for the expansive single player campaigns and absolutely insane single player mods.

    But there is something around very small niche multiplayer scenes I've seen time and again - a ridiculous level of elitism. Yes, you might be one of the best 100 players in the world, but when there's only a few thousand active players, it's not that impressive - get over yourself.
  10. Multiplayer and Singleplayer disparity

    It's easy to nolife singleplayer while multi is frusturating and might be hard to play 12 hours a day, also, you are insulting everyone who has enough time to play a competive MP game be it bannerlord or dota 2.

    Lots of us no-life plenty of games, I'm pretty sure he's more talking about the elitist behavior - particularly around the availability of auto-directional blocking in single player, like this is a personal offense to them and they actively argue *against* the feature *for single player only* for some stupid reason.
  11. Auto-block in singleplayer

    As long as the game is balanced around manual blocking I couldn't care less if people wanna stroll through the game in SP. If, however, item stats change and are balanced around auto-block then that'd suck.

    Why would it suck? Are you forced to enable auto-block?

    Why do so many people care at all how others play a single player game? I literally can't understand this.
  12. Auto-block in singleplayer

    You called me out because you thought I could not 1v8 looters. I 1v11 and 1v9 looters than you go on a passive aggressive tantrum because I proved you wrong? Thunder is right you could have learned a bit by now instead of arguing.

    Pretty sure it was sarcasm, as I said, really nobody cares AT ALL if you can 1vX anything. We're playing a single player game, not competing against each other.
  13. Auto-block in singleplayer

    You're bad at the game you asked danate to 1v8 looters and he did it? What now?

    We're recruiting him into the pro-gaming clan FaZE and he's going to get into the big tournaments for looter kills, what's great is there's no autoblock in that tournament so only REAL gaming ELITE PROS can qualify for this. And frankly he's the best looter killer I've ever seen (without autoblock), possibly a generational talent. He's gonna be on the front of Wheaties boxes soon
  14. Auto-block in singleplayer

    I had a 11v1 and a 9v1....without armor.. you guys aren't even trying to learn this game instead complain you can't block it's sad really.



    Edit: Quality is a bit bad but you see I can still own looters


    oh dang bro I'm a recruiter for FaZE gaming clan and we're looking for a pro-level looter destroyer and I think that you just landed the job
  15. Auto-block in singleplayer

    They removed it for a reason. So people like you will get better through practice. Not being babied through out the game. I'll gladly post a video i've clutch blocked in tournaments and can easily beat 8v1 looters. I'm not a noob you see.

    Legitimately nobody cares if you can 8v1 looters or clutch tournaments. That is not the problem, and nobody here cares about your e-peen.
  16. Tournament fighting does not level fighting skills, why? - Poll Yes or No

    Well i made the poll simple :smile: and obviously i'm biased and voted yes :wink: after that you can elaborate what you would like to see or not beyond a simple yes or no or whatever reply :wink:

    No that's fantastic. I think the over-complicated polls can dilute responses. This makes it very clear.
  17. It has not been 8 years...

    I'm an Software Architect and it doesn't matter if we restart a project 3 times, the only thing the business people care about is the time we were allotted to complete the project.

    So in practical terms, yes, they've been working on it for 8 years. From a business and consumer perspective that's how long it took to get here.

    Not really saying anything for or against TW - it's a reality that sometimes you have to scrap your progress and 'restart' - just saying that in the software engineering world all the time/resources spent on a project is considered the cost of that project. Not just from the last time you restart a project.
  18. Which leveling system do you prefer Warband or Bannerlord?

    I like the IDEA of the skill system but the implementation feels weird. I don't ever feel like I'm really progressing, where it was very clear in Warband.

    I prefer Warband right now but imagine with time/tweaks the Bannerlord system will be pretty interesting.

    I'm not a huge fan of the 'do whatever it is to get better at it' systems in general though, even if it's more "realistic", I find it's more fun in an RPG to not have to craft 5000 potions to get better at potion making.
  19. Tournament fighting does not level fighting skills, why? - Poll Yes or No

    Wow, this is WAY more one sided than I thought it would be lol.

    hJgFNu1.png


    Glad to see the 'git gud' elitism doesn't extend to this part of the single player game.
  20. Auto-block in singleplayer

    Hopefully it's true and we'll hear something official soon.

    Oh I hope that isn't a troll. That'd make me very happy.
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