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  • 用户:Vrehna
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  1. What was your Greatest moment in M&B: Warband Expansion?

    My greatest moment had to be when I was Marshall and I had decided to take the last scrap of land from the Vaegirs, Khudan.  My personal army was top tier, but the lords I had brought with me had a bewildering mix of recruits and skirmishers with them.  They thinned out the line and were a liability when placed with the responsibility of fighting side by side with my troops and defending their flanks.  With a heavy bastard sword and a medium shield I was the first man up the ladder. 

    I was more of a frightened child than a fierce warrior when all I could do was clutch my shield as I tried to push past their front line at the top of the wall.  With a few cuts and scrapes I manage to squeeze past the first few, and slide against the wall to to make it to the left of the mass of men standing next to the breach.  Their attention now turned away from me to the next man up the ladder.  I was now on top of the wall by myself.  After taking a few more slashes I finish off the archers on the left side of the wall.  Too injured to rejoin the melee I pull out a bow to take shots at the meat grinder that was once a breach of their defenses.  My men couldn't even get a swing of their swords in.  One by one my men marched to the top to die within seconds, even my archers at the bottom were not being very effective.  We only had one hope for victory.  We had to get on top of that wall.

    I grabbed my battered shield and ran down to help my dying allies.  Only a few of my foes were dropped before every face on the left side of their defensive line looked in my direction.  Ten swords and axes fell on me in an instant.  The only reason I survived was my quick feet moving me backwards, and my poor shield giving its very last ounce of resistance left to protect me.  My shield shattered, my back against the wall, on my very last leg, and with seven men trying to kill me.  I do only what anyone else would have done.  My left hand grabs the hilt of my bastard sword and now my only defense is the two-handed three foot area of death that was in between me and anyone who dared run up to me. 

    With the bodies of those who dared to face me at my feet and run back to the fight which is now passed the top of the ladder.  We mopped up the archers on the other side of the wall and after another 20 minutes of fighting took the city.  I didn't have any red left on my health bar, and I am certain that if I didn't run up to flank their line at the top of the wall that I just would have watched all of my men die.
  2. Which Faction Do you hate fighting?

    Hands down Khergits on open terrain.

    My army always works out to be equal parts infantry, archers, and cavalry.  In those big thousand man battles I rarely have the time to set up my troops so that my archers are anything but standing targets, and though my heavier cavalry can take them out one on one, they can never catch them.  I like to be in control of my battles, but there is no controlling an opponent who is completely on horseback.  They are just going to run all over the place while shooting and spearing everything they can. 

    Nords and Rhodocks I can handle because I will have time to set up my troops before they get to me, and they always stay in one mass.  Very easy to predict and control.  Khergits are uncontrollable and that is why I hate them the most.

  3. Enemy troops stuck outside Rivacheg fence

    I've had this happen.

    The men defending with me were unable to walk out into the yard being that there was a big step they couldn't get across and I ran out of arrows.  So I had to walk them over from the left side all the way to the opening so I could finish them off by hand.  It took about a half hour, but I saved my city.
  4. How much troops I need to besiege a castle?

    I guess it depends on the difficulty you are playing on.  Most people give advice as though the author is playing on the most advanced difficulty.  And with those settings 40 guys isn't going to be enough.  The Khergit are weak when it comes to castles, but sometimes even lancers get short bows.  A lot of arrows are going to be heading your way and you are bound to lose at least 20 just breaching the top of the ladder. 

    Good luck to you though.
  5. It seems I am not progressing at all...

    For me sieging is all about play style.

    There really isn't a "cheap" way of going about it unless you are using some sort of tweak or hack to give you an advantage.  Some people don't like using bowmen, and thats just fine, but that doesn't mean that killing from a distance is cheap.  You lose a lot of guys when facing off against an enemy who is way up on a castle wall above you hiding behind protection.  And retreating is costly as well.

    My old tactic in the original M&B was to be the first up the wall with my shield up, run right through the crowd and get behind them to be my one man second front.  From that point you only had to fight a stream of one or two opponents at a time, and the archers seem to ignore you.  That tactic takes advantage of some flaws in the AI, but I still don't think even that is cheap.

    Like I said, it is all about play style.
  6. Bring it on Nords... BRING IT ON

    If you want to spice things up a bit I would suggest getting into some mods.

    Maybe just some changes to your game like the diplomacy mod or battlesizer to mix things up a bit.  Or you can change everything and find a mod that has a whole new world to explore!

    If this game has a problem (as all games do), it is the repetitiveness of the game near the end.

    When you first start out things change quickly.  At first you have no good equipment and you can't fight worth a damn, but after killing a few raiders and bandits you find that you have a nice little squad coming up.  From there you have a million choices you could make and you see yourself advancing towards the goals you have made for yourself.  But eventually you have the best equipment, the best army, and your goals are set.  Then it is just a matter of grinding until you have defeated all of your enemies which is just a matter of time because no army can reach the might of yours.

    The game loses a bit of its magic when you realize that you are essentially unstoppable and you have to create limits for yourself just to make the game fun again.
  7. How many times...

    Northern Mameluke Empire 说:
    *I get several Javelins to the face, followed by a Couched Lance under my horse, and a group butt****ing all over me*

    >: (

    I am literally still in tears from laughing so hard after reading this.

    Thank you sir for making my day!
  8. Carving out my own kingdom - Where should I do it?

    I am currently in a similar place as you are.  For the first time I am going to attempt to take over the map without joining any faction. 

    My question to you is how many Denars are you saving up?  I currently have 60,000, but I am going to attempt to gain more while leveling up my Leadership skill.  My maximum army size is only 70 at the moment, and I believe it is going to need to be a lot higher if I want to be able to survive.

    Another question (for anyone who feels like answering this time):  If you attempt to take over a faction (say the Nords) and hire Nord soldiers for your army to fight against them, will you take a morale hit because you are forcing your men to fight their own kin?
  9. I think I am boned

    The quest to stop a war doesn't come from a Town elder, it comes from a Guild Master.  Check your cities and see if you can get that quest.  It will probably cost you a lot of money in the long run (or you can beat up the lords who want the war) but it sounds like it would be worth a try.
  10. I need vassals. How do I get them?

    There are no guarantees when it comes to getting vassals.  If you are really hurting for some, use your companions as vassals.  But what you should really be focusing on is getting your right to rule up.  I have not seen many people have a high success rate at 12.
  11. couple of questions

    It can be really helpful depending on how many soldiers you have your settings let on the field at the same time. 

    I am not 100% sure about this, but I believe if you have your settings to 150 soldiers on the field at the same time, and the fight is 50 vs 50, tactics will not make a difference since everyone will be allowed on the battlefield at the same time because it does not reach the cap point.

    I could be wrong, and would appreciate it if anyone could prove something different or confirm my thoughts.
  12. Setting up your troops in time

    There is no strategy that works for every situation.  Fighting Nords in the mountains is much different than fighting the Swadians in the open plains.  You can have general rules of thumb such as "always keep your army together," but sometimes even that strategy will not yield the best results.

    For example I was once fighting a larger force when I had an even mix of infantry, archers, and calvary.  My opponent marched towards me slowly from the north as I moved my calvary to east, and my infantry and archers to the west.  With my calvary being ever so closer to the enemy, they turned and slowly marched towards them (showing their backs to my archers who clearly decimated their numbers (took out 1/10th of the army).  Being outnumbered my calvary ran south, so the force turned on my archers and infantry.  I moved my shield men up to defend the archers, and as their axes met my mens swords, I had my calvary charge and hit them simultaneously.  It was a slaughter and I didn't raise my bow.

    Just continue to practice on the battlefield, and don't be too worried about trying new tactics.  You will be surprised with what you are capable of.
  13. your worst moment in mb?

    Taking castles as a Khergit is difficult enough...

    I was Marshall one day and I went to go take the city of Tihr from the Nords.  This was not the first time I had tried to take a Nord city before, and I have never been successful quite yet.  With my 200 elite troops plus whatever other Lord I could get to follow me (we had about 1000 soldiers total I believe) we headed out to Tihr.  Two lords were inside with the 300+ garrison.  Knowing we would have no chance charging up the latter to face the Huscalars ourselves, I ordered my men to release their quiver of arrows before going up. 

    This process took ages.

    When I had realized that no more reinforcements were coming, I ordered my men back down from the latter, and then told them to charge again but this time behind me.  With me on top we actually broke through the wall killing all we saw inside.  but we didn't see everyone.  There was a lone Nord Archer who was stuck behind some wall, and was somehow able to hit me in the forehead. 
  14. Zendar...?

    RIP River Pirates.  :sad:
  15. Which one is harder to conquer ?

    This poll has too many variables for me to be able to come to a concrete answer between the Vaegir Marksmen and the Nord Huscarls.

    Different Castles have different advantages to them.  Some are equipped to support a garrison of mostly archers, while others have relatively few good spots for setting off volleys of arrows at their enemies.

    Another variable here is the size of the armies.  In my opinion if it were 100 defending vs. 200 invading I would give the Vaegir Marksmen the slight advantage.  But in a 1000 defending vs. 2000 invading I would have to give it to the Nord Huscarls.

    Also, what army am I using to invade the castle with?  Fast moving infantry with shields have a distinct advantage over the Marksmen, while the siege would be easy with sharpshooters and marksmen against the Nord.  I won't even get into the different factions of possible invaders.

    There are a number of other variables that are not being controlled here such as whether it is night or day, do I have companions and if so how many, what are the odds  have going against the defenders... and so on.

    In the end I looked at all of the possible variables I could think of sitting here on the spot, and I voted for the Nord Huscarls. 
  16. The Bastard Sword, a question ?

    The bastard sword is my favorite weapon because it fits my playing style.  Plus to me it makes the game a lot more fun:

    For example I'll use a time I was defending a keep, hopelessly outnumbered, I shot about half of my arrows before the breached the top of the ramp, I picked up my bastard sword plus shield in the other hand and held whatever ground I could against the flurry of axes and blades coming at me.  While backing up the stairs shield being chopped to bits, I take a quick shot when the opportunity hits, but at this point I am more worried about staying alive than doing damage.  My reinforcements arrive and I pull my shield onto my back and return the flurry of steel right back at my foe.  With the extra damage and speed and my friends behind me, the first wave is hacked down.

    Returning to the top of the ramp I release the rest of my arrows onto the next wave.  They naturally breach the wall again and I go back on the defensive with my shield, but it has received all it can take and shatters on me.  With a sliver of health left I go instantly to two-handed mode with my bastard sword and swing wildly at the heads and stomachs of each and every foe that comes within arms length of me.  The world goes hazy, my memory fades, but I awake to the site of dozens of corpses around me as our enemies flee the battleground.

  17. Army Size

    outside of modding the game yourself (which some call cheating) there are a number of ways of increasing your party size.

    Something that everyone can do is get more reputation.  Win some battles, the bigger the battles, the more renown you will receive, and your army size will increase.

    Morale temporarily increases army size.

    But the big two are Charisma and Leadership skills.  Spend points into these attributes and your army will be larger than you can deal with.  :smile:
  18. Help with 'noob' questions...

    Welcome to the forum!  Let me see if my answers can help you.

    1) having men on foot in your army will slow it down.  The skill Pathfinding increases your group speed while on the world map.  Also, if that is not enough, buy some cheap as dirt horses from a horse merchant and keep them in your inventory.  That will speed your army right up!

    2) lances have something called 'couch' damage.  The instinctual thing to do with a lance while on horse back is to hold down the left mouse button until the enemy is within range and let go to thrust the lance at your opponent, but that is not how lancing works.  Just keep your lance at your side and ride your horse as fast as you can.  When you come up on an enemy soldier, just try to guide the lance into his face, and you will see the damage that lances can do.

    3) The bandits with the best loot are the Sea Bandits.  They can be located anywhere you can see the ocean.  I have had my best luck in between Tihr, and Sargoth.

    4) Campaigns seem to be completely random at times.  If you become a lord of a faction and attain a high enough renown, you may become "Marshall" and call out your own campaigns whenever you want.  Good luck getting the men to follow you though.

    5) In any major city, go to the Arena, and ask the tournament master if there are any tournaments around.  He will tell you where they are if there are any currently available.

    6) Companions have a hard time getting along with each other.  So make sure that they are all happy, or you may have your companions leaving often, which can be heartbreaking.  Some people have up to 8 companions on their team.

    7) Tracking makes it so that you can see footprints on the ground if another group of men (be they factions or bandits).  The higher the skill, the more information you attain from the prints.  Pathfinding as I described earlier increases party speed on the world map.

    For more information you can go to:

    http://strategywiki.org/wiki/Mount&Blade
  19. How can i be dissmised as lord of vaegirs and become lord of Swadian?

    find your king.  (The king of the Vaegir is King Yargolek if I'm not mistaken)

    And when you talk to him there should be an option to ask to be released from your oath.

    Then just go to the Swadians, and find King Haulrus (thats right, he's the king of the Swadians).  And ask him to become a vassal of his.

    If you are having trouble finding these kings, go to anyone in their faction and ask them to locate someone for you, the king should be at the top of their list, and they can tell you where he is.
  20. How do you seige nords?

    I'm guessing that your money problems are coming from the fact that you have a lot of men garrisoned, and you're not winning any spoils of war while attempting to seige the nords.  If you are worried about losing every Denar you own, I'd consider giving up the seige dream for now and replenish your treasury (and your morale).

    When it comes to the seiging of the Nords, as everyone here has said before me, arrows are the Nords weak point.  The problem here is that most archer units only hold around 30 arrows, while infantry can swing an axe an infinate amount of times.  You have to learn how to make those arrows count (and yes, this is where your HOLD FIRE command would come in very handy).  Each castle is different when it comes to where the best place to put your archers, but you get the hang of it after a few times, and it becomes fairly intuitive where they will most likely do well after you try it a few times. 

    The problem is deciding what type of archer you need.  If you are going to stay way back and fire from afar, the Rhoddock Sharpshooter works best in my opinion.  But if you find that it works better to shoot from near the ladder I like the Khergit Veteran Horse Archers.  They use short bows which fire faster, and the Khergit use Khergit Arrows which hold 4 more arrows than your average bundle.

    On the bright side, a lot of Huscarls use 2 handed weapons which leave them vulnerable to ranged weapons.  The down side is that no matter how many you take with arrows on the ground, there will always be more infantry at the top of the ladder at the front line than you can use until you beat them off of the top.  You have to find a way to level the playing field once your archers run out of arrows (or if you like, you can send the first wave of archers to their deaths to make way for the second wave of fresh archers).  I hope you have a strong shield with you and you know how to use it, because there is only one person who can hold the line at the top to let the others get up there to fight the fair fight, and that's you.
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