If you're on PC you can use this mod right here. It's exactly what you're looking for but I don't know if it works for the latest version. However if you're on console you're out of luck
I'm experiencing the same issue, since it's a probability (like ex. pregnancy) it could take months or years, there is no set time frame where wanderers that are elevated into vassalage disappear so even if a save game is sent right before the vassal disappears, it could again take years.
They will be greeting lines and also companions stories. Back when they did the MP beta in 2019 there was a whole folder of voice lines when digging through the bannerlord directory. Since i always make back ups of my games I still have them
There's also a variation of "I will drink from your skull"
The testudo flag i showcased was present in the battle. Sadly I couldn't test out field battles since everyone's been given a 15 play-time. I bet @CaptainFracas knows more in that regard!
Yes, in performance mode it will run in 60 FPS. There's also a fidelity mode which runs at 30 FPS, graphics wise I didn't see any big visual changes between these 2. It could be that there will be less troops on performance mode, but sadly I didn't check if that's the case.
It took some time getting used to, as a new player you really had to examine the controller spreadsheet first. The time you could play was only a 15 minute period before they told you to leave so there wasn't a lot of time to get familiar with the controls. Thankfully I told my "camera man" to take a picture of the control scheme so you guys can take a look at it aswell:
I was pretty late to the party at 5 pm. I kept looking around for anyone I know and asked for you guys but the people I talked with weren't on the forums.
After playing the gamescom version, I can safely say that they did improve on this issue. Granted, it's still a meatgrinder on siege towers and some sudden movements by the AI did catch my eye but it seems like units are more likely to wait until it's their turn to attack and when attacking, they don't suddenly start dancing and push you around, but they'll try to hold their ground.
So I took a good look at Brogomirs inventory about the cloth thingy and didn't find anything that hasn't been shown/talked about yet. It's either the little flag on the spear:
Interesting, I'll definitely check this out. Thanks for the heads up!
I see, I was under the assumption that you weren't aware of the targeting feature being implemented in the RTS mod. It's completely unfathomable that they won't add atleast this feature to bannerlord. Focusing fire and making your troops switch their weapons on command would truly be the cherry on top and make battles even more intricate and fun. No one plays bannerlord for its shallow diplomacy system so it would be natural that the number one selling point would be the most fleshed out area of the game but here we are. I do hope modders find a way to add these systems, they are our only hope
I'm no expert, but this mod already gave us the ability to target a specific enemy formation, so it's definitely doable!