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  1. In Progress Crash and Freeze bandit camp

    I've been dealing with this issue for a while (unfortunately NOT logging it as a bug). I've notice some anomalies with this issue: if my party is all heroes (100% failure/bug/game freeze), if my party is greater than 6 heros it is a 50/50 (sometimes will be successful, sometimes freezes). The 6 hero party pertains to exactly 6 heroes or the 6 hero/4army split. Additionally, I also wonder if it may pertain to the use of Javalins as I notice the freeze happens more so when or if I have a hero that uses/specializes in javalins (last fight). When this occurs (game freeze), I have to kill the game via Task Manager. I usually get around the issue by reloading my save game and using a party of 3 or 4 heroes (this seems to work as I've never game froze with 4 or less heroes). Hope this information helps - I am looking forward to the fix as I use hideouts to level up my heroes.
    I created a bug report and uploaded my saved game for research
  2. In Progress Crash and Freeze bandit camp

    I've been dealing with this issue for a while (unfortunately NOT logging it as a bug). I've notice some anomalies with this issue: if my party is all heroes (100% failure/bug/game freeze), if my party is greater than 6 heros it is a 50/50 (sometimes will be successful, sometimes freezes). The 6 hero party pertains to exactly 6 heroes or the 6 hero/4army split. Additionally, I also wonder if it may pertain to the use of Javalins as I notice the freeze happens more so when or if I have a hero that uses/specializes in javalins (last fight). When this occurs (game freeze), I have to kill the game via Task Manager. I usually get around the issue by reloading my save game and using a party of 3 or 4 heroes (this seems to work as I've never game froze with 4 or less heroes). Hope this information helps - I am looking forward to the fix as I use hideouts to level up my heroes.
  3. Resolved d3d crash

    This worked for me also! I started having the d3d errors on the 1.5 update. FIX - what worked for me was to lower my performance (no preceivable game impact): OPTIONS -> PERFORMANCE -> Overall set to Medium. I can now play the game even with sieges occurring (I noticed that siege bombardment causes this issue for me). Hope this helps. CPU: i7 7700K, 16GB Ram, nVidia 1060 3Gb, Steam/Bannerlord on M2 SSD :sad: shouldn't have to lower performance but I like to play so I'll forgo some quality!
  4. Need More Info “d3d_device_context_-> Map at rglGPU_device::lock_texture Failed! The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine"

    SOLVED : I started having the d3d errors on the 1.5 update. FIX - what worked for me was to lower my performance (no preceivable game impact): OPTIONS -> PERFORMANCE -> Overall set to Medium. I can now play the game even with sieges occurring (I noticed that siege bombardment causes this issue for me). Hope this helps. CPU: i7 7700K, 16GB Ram, nVidia 1060 3Gb, Steam/Bannerlord on M2 SSD :sad: shouldn't have to lower performance but I like to play so I'll forgo some quality!
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