well to be fair - HISTORICALY - strugia-like factions didnt lasted long, while europeans and mongols kicked everybody arround for ages
its just a fact that cavalary and long range weaponry is superior to shield walls and meele combat
im at day 1037. strugia holds 5 cities and is the second weakest faction from all surviving till that point. The main reason it survived is because it didnt waged wars with multiple stronger faction. One, two tops and those having wars with others as well.
The other reason being me dedicated to uphold faction ballance by fighting
and weakening the strongest ones. But that is non-direct.
To adress some propositions
1) Clan rebellions
2) Civil war
3) Peasant/city rebellions ( large ones ) :
- Improving simulation battles calculation
- Giving Sturgia better racial trait.
These seem fair. I would not nerf cavalary though. It was already buffed by the order of other fans, and rightly so.
Other steady diplomacy/AI improvements are just a standard for any major patch.
I suggest we look at history and see what made norsemen so op during their time, and russians holding throughout this period.
By wikipedia it was "MOBILITY" of their ships, that allowed them to harras and outmaneuver their enemies.
If it comes to russia, their best survival treat has always been winter.
Since we cant have boats, I suggest we buff Strugians troops athletics and basicaly make them european zulus.
And increase army losses in mobility, food, cohesion ect at snow terrain, while making strugians for the most part immune to these effects.