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  • 用户:kweassa
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  1. kweassa

    I think the real problem with smithing is...

    I think the real problem with Smithing is along the same lines with Athletics ... it's just too darn good. The perks in Athletics and Smithing, are so much essential in martial builds that I simply can't ever "not use" them. Even if I don't use smithing to actually earn money, still the free...
  2. kweassa

    [Suggestion] UI visibility, particularly, colors

    This is a "suggestion" that the devs could probably implement in... like half-hour if they wanted to. The UI visibility is low in the game, due to the colors -- please change it to brighter, easily-seen colors. What I mean by this, is that some of the UI in the game -- particularly the troop...
  3. kweassa

    The only "viable" way to use spears...

    You joust on foot. Run like a madman, zig-zag like a greased pig, and run away from shields. ... seriously, as it is, this is the only real "viable" way to use spears due to the serious problems plaguing it. Works well in SP since AI usually can't react fast enough when you're moving at...
  4. kweassa

    Family members need a bit of skill boost...

    I'm a big fan of the "long game," so in my character's lifetime I will se a dozen or more number of family members when starting with a campaign, and will be able to see children and their grandchildren in sandbox. The problem is, skills that require individual action -- particularly martial...
  5. kweassa

    The "Olympic medals" fief distribution election is broken

    Now, I'm not talking about how you don't get the fief when you conquer a fief that you led as the head of the party/army. I actually like the current system which the interpretation/justification is that when you conquer something, you conquer it in the name of your lord/king, for the purposes...
  6. kweassa

    Yes, spears, again

    An interesting excerpt from the 16th century Ming Dynasty general, Qi Jiguang (戚繼光: 1473~1544), in his book, "New Treatise on Effective Discipline (紀效新書.)." Before proceeding, there is a need to explain why this particular general, and his book is relevant. General Qi Jiguang was from the...
  7. kweassa

    [Mega-Feedback] On recent versions 1.6.x - 1.7.0 beta

    Overall Impression Played from early access launch to 1.4.x, and then had a long hiatus. Decided to comeback with the announcement of 1.7.0 beta in many months. From that perspective, having properly distanced myself from the stream of marginal changes throughout the versions, and able to view...
  8. kweassa

    "Micro-level" game systems and end-game goals..

    Will the shady and darker elements of the societies of Calradia ever be fleshed out? Will the "Gangs of Calradia" ever get its own story? What can we expect from it, if it does get fleshed out? * Planned robberies? * Coordination with field-bandits? * Creation of your own base of operations...
  9. kweassa

    "War goals" needed..

    As a Medieval themed sandbox game, I guess there's no way to deny that the best of 'predecessors' this game can look up to, and gain inspiration from, is none other than Paradox's Crusader Kings 2. I apologize if this may hurt the pride of any dev who might be reading this, but it's just the...
  10. kweassa

    Loving the "Declare War/Offer Peace" option... but...

    The initial implementation seems to be OK, but there seem to be certain circumstances where the system fails to consider. Specifically, a situation like this, sort of presents a problem. ... This overall situation in the pic, is what is (sort of) known as "the failure of the Versailles Treaty"...
  11. kweassa

    [TidBit] Yes. It happened. The "deflect projectile" perk works...

    Of course, I never tried it myself. But I did witness it. In the arena, a team fight situation. One of the friendly troops is armed with a 2h weapon. From the opposite side, a javelin is thrown. And... **THWACK!!** The friendly with the 2h weapon knocks the javelin away. I clearly...
  12. kweassa

    [1.4.0/BUG] There's a problem with new 1h perks

    I don't have modding capabilities, so I can't pin-point just where the problem comes from, but currently, with the new 1h perks implemented and seemingly working in-game, the NPCs that have high 1h skills by default, are swinging 1h weapons at a speed that is both unprecedented and...
  13. kweassa

    [1.4.0/BUG] Militia bug in beta 1.4.0

    This can't be normal. 880 militia in my castle, provided with daily +100 per day through the Castallan's office. Now, all my castles have average 1,300 militia. (Sort of awesome lol)
  14. kweassa

    [1.4.0] Yow... militia bug in 1.4.0

    This can't be normal. 880 militia in my castle, provided with daily +100 per day through the Castallan's office.
  15. kweassa

    Why Sturgia often grows weak, Khuzait often grows strong

    Contrary to popular belief, it's got nothing to do with the unit roster, nor has anything to do with certain units being OP or underwhelming. The results of individual battles in one or two wars hardly makes a difference in the larger scale. Doesn't matter if its Khuzaits or Sturgians or...
  16. kweassa

    [SUGGESTION] Hoping for a better "war logic" (casus belli)

    I think everyone who has gone deep into campaign would probably have experienced it by now. But after a certain level of growth, your kingdom inevitably meets that point where the AI (seemingly) considers you a regular target for wars. Except, as many would know, the logic behind declaration...
  17. kweassa

    [BUG REPORT] Plagued by a strange bug...

    Strange bug, presumably memory related. Happening since 1.3.0, not too often to disrupt game play, but often enough to be mildly frustrating. ....the program requests a memory of 9,223,372,036,854,775,808 bytes from the system. What would the program need would take 8.5 billion Gigabytes, I...
  18. kweassa

    More roles in clan: "Spymaster" please

    There seems to be a general sentiment roguery is not a very valuable skill, and its overall effect in the game is pretty negligible. Seeing how the (seemingly) "randomness" of AI kingdom actions often becomes a major complaint for a lot of people, perhaps it can be remedied by introducing a...
  19. kweassa

    Pigeons...!

    Tired of looking for one of your lords gone astray? Frustrated having to travel across the entire map at 4.5 speed with your army of 200 men just to say "Hi!" to someone? Your marshall calls on you to rally your forces while on the move... tired of having to criss cross everywhere to meet a...
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