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  1. chaosdeamon0

    Live as a Bandit

    Yes there is, can't remember the name but someone did a video using it on YouTube if you search there
  2. chaosdeamon0

    Sandbox mode?

    One of the many things that I liked about the Floris mod was that you could play as an actual merc in a lords army. You started off in the bottom tier and as you leveled up you got better armor and weapons and you got weekly pay. You could hire companions and mercs to work with you. You also got a small percentage of the loot in fights. It was actually a nice way to start off the game with low responsibilities and decision making but fairly safe unless the lord got into a bad situation. If you wanted to keep the armor/weapons at the end you could always desert with hit to your rep. It was a good alternative way to play.
    Yeah I remember that. Not the most fond memories as I always chose a bad lord. Either didn't fight or went for unwinnable fights. Still very fun though
  3. chaosdeamon0

    Sandbox mode?

    The ability to join another clan would be nice. Not forced to have your own. Which would probably need a sandbox mode and not the campaign
  4. chaosdeamon0

    My problems with the campaign start

    I didn't know the player is supposed to be 30, why is he that old? In medieval times that was really old already.
    Due to the story mode I believe. Askazzan said above I think there will be a way of starting younger and with other options later on.
  5. chaosdeamon0

    My problems with the campaign start

    I don't think that's too much equipment to have by the age of 30. If the character started younger I think you would have a point but 30 year old 1000 and some equipment isn't too much in my opinion
  6. chaosdeamon0

    Gangs and being a rogue?

    You can't become a gang leader. Apart from doing quests for gang leaders in towns, there is no other way to engage with criminal world.
    You can fight gangs in the streets and play your reputation and get some nice loot without the quests. Eventually you have to be careful where you walk in some cities as the gangs will start a fight with you for bwing in the wrong place.
  7. chaosdeamon0

    Will Negative Relation Prevent You From Taking Quests From Notables?

    How about -10-20?
    Not entirely sure. I only know - 100 because every notable in my own city has that relation to me. Probably because I executed every noble that called it home. I'll let you know if I find out. And no one replies before then.
  8. chaosdeamon0

    Will Negative Relation Prevent You From Taking Quests From Notables?

    Yes there is a limit, though I don't know what it is. At - 100 they definitely will not give you a quest.
  9. chaosdeamon0

    Guardians, Boars, Skolder, Triarii, etc

    Maybe the ability to have your own custom troops for your clan would be nice based on other clans having them. A nice tier 5 perj
  10. chaosdeamon0

    [The Armory] Post your smithing creations!

    These "special" weapons has own special receipte, or for example ...I forge 11x same weapon ...10x will be standard crafting swor and if i have luck 1 times will be "special" with name? ...Or how this "named" crafting works? Thx
    You can click a bar and name them yourself
  11. chaosdeamon0

    [The Armory] Post your smithing creations!

    Not the greatest weapon but great non the less!

  12. chaosdeamon0

    What is the point of Tactics besides autoresolve?

    You can improve tactics by giving commands in battle too
  13. chaosdeamon0

    How do you make screenshots?

    Or steam has a direct button to press. Think it is f11
  14. chaosdeamon0

    Can't learn grips for smithing

    I've got about 3 grips I have less blades than anything many pomels and guards though
  15. chaosdeamon0

    Patch Notes e1.0.7

    Let me explain some changes :

    Why max stake of bets are reduced to 150 from 300 :
    Currently player can bet again and again in each round and if he is good at combat he can make lots of money from betting. If he was able to bet only at round-1 no need to reduce limit however you can bet each round and it is a bit overpowered and player is not thinking or checking odds before betting he/she nearly always bet.

    Max odd is increased from 2 to 3 and odds decrease after you win tournaments :
    If you are at early days of your game you will get higher odds. Because you are not a known fighter yet. You can win much at early steps of game by this. However if you win 5-10 tournament odds will be lower and lower after your each win. So we want you to do different things in game not making money from repetative tournaments 20-30 times a year. In real life bookies work same. If one outcome has lots of win in its history its odd drop after each win.

    10K cap for plunder from a lord party :
    Because of some economy problems AI sometimes be very rich after 5-10 years. We are trying to fix these things and hold money of npc lords in balance however until we fix these problems and stop money inflation of some lords best way was cap this amount. Normally you plunder 5% of lord's gold and if he has 1M you plunder 50K and this also make game so luck-based after one battle getting 50K breaks game's economy. We watch lots of gameplays and we see lots of players have huge amount of money in long term play. This is not good for your gameplay.

    65% less horse loot from inventories :
    Currently lords carry lots of horses in their inventories to speed up their parties. When you beat a lord party on map you get lots of his horses and this make player very rich. We can assume horses are dying and running during a battle and you can get 35% of them alive. We can increase this 50% after we make lords buying cheap horses generally but currently they also carry expensive horses too.

    Snowballing issues :
    Currently this problem is in better point compared to first release and we did not stop working on this. We will continue working on this issue. When one kingdom get 35%+ of lands other kingdoms will be more cautious aganist this kingdom and they will try to stop them before things get worse for them. However this feature is not implemented yet and will be implemented in next patches. Also minor factions will be paid more by losing kingdoms and they will choose these weak kingdoms to get better payment per influence. When these things are implemented we will be in better point.
    Quick patches and coming through to explain reasons! Great work guys!
  16. chaosdeamon0

    How to beat thugs gang? 8 vs 30

    I have done hundreds of these fights and never been in my battle gear.

    Are you on about the quest version or where you clear the street on your own initiative?
  17. chaosdeamon0

    How to beat thugs gang? 8 vs 30

    Round two you get to bring your battle gear
    Is that new?
  18. chaosdeamon0

    Detailed towns etc. "Useless"?

    Yeah, currently there isn't any reason to go into town. In fact I dread it because it means more loading, and there is too much of that already. It is unnecessary to load up the entire town just so I can talk to some guy.

    I'd say they should add gang hideouts or other secrets you can only get from walking around. And you should have a new clan role for bodyguards you can assign to 4 companions who follow you around everywhere.
    There are sort of gang hideouts that you need to go to cities for, allows you to change reputations with other gangs so you can hire more people. And some damn good loot. Best way to get thamaskene steel so far. When you go in to a town your companions are all scattered and you can tell one to round up the rest. Handy if you want back up for the gangs
  19. chaosdeamon0

    Peacetime needs to be a thing.

    I had a period of peace in my game, the Lords and rulers just kept making armies and roaming around pointlessly
  20. chaosdeamon0

    Stuck at Mountain Bandits

    If you have spare time and don't afraid to lose some troops, you actually can flee after killing a couple of bandits to return the other night(because there is a delay for another attempt after fleeing). Even without this, you can even die there and try again later, as long as you have spare troops outside. Dead bandints won't regenerate.
    Not had the ability to die and go back. Every time I've died in a bandit lair it's back to 0 troops after being released.
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