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  1. Vasdema

    Wife not getting pregnant

    well that time line isn't off at all :mrgreen:
    lol. I actually double-checked that later. It was 6 in a little over three years. Which is still off by human standards.

    There's now a mod over on the Nexus called full-term pregnancy, that makes gestation take three seasons instead of two.
  2. Vasdema

    Can someone explain what the 'herd' speed penalty is

    Here it is.
    Every soldier can ride 1 horse (not pack animal) and handle 1 horse ( riding or pack animal).
    If you have 50 cav and 50 infantry, you can bring 50 riding horse and a mix of up to 100 riding and pack horse to optimize.
    I think.. Cording to my spearmints.

    (y)
    I got the same figures as Snarfbomber. Both out spearmints can't be wrong.
  3. Vasdema

    Which leveling system do you prefer Warband or Bannerlord?

    Bannerlord supposedly forces you to be jack of all trades? That doesn't make sense, it actually strongly incentivizes you to pick a certain build and stick to it.
    Umm, no.

    Leveling gives you Focus Points, which raises the multiplier for experience earned in that skill. It also raises that skill's soft cap by 30 points, which, after hitting, tanks the experience gain for that skill. Focus Points are good.

    At present, leveling is achieved by attaining a number of SP. That number goes up by 5 with every level.

    SP literally stands for Skill Point. Every time you level a skill, a point goes towards leveling your character.

    As you level your skills via experience derived from use, the amount of experience needed for the next level also goes up, requiring more and more effort to level that skill. Hence the reason Focus Points are so nice.

    However, as stated, leveling a skill is what counts towards the SP level requirement. Any skill. Of any level.

    Just leveled Stewardship from 211 to 212? 1 SP towards your level.

    Polearm just went up from 156 to 157? 1 SP towards your level.

    Killed your first Looter with a Crossbow? Skill went up from 15 to 16? 1 SP towards your level.

    So yes I could, "pick a certain build and stick to it." Or instead of grinding out the 28k xp I need to level up Throwing, I can go level two-handed with a single swipe from a claymore.

    So, as I previously stated:

    (...) At later levels you find yourself grinding skills you wouldn't otherwise use in order to gain levels for extra focus points for the skills that you do want to use. It all feels a bit... MMO-ish. It forces you into playing as a jack-of-all trades.
    I still stand by that.

    I much prefer Bannerlords "Do it to level it" theme, as opposed to the very grindy "Just keep exponentially killing more and more people to level".

    That said, Bannerlords leveling system could use tweaks and adjustments, but Id would absolutely hate to see it return to a Combat only XP based leveling system.
    Yeah, I'm a big fan of "do it to level it" systems myself. Even if they are a bugger to balance in terms of effort vs. reward for all the different skills.

    And yes, xp derived solely from combat would suck.

    I would just prefer they pool up all the xp from all the skills you're learning and have that go towards your xp bar. With the soft caps still in place, of course, so people couldn't just keep grinding the same lvl. 5 focus skill over and over for levels.

    Hell, I'd prefer they rip out levels, attributes and focus points completely and just have us concentrate on our skills, over the system we've currently got.
  4. Vasdema

    No sword sisters? No refugee women, nothing. What the hell?!?

    Damn, this thread's toxic. I just want a bunch of Sword Sisters at my side when I'm playing a good character and a dungeon full of Peasant Women when I'm playing an evil one. ? :devilish:
  5. Vasdema

    "You are a wanted criminal"!?!

    I'm assuming the answer is no, but have you raided any caravans belonging to that faction? Or extorted their villages?
  6. Vasdema

    Message Log?

    It's insane that you cannot scroll up to see previous messages. This is the most basic functionality of any system that displays text.

    Imagine any system of written communication where you're trying to get stuff done but everything just disappears six seconds whether you glance at it or not. What did my boss want me to do? Who just had a baby? Which bank was the overdraft?
    You can, by pressing Enter/Return. But almost everything (such as battles/cutscenes/etc) clears the small Log window. And there's no Log archive like in Warband.
  7. Vasdema

    Stop nerfing things.

    Gamebreaking bugs > Content > Minor bugs > Everything in working order? > Ok now you can balance

    Balancing prior to any of the previous is just a waste of time as you'll have to balance it again later.
    (y)
  8. Vasdema

    Which leveling system do you prefer Warband or Bannerlord?

    The Leveling system is interesting since it does encourage you to develop your character outside of a specific build if you want to get those focus and attribute points faster. I think it can work over just grinding generic exp for your levels. Of course you will be grinding a lot of those lesser skills into the ground at the higher levels if you want to see that character progression.

    That's the part of the system I dislike. At later levels you find yourself grinding skills you wouldn't otherwise use in order to gain levels for extra focus points for the skills that you do want to use. It all feels a bit... MMO-ish. It forces you into playing as a jack-of-all trades.

    It also makes clan positions useless, because if one of your companions is a scout or surgeon, then you're not getting scouting or medicine experience respectively. If you're not getting that XP, you're robbing yourself of the SP you need for levels and by extension, focus points.

    In addition, a lot of the XP gains for skills are currently unbalanced, in favour of the wrong method of gaining XP, or plain broken.

    It's far harder to keep your morale up at 75+ outside of the large battles of an all-out war. You need to keep that Food Variety bonus all the way up and be constantly killing Looters and Bandits. Yet you earn far more Leadership by simply forming an army and... Riding around with it.

    It's easier to get Charm up by just giving 1 denar to every noble you meet rather than actually solving issues for the Notables and Nobles of Calradia.

    Trade XP for running caravans is currently broken. Doesn't matter if you're losing 250 a day or gaining 2000. Nothing.

    As for Smithing... Yeah, thank the Gods for mildeww and Bannerlord Tweaks.

    To be fair, though, those things can be fixed and balanced as the game continues though the EA cycle.

    But none of it will affect the inherent grinding problem of having your level being based on total SP.

    I'm for the level based on total XP method. All the way..
  9. Vasdema

    Stop nerfing things.

    +1. Bugs, then content, and then balance.
  10. Vasdema

    Message Log?

    This has been been driving me crazy. iirc, in Warband you could review the course of the whole game. Pressing Enter in Bannerlord will let you re-read the last few messages, but that's it.
  11. Vasdema

    What do you think about throwing axes?

    Both Knives and Axes need a big buff. The +Quiver size perks working would be lovely as well. You should be able to equip like 25 knives on you and just chuck them fast as hell using both hands. As their dmg is pretty subpar. They should be the fast but low dmg opposite of Heavy Javelins and Throwing Axes should be the middle ground. (Slower than knives, faster than Javelins, higher dmg than knives, less than javelins)

    Obviously the quiver sizes should be changed to compensate as well. (A lot more knives, a good amount of axes and a only a few javelins)
    Rather than a buff, I'd like to see the throwing knives re-classed as civilian. That would make them a lot more useful.
  12. Vasdema

    Can't start with Crossbows- WTF?

    If you go with one of the three Urban origins with some (maybe all) factions you can get the 20 points.
  13. Vasdema

    Ira should inherit (and it is mentioned she will in dialogue) the Empire, yet as she is not listed as Rhagaea's daughter, Ulbos does.. Please fix this

    There's room for all sorts of fun hijinks if they expand all the inheritance systems.

    For instance: If, as the Emperor of Calradia you marry Ira, then the two kingdoms would become one in personal union.

    So if she dies without producing an heir, it splits back into two separate kingdoms.

    But if she does produce an heir, but then later dies, for instance in childbirth, then you would still be Emperor of your section of Calradia and Imperial regent for the greater union of the two kingdoms. If none of the nobles like (or trust) you... Civil war again.

    Then when the child finally comes of age, you're going to be faced with a choice. Will you step down and let them assume control of one unified Empire? Or will you refuse to give up your half, leaving your child as ruler of the Southern Empire and a potential enemy?
  14. Vasdema

    -62 influence, can't gather an army

    As neppy and BlackRainZ have said, if you have no vassals, policies cost you 150 Influence rather than 50. I assume this is a bug. If you're not in a position to recruit vassals or simply don't wish to, hire one of the mercenary companies when they're available. Even though they can't vote, the vote screen comes up when you enact a policy and the correct amount of Influence is deducted.
  15. Vasdema

    The Serpent of the North - Part 1

    :xf-grin:
    Cheers, mate!
    Love the Battle Brothers avatar, too.
  16. Vasdema

    The Serpent of the North - Part 1

    For weeks, the remnants of the garrison remained at a state of heightened readiness, until forces from the east started to stream in. Eventually, news came that Lord Olek had retaken both Kranirog and Mazhadan and the militia was stood down to concentrate on training new recruits. As the ranks filled, so did her company's barracks, but neither she nor the others remaining from her company had any inclination to make new friends. No one wanted to feel that level of loss again.​
    She found herself, as one of the better archers, appointed to teach some of the younger recruits. At first she was dubious about the promotion, but she took to teaching well, finding unexpected satisfaction in the task. As one of the few recruits with excellent literacy and familiarity with numbers, she ended up becoming Andriy's unofficial adjutant as the years went on. By the time her term with the urban militia ended, she had a grounding in all sorts of military skills, not only her skill with a bow and her quick mind for tactics, but everything from leadership to logistics. Looking back she had much to be proud of.​
    But as she mustered out it was the future she was looking to. Renting out a small room in a tavern for a few days, she set about procuring the supplies she would need for her journey. On the third day, she was finalising the purchase of a horse and tack when she noticed an older lady standing behind her and to the left. It took her a moment to recognise her mother. The years on the trail had not been kind to her.​
    After counting out the agreed upon amount to the stable owner, leaving her purse substantially lighter, she turned to face Tarya. She had a tight pit in her stomach. She could feel fate reaching out to imprison her. Not when I'm this close, she thought.​
    The war was continuing unabated. The battle lines were likely to push back in this direction. Katryn listened respectfully, even though she was quite aware of all of it. The family were planning on moving deep into the Empire. To Poros. Then the cage slammed shut around her. Her mother asked her to come with them.​
    If it had been any other member of the family, she would have told them exactly where to go. But not her mother. She knew the sacrifices she had made for her and the rest of the family. So that afternoon, when she rode out of the main gate, it was with her family rather than alone.​
    Her father had changed. The bitterness that had marked him Katryn's whole life was gone. As was the drunkenness. As for Nozhon, he actually looked like a warrior for the first time in his life, rather than a caricature of one. They had done well, obviously taking plenty of loot in the war. Enough for proper arms and armour, as well as horses and supplies. Her younger siblings had grown, but she barely knew them, and found she had nothing in common with them.​
    Of course, the moment she rode up, her father's lips had thinned and her brother had grimaced as they ran their eyes over Katryn's own equipment. That was enough to remind her of all the reasons she despised them both. It only took ten minutes of watching the four of them treat her mother like some sort of useless servant to place her younger siblings in that same group; and to elevate disgust to hate.​
    It promised to be a long journey.​
    As they moved south towards what was supposed to be safety, they discovered that the Emperor had been slain. Rumours said he had been assassinated in his own bedchamber. Some even said his own wife had been responsible. In the days following his death, the dowager Empress had attempted to seize the throne for her daughter, while the senate and the leader of the army had both rebelled. If diplomacy failed, the Empire was about to collapse into a bloody, three-way war.​
    Nevertheless, they continued south, though the Spring, moving ever closer to Poros. A few days out, with a storm rising in the distance, they decided to stop at an inn for the night. They came in as the innkeep was shuttering the windows. After a few minutes of haggling, he pointed upstairs to the rooms, and ordered the stable boy to put the horses into their stalls before the squall hit.​
    As most of her family gathered in the common room, Katryn decided to head up to the room she was sharing with Tarya and Alishka and make use of the washstand. Nozhon was at the end of the small hallway between their rooms, watching the storm out of an unshuttered window that overlooked the stableyard. Moving into the room, she quickly undressed and ran the washcloth over herself as the intense thunder started to crash over the inn.​
    She finished and re-dressed before moving to pick up the basin and pitcher, in order to go empty and refill it for her mother or sister to use later. That was when she heard two massive booms that seemed to shake the door. It took her a moment to realise it was Nozhon pounding on it. She flung open the door to see him raising his bow on the landing. Running up beside him to look down into the common room, she blinked as she surveyed the scene.​
    Over two dozen armed men had burst into the inn. Three already lay dead on the ground at her father's feet and for the first time in her life she felt pride for him as he easily felled a fourth. The innkeep lay sprawled in a pool of blood near the bar. Five other guests were valiantly attempting to fight them off. Fodor was nowhere to be seen and Alishka was being dragged by the hair, screaming, out of the front door. Then she saw the body crumpled at the bottom of the stair.​
    Her mother. She looked so peaceful. But there was no longer any light in those eyes.​
    She heard her brother scream in anguish and looked across to see her father go down, the bandits moving in to make sure the job was done. Nozhon started to move towards the stairs and for whatever reason, perhaps some vestigial familial bond, perhaps for her mother's sake, she reached out and grabbed his arm to stop him. When he looked her in the eyes she simply shook her head grimly and said it's time to go.​
    They moved down the hallway towards the window overlooking the yard, stopping only to grab their packs and throw them outside ahead of them. They jumped down on to the tiles of the stable roof and rolled to the ground. Looking into the stables, they saw that two of the horses were still outside the stalls, although one was missing its saddle. As she was the better rider, she let her brother have the horse with the saddle, quickly shouldering her pack before riding bareback on to the plains. Mercifully, rain started to pour down, washing away all traces of their escape.​
    Which is how Katryn found herself half way between Tevea and Poros, and newly orphaned, on her 30th birthday. In the great sagas, this would have been the beginning of some heroic quest. Brother and sister, side by side, enacting vengeance for the death of their parents and rescuing their beloved siblings. Of course, in her tale, that couldn't be further from the truth.​
    She did indeed want vengeance for her mother. But when it came to her siblings she was completely indifferent. As for working with her despised brother, Nozhon, just the concept itself was laughable. But the main thing she felt, as always, was trapped.​
    He, of course, immediately took charge. He had trouble thinking of a proper Sturgian woman as a trained warrior, let alone as capable of leading anything beyond a horse. At first he suggested they stop in at an old Legionary training camp for Katryn to brush up on her fighting skills. She resisted suggesting he stop into the old Legionary camp to impale himself on the nearest sword. Instead, she merely favoured him with a single raised eyebrow.​
    With most of their supplies gone, they traveled to Tevea to re-provision and search for information. Nozhon, unsurprisingly, was unwilling to see to the details, leaving Katryn to deal with the purchases and talk to the village headman, Caribos. As it turned out, the brigands had been preying not only on travelers, but peasants from this village as well. He offered her six of his own horsemen to go on the hunt, to which she accepted of course. Caribos also told her that a well-liked local doctor by the name of Tacteos had been captured, and he would be most pleased if she could secure his release as well.​
    As they moved out of the village, Nozhon gave the order to move out, but the Headman's troops looked at Katryn for confirmation. She was in command! Nozhon said nothing, but as they rode back out on to the plain she could tell by his posture the whole situation offended him greatly. Which only made it better.​
    They tracked down a small group of bandits directly north of the village. On foot, with no cover for miles around, the eight of them rode down the enemy with contemptuous ease. The sole survivor was uncommonly loyal for what seemed a common brigand, giving away nothing when questioned, even when threatened with the noose. In fact, she couldn't even say for sure whether there was any link between these men and the ones who raided the inn.​
    The second group caused a bit more trouble. Two had spears, and one of them managed bring down a trooper's horse. As the bandits closed in around him, Katryn loosed a flurry of arrows, attempting to save his life. It was working until she felt a blow to the side of her head.​
    One them had thrown a rock at her. A rock. She shot him between the eyes. Unfortunately, the delay had given the others the time to butcher the poor horseman while he still had one leg trapped under his horse. She raised her bow and dropped the remaining spearman with arrows. Then she signaled the others to charge again.​
    While two of their foes had survived the battle, once again they replied with silence when asked about who they were, where they came from and who their leader might be. Who was this person that inspired such loyalty? Or was it fear?​
    That night, after putting it off as long as possible, Katryn went to speak to Caribos' men. As she approached them, her eyes flicked to the tightly wrapped body tied to the now-masterless horse. She expected to be met with anger for getting one of them killed. But instead they asked her to drink with them to his memory.​
    The next day, their luck finally changed for the better. They came across a third bandit party dragging a group of prisoners behind them. They didn't even notice her group's presence until it was too late. This time she peppered the solitary spearman of their band with arrows before ordering the charge. Nozhon and the five remaining horsemen rode them down without mercy.​
    Amongst the prisoners she found the doctor that Caribos had mentioned. Tacteos had a wealth of information. Apparently the bandits were far more loose lipped around their prisoners than they were around their captors. All of these bandits were under the control of a slaver named Radagos. Furthermore, his base was in the foothills just to the north.​
    Before he bid her farewell, the healer also informed Katryn that the bandits had stolen from him a small chest containing a valuable ornament. He said she was most welcome to it if she found it still in their possession. Apparently it had something to do with Neretzes Folly, the name the Empire had given to the big battle in which the Sturgians had butchered their Emperor seven years ago.​
    They closed in on the Radagos' hideout around noon, and decided to wait at the entrance until dark. She had been burying it, but the need to avenge her mother was becoming overwhelming, and knowing this Radagos was just inside the ravine compounded it. Finally, night fell, and they they slowly moved into the base.​
    As they discovered, "base" was a bit of a misnomer. It was basically a stream running through a low ravine, dotted along its length with mostly empty lean-tos and extinguished campfires.​
    Of course, mostly empty wasn't completely empty. As they crept along, Katryn picked off each bandit they came across, one by one. She noticed that by the end, even Nozhon was nodding in appreciation. Finally, after dispatching nine bandits, they were detected. A large man, obviously Radagos, approached with his hands out wide, four of his men trailing behind him.​
    He was certainly a strange individual. First he threatened too kill them, then offered them a chance to surrender, then offered Katryn a duel. She almost laughed. Why would she ever do that when she already had the advantage? She told him she wouldn't stoop to dueling a slaver and motioned forward the men.​
    As they engaged, she pulled her axe from her belt, calmly flanked the whole melee and then caved in a bandit's head while he was distracted. She then moved up behind another and hacked deeply into his spine. Wrenching the axe free, she looked for another target, but Radagos was on his back with his arms stretched out in submission, and his four men were food for carrion. It was over.​
    A search of the camp turned up a lot less loot than Katryn had anticipated. Despite all the bandit activity, it seemed they had little success of late. She did however discover the chest Tacteos spoke of, and recovered the badly damaged and corroded bronze artifact within. What could this possibly be worth, she thought.​
    As for Radagos, well, he turned out to be a mouthy sort. When asked about the location of the children, the slaver said that he had taken so many of late that he wasn't even sure which ones they meant. All of them had been sent to the slave auctions. If Katryn and Nozhon wanted to get them back, they'd have to keep him alive and well. Which is why, somewhat indifferent to Fodor and Alishka's fate, she was tempted to simply stab him in the guts and leave him thrashing on the ground.​
    Nozhon took her aside. He thought it might be too dangerous to try to attempt to rescue their siblings and that it might be best if he went and tracked them down while Katryn concentrated on gathering up funds for a ransom. She was only half paying attention, primarily because Nozhon was speaking, so it took her a moment to realise what it all meant. He was leaving.​
    Unfortunately, the hole in his face kept making sounds, so she decided she had to pay attention. He suggested finding out the value of the artifact they had found, and to whom it could be sold, but cautioned her on ever revealing she had it. Really, she thought, and here I was going to show it off to every street vendor from here to Pravend. She immediately regretted taking the time to listen to him in the first place.​
    A moment later he was tying Radagos to his saddle horn and mounting up. He really was leaving. He stated he should take the men with him, which was as close as he was ever going to get to asking her for them, but she gestured to Caribos' men to go with him, if for no other reason than to avoid slowing his departure. She felt like she had let down her mother somewhat by letting Radagos live, but seeing him dragged out of his own hideout like that... It was enough. She took a deep breath. It was enough. Her last, final duty to the only family she had ever cared about was fulfilled.​
    As Nozhon began to walk his horse out of the ravine, he turned and said he'd get her a message when he found the children. She only smiled and nodded back. Good riddance, brother, she thought, you and the children can go to Chaikand for all I care.​
    Then he was gone.​
    Katryn stood there completely still, the dappled sunlight dancing across her as it filtered through the trees. She breathed deeply, trying to make sense of the feelings washing over her. She felt like she could do anything. She felt like she could run a mile. She felt like she could fly. For a moment, she even felt as if a higher being was watching over her, guiding her steps. But she felt one thing most of all. Something she hadn't felt since she was a small child, running through the twisting paths of the Omor slums.​
    She felt free.​



    For another story: The Tale of Emperor Vasilio Rosso of Calradia and The Unforeseen Cost of Executing Nobles
  17. Vasdema

    The Serpent of the North - Part 1

    Harken all to the tale of Katryn Ravenhair, Bandit Queen of Zhemya and Serpent of the North. Come hear tell of her humble beginnings. Katryn was born to Baldim and Tarya Zhemyaving in the early hours of the 1st of Summer, 1054, before the first sun of the new season shone down upon Calradia...
  18. Vasdema

    FYI: there are mercenaries to hire in taverns

    You can also pick fights with the gangs you find when you're walking around outside of the tavern.
    lol. Yeah, found that out the hard way. My last character was spec'd for mounted and throwing. Didn't end well.
  19. Vasdema

    FYI: there are mercenaries to hire in taverns

    For those that don't know, if you go to a tavern and walk around you can find mercenaries (not companions) usually standing off the the side or leaning up against a wall. Talk to them and they'll offer to join your party as troops.

    I'm sure a lot of people here know this, but I wasn't immediately aware of it so I figured I'd let people know.

    Actually, I did NOT know this. I stopped walking around the taverns because I never came across any mercenaries on my first few visits. Cheers, mate! This post gets three gold stars from me.


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