One of the things I find... odd, is that the texture of the cav swords are now actually too short for the range of it, so sometimes you get hit by a sword which doesn't go through you.
i was playing today and noticed that when i get low stabed i lose around 30% health, but when i get over stabed i lost 80%
does the damage have to do with the amount of distance you hold back ur bayonet while charging?
Nerf in speed shouldn't realy "destroy" your melee skills, if you only play NW, then ofc. the change will spit you in the face, but for more experienced players, shouldn't be a problem, still nerf in speed made it more "noob" friendly