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  1. Dironox

    Gekokujo: Bugs and Suggestions

    PPQ_Purple 说:
    Dironox 说:
    Ichimonji Hidetora 说:
    Fatigue is an important part of combat, so it would be nice to have if it's well implented.
    This reminds me of some old historical reports that were written by some duke about a mock combat that involved a group of knights in foot combat, about a dozen of them just fell over at some point, they were dead too.
    It was believed they had suffocated back then, but it's much more likely they died from heat exhaustion.
    Exert yourself while wearing armor... body heat can't escape the armor and cool air can't reach you very well, then your core body temperature rises a few degrees and you are done for.
    Yeah, heat exhaustion, fatigue... it would be nice if it was a problem in Gekokujo.

    I'm a member of the SCA, We have large scale battles for hours outside on cold and hot days, some of us like me wearing full European plate armor. The armor itself is surprisingly lightweight and while the material doesn't breath too well it's very manageable. If you fall over, it's just as easy to stand back up in a full suit of armor as it is in your street cloths.

    Most of your exhaustion comes from the fact that you are running, dodging, swinging and recovering from some pretty monstrous blows, it's no worse than running in the same gear our current military issues however the only thing that really starts to weigh you down is the muscle strain from holding up a 10-15lb shield.

    Many new people who have joined the SCA never even imagined that the hardest thing would not be moving around in the armor all day but merely holding a shield, I've seen many trainees only fight for an hour or so before they can no longer hold one up to defend themselves, the arm muscles simply stop and your arm hangs uselessly at your side.
    How does a polearm compare to a shield in that respect? Especially considering that Japanese polearms were often made for swinging and not just thrusting.

    I've swung a halberd on more than one occasion, the imbalance of the weight is difficult to get use to, however since you're using two hands to hold it (one hand high and one hand low) it's less exhausting since the weight is more distributed. You use your legs, hips, abdominal, and shoulders to swing larger weapons so it's easier to go for longer period of times.

    After a while you find yourself switching hands to positions to give your arm holding most of the weapon's weight a rest and putting the weight on the other arm, or holding the polearm close to your torso and using your body to help swing the weapon as opposed to reaching out with it.
  2. Dironox

    Gekokujo: Bugs and Suggestions

    Ichimonji Hidetora 说:
    Fatigue is an important part of combat, so it would be nice to have if it's well implented.
    This reminds me of some old historical reports that were written by some duke about a mock combat that involved a group of knights in foot combat, about a dozen of them just fell over at some point, they were dead too.
    It was believed they had suffocated back then, but it's much more likely they died from heat exhaustion.
    Exert yourself while wearing armor... body heat can't escape the armor and cool air can't reach you very well, then your core body temperature rises a few degrees and you are done for.
    Yeah, heat exhaustion, fatigue... it would be nice if it was a problem in Gekokujo.

    I'm a member of the SCA, We have large scale battles for hours outside on cold and hot days, some of us like me wearing full European plate armor. The armor itself is surprisingly lightweight and while the material doesn't breath too well it's very manageable. If you fall over, it's just as easy to stand back up in a full suit of armor as it is in your street cloths.

    Most of your exhaustion comes from the fact that you are running, dodging, swinging and recovering from some pretty monstrous blows, it's no worse than running in the same gear our current military issues however the only thing that really starts to weigh you down is the muscle strain from holding up a 10-15lb shield.

    Many new people who have joined the SCA never even imagined that the hardest thing would not be moving around in the armor all day but merely holding a shield, I've seen many trainees only fight for an hour or so before they can no longer hold one up to defend themselves, the arm muscles simply stop and your arm hangs uselessly at your side.


  3. Dironox

    The Original L'Aigle Thread, for the sake of history. Be ye warned.

    India-Pattern Service Musquet does 4p damage, low level British line infantry use this rifle making them useless at ranged.
  4. Dironox

    Freelancer

    That's very disappointing, one of my favorite things to do is starting a new character as a common soldier and "rise through the ranks" once I hit the top of the freelancer's troop tree I'll then ask the king to become a Vassal.

    This usually gives me some relations with different lords, helps with starting cash, added protection from early game bandits, if new to the faction it helps you learn their strengths and weaknesses, you make "friends" with a lord/lords without having to complete repetitive and sometimes annoying tasks for them, and overall helps your character gain much needed skills.

    Freelancer might be a small addition that can be overlooked by most players, but there are quite a few of us that live by that system as a starter or sometimes going as far to to making a character who has sworn his loyalty to a lord and has never left his service. (have a character on Gekokujo that's on day 800-ish in his service to Great Lord Ryuzoji)

    I Personaly I've sunk hundreds of hours into the system, it's just another way to breath life into your world.
  5. Dironox

    Comments: 3.0 Released

    Osric 说:
    dinnerblaster 说:
    Do you have any guess whether there are going to be many more versions after 3.0 and its patches? I ask because I have this obsession to play mods as finished as possible, and any post 3.0 releases could potentially ruin that :neutral:

    Wouldnt be surprised if this runs until Bannerlord, and then onto Gekokujo Bannerlord.

    If there isn't a Gekokujo Bannerlord, I'll be severely disappointed. It's been hard going back to sword and board after this masterpiece.
  6. Dironox

    Comments: 3.0 Released

    honestly don't see why we couldn't just get microfactions for 3.1, don't think getting 3.0 early would really push back the implementation of it any and would give people something to tie them over until it's in. But I have Diablo 3 to keep me occupied so whatever you feel best.
  7. Dironox

    Comments: 3.0 Released

    I've simply use the surname Urashima for all my characters. makes it easier to save a profile and carry him over to other mods and back. Like to pretend he just travels a lot.
  8. Dironox

    Comments: 3.0 Released

    jwagne51 说:
    Would it be possible to use the arena trigger to change clothes when we go inside? I always feel a little weird that I am the only person that has full armor on during feasts.

    not to mention shoes, no one would wear them inside their own home yet alone their lord's.

    Nice expensive tatami mats you have there, would be a shame if someone tracked in the blood of your enemies all over it.
  9. Dironox

    Comments: 3.0 Released

    The anticipation for 3.0 is palpable. Haven't played Warband in a while, but now it's all I want to play. Other mods just aren't scratching that itch like Gekokujo does.

    I've Gone as far as to make this forum my homepage so I can see it every time I open Chrome.
  10. Dironox

    Comments: 3.0 Released

    phlpp 说:
    i've been testing and testing and tweaking and tweaking. i'm really close to giving out a beta for people to help find bugs

    nanbaninga.jpg


    monkandnin.jpg

    hidetora.jpg

    That Sohei makes me moist.
  11. Dironox

    Comments: 3.0 Released

    phlpp 说:
    i had half a mind to make "tournaments" take place in the town as back-alley one-on-one duels. in fact, i'm still kind of tempted to do that

    I really like that idea, sounds strange as a "tournament" tho. Maybe "Challenge an Opponent" or something along those lines and lower the overall gold reward to a match by match basis instead of winning the whole thing if possible.

    An easy fix for the Practice area could be remade into a small "Dojo" give everyone robes instead of running around naked, and lower the spawn.
  12. Dironox

    Comments: 3.0 Released

    CrazyFoxhound 说:
    Osric 说:
    I had no idea there was an auto block function and ive been playing MB since it was in early alpha.

    Then you must be an absolute Legendary Master at Manual Blocking, what do you use? Mouse Movement Block?

    You don't have to be amazing at manual blocking, single-player opponents don't try to fake, or chamber. It's ridiculously easy, just hold a fake to force a block and your attack always lands.
  13. Dironox

    Comments: 3.0 Released

    jacobhinds 说:
    matmohair1 说:
    :wink: samurai wearing various types of armor by Brian Snoddy - 2011 Japanese sword show

    Illustration_of_samurai_wearing_various_types_of_armor_by_Brian_Snoddy.JPG

    Nice image, but...what's up with the guy on the left's helmet? Looks like part of his neckguard is hollow. Did the artist just forget to colour it in?

    That's the plates that hang from threads on the back of the neck, from a top down perspective they'ed look like thin sheets of metal.
  14. Dironox

    Freelancer Bug

    Ivan the Awesome 说:
    It is supposed to represent the brutal and hierarchical reality of the day. No peasant could achieve knighthood simply by shooting lots of other peasants in the face. And I think if you increase your renown high enough and enlist with a different faction you get the new status anyway, do you not?

    How does it represent it at all if it's purely based on renown and not choices at character creation? look at me the goat farmer, I'll wait and enlist at 150 fame BAM! Knight. no wait i was born as a lesser noble, i'm a common foot soldier now.

    Oh sure you can go to a different faction and suddenly be a knight. "Hey guys, I'm a dirty archer from England, how about you make me a Knight of the Holy Roman Empire? yes? pay's good? sweet."

    The current freelancer system makes no damn sense.
  15. Dironox

    Freelancer Bug

    hsynhkn 说:
    Alfredthegreat 说:
    you can recruit deserters and it will lower your renown by 30

    So basically, if I want to be a simple archer, and missed the chance by gaining more than 100 renowns, I should seek deserters all around the map, try to recruit them if I got the money and lower my renown.

    This is nothing but a pain in the butt, I always use cheat mode and other stuff that lets you edit the situation but this is totally pointless and without enough money and open map, it's not possible to do it.

    Sorry but gotta admit, this version of freelancer sucks, in my opinion.

    I agree that the freelancer sucks, so you want to raise in the ranks from start to knight? nope, you're stuck forever as an archer, even after i received plenty of renown and went back to enlist, still an archer. the system is just bad.

    Would be better off going from archer to soldier to knight, with the option to not be promoted if you want to stay archer or whatever. Instead of this renown crap.
  16. Dironox

    Comments: 3.0 Released

    Gewehr98 说:
    Fair enough.

    Would it be possible to turn each "Traning Field" into a different historical dojo like Tenshin Shoden Katori Shinto Ryu, Hozoin Ryu, Heki Ryu schools, etc?

    EDIT: Is it also possible to give a non-noble non-castle owning player a home in some village? You can buy it from the headman and then have somewhere to store your expensive loot and armor (for example I am being a ronin right now but I made it all the way up to master Katana samurai before the army I was in got crushed, it might be cool to be able to put that armor on a stand in my house)?

    I've always loved the idea of working in a village or owning a home in one. especially if you tend to make characters loyal to an area rather than a clan. A samurai would follow his lord to the grave, but your average ashigaru wouldn't abandon his home just because a new banner flew overhead.
  17. Dironox

    Comments: 3.0 Released

    mike56 说:
    Oh, oh, another thing for next version that I don't know if it has been talked. With Freelancer mod you have implemented, when a lord recruits you for your group, if you say him inmediatly "i want to retreat from service", the lord instead of getting annoyed with you goes happy, your relation with him grows a lot and you even get a lot of experience.
    Is this a bug of and old version of Freelancer or simething?

    I believe you mean "My Lord, I humbly request that you release me from service " It's perfectly understandable that they wouldn't get angry, you're not taking anything from them or betraying them, you're simply leaving their army and giving them the equipment back.

    Tho I do agree that it gives way too much relation (about +20) and shouldn't give any at all because it can be easily abused by becoming their retainer and asking to be released again for another +20 relationship repeat for max relation in less than a minute.
  18. Dironox

    Comments: 3.0 Released

    DaFuMiquel 说:
    Dear dev,

    I have run in to a little anoying proble. Whenever I die I can't turn the camera so I can't watch the rest of the battle without moving to a weird angle most of the time I die looking up in a diagonal line and have to move a fair bit back to see the battle. Just wanted to adress it,
    I love everything else about the mod :grin:

    The death camera is awkward at best, but he did say that it'll be improved in the update
  19. Dironox

    Comments: 3.0 Released

    Bluestrike 说:
    So i got a question to you guys. How do you control your armies on the field. I see the AI just taking the entity of their force walk into each other and give a everyone charge order and all hell breaks loose. Do you guys do the same or something else.

    Depends on my unit composition and the terrain.

    If I'm Oda I tend to be 100% cav because of how rolfmaostomp they are, Charge to win. (tho they kinda have to be to survive early game with all those freaking ronin everywhere)

    Now I love the Ryuzoji Because they offer a very nice variety to battle when I want to play strategically an I'll group each unit type to it's own group.

    My last large battle went as follows:

    Placed my gunners on elevated ground told to fire at my command, archer placed just below them so not to obstruct each other also told to fire at my command.

    Cavalry set to follow me and we move behind the gunners for a better view.

    Samurai are told to hold, off to the side so not to obstruct the ranged while my spearmen are divided into two groups on each side to intercept flanks (each group is told to "spread out" so they surround cavalry who try to go through them easier. I've tested both stand closer and spread out, while standing closer thier spears tend to "bounce" off eachother more often, but spread out they seem to have more room to stab).

    Once everyone is in position the enemy is normally in range so i tell the gunners to fire, and the archers to fire at will. The archers provide constant flow of arrows while i hold the gunners until i have a good shot at the incoming enemy before telling them to fire.

    While the spearmen are constantly fighting cavalry, I'll use my cavalry to help a little but I still have them set to follow.
    Once the enemy infantry get too close for comfort I'll send in the samurai.

    Once the Samurai make contact, I'll take my cavalry to swoop behind to take out their archers, then backup my infantry or help chase enemy cav depending on what's needed. Then chase down the cowards.

    It's a lot of work, but it's great fun.


    Edit: I would like to throw the suggestion to change the font color in the command UI(backspace), the black and gray blend in with the ground and sky too easily making it difficult at times to select orders.
  20. Dironox

    Comments: 3.0 Released

    xdj1nn 说:
    meanwhile I'm out of here, there's no point at maintaining a nail fight with forumices, if you mention anything irl you are a liar, if you prove it, you are an *******, if you don't you are a net-kid creating a persona... That sounds awfully pathetic imo, but know that I never say something that I can't prove somehow even in forums like this one... Holding up to keep polite, but I'm actually pretty pissed

    Believe me, you wont be missed.  :arrow: Exit :arrow:

    On a more serious note, I was always under the impression that Oda had feared Takeda for their cavalry charges. Wouldn't this mean that their cavalry would have been better than Oda rather than them being on equal ground? That alone would bring some balance to that area of the map given the powerful state of mounted units at the moment. maybe removing the hatomoto cav away from Oda and giving them better infantry?

    I mostly play as Ryuzoji but I have noticed that once my clan meets Oda in combat, they are very strong at range while being all over my ass with cav. while the Takeda have been dismembered months beforehand.

    please correct me if i'm wrong.
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