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  • 用户:jobby
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  1. Display troops levels - a useful tool

    After trying a couple of mods I consistently ran into an issue where I would not have a clear idea of the troop levels based on the name of the troop, and therefore get crushed forces much stronger than mine. Instead of taking the time to learn every level of every troop for each new mod I try...
  2. Changes that should be made to the current version

    (the same could apply for a M&B mod) The aim is to improve the objective of the game so that it becomes more enjoyable (more like an add on rather than a separate mod altogether). We can do this through alterations of:                                           1)Game Mechanics                  ...
  3. Abandoned Project:The Cataclysm, New Amazing Ideas any mod

    Please feel free to use any of these ideas, as long as you mention me (Joel Phillips) in your credits. PM me ([email protected]) if u want to further discuss anything or if you have any enquires. Project: The Cataclysm Aim: To improve the objective of the game so that it becomes more...
  4. Mount and Blade gameplay Flaws!

    A good game can keep u interested for a long time cos it takes lots of skill to play, and it keeps getting harder. I find that with M&B as u progress in the world and u fight kings armies and stuff, it gets easier and easier. What i would like to see is a mod where it gets progressively harder...
  5. RGL Warning/Error

    There are two things that i need help on 1) Where this Warning is programmed into the system. (The mod or the M&B standard scripts) 2) How can i disable this warning or bypass it? Thx for answering :) ,jobby
  6. Python ->"Syntax Error"<- problem! Can Some-one help me???

    I was following this guide: http://forums.taleworlds.com/index.php/topic,5408.0.html ...And i came across a problem when i tried to build my Mod even though i had done no programming to it. under Module_info i typed the correct path and saved it, but still it said there was an error and when i...
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