Could you please rework the shield bash into something that's actually usable? At least let us get one good swing in instead of knocking the enemy down and having to stand around like a lamppost waiting for them to get up,
the marshall stack scattering to four winds the moment any considerable enemy force comes into view, usually leaving some poor schmoe to take one for the home team when he gets dogpiled.
Well, it's postapo - a genre predicated on making folks, who'd have a nervous breakdown if their Internet was down for longer than an hour, feel like unstoppable badass survivalists. Can't expect much in the way of taste there.
1. Is it possible to rebind the BrainyBots menu into another key? Having it pop up every time I want to form my infantry into a shieldwall is juuuust a touch annoying.
2. Could you have a look at arena spawn rate? It gives me "enemies left: 9998" and degenerates into a slideshow every time I try it.
The shield bash is the same as in 1257/Floris, right? Just drop it already. It's **** anyway. Not useful in any situations whatsoever because of the long animation hindering you from chaining it with an attack. If anything it keeps coming out by mistake when you try to feint or even when you just want to counter somebody after blocking their attack.
In one of my games, as a vassal for the Reich and marshall, I took out Maccavia and had a ton of lords in my dungeon. I was actually paid a ransom for the one that joined us which amused me to no end.
And one problem,in 3.8 i played,there i feel that i am wearing armour,in 3.9.2 i play,i feel it saves me from 0.5 punch of spearman.It is annoying when you charge on full speed,and larian sentinel kills you from one strike of his broken stick.
That's funny, I feel completely the opposite - in 3.8 top-tier armor felt like tissue, in 3.9.x I find even 58/19 Pendorian Knight Armor is enough to make me feel reasonably protected.
Found one in a shop, I'm unconvinced. More damage, but 3 less speed on a masterwork and most importantly 16 less reach. I used a Darksteel Polehammer for a bit that had the same reach as Hakkon Poleaxe and 150 reach is just too short for my liking.
So in today's episode of "weapons I didn't know I loved" - the kingsman's poleaxe:
That thing is BEASTLY in siege defence; I imagine it'd work well in offence as well (you know, for chilling at the top of the ladder and poking and proding - the usual fun stuff) but I haven't had the chance to try it out yet. The reach seems to be just perfect for hitting people coming down the stairs but overswinging and bumping off obstacles and the damage, well... the stats are in the picture.
I'm currenly doing the "rescue girl from bandits"-quest and my game keeps crashing everytime i try to do the battle. I think it has crashed 3 or 4 times in a row now. I'm in the Kaikoth faction area.
They have:
26 bandits.
I have:
Kara
Zaira
18 Hakkon loyal recruits
2 Glory seeking men
13 Kaikoth miners
Items I have equipped:
Segmented helmet
Brown gambeson
Black leather boots
Plated leather gloves
Double sided lance
Brown kiteshield
Short arming sword
Hunter horse
My PC is:
Intel core i7 6700 3.40ghz
8GB RAM
GTX 970
Sometimes it crashes instantly when I make contact with the enemy. Sometimes it takes several minutes. Last time I was able to kill them all but then it crashed before I could leave. Never had any problems with other mods.
Have you got ragdolls enabled? I crashed every time doing the first Adventurer's Guild quest (same deal, ~20 peasants to fight) until I turned the ragdolls off.