lord_Nelson 说:
Khergits is horse based army, so i think we need to have bigger and flatter battlefield, and since they can only shoot arrow on the left side, we need to plan flanking rout for them. Like when the enemy turn to charge the horse archer, the lancer will charge. too bad it's hard to order the lancer to charge at the right moment while leading the horse archer your self.
I might have a solution for you.
First, make the horse archers a group.
Second, make the lancers a separate group.
I almost never release my small number of lancers from the duty of following/escorting me except when we have complete dominance on the battlefield.
When the battle starts, tell everyone to follow you. Find the enemy.
Tell the horse archers to hold position before they are within bow range.
Position yourself and your bodyguards slightly behind them.
When all the HA's start shooting, tell them to charge.
Since they are already shooting, they flank to the right, performing their magic.
This is the time when the player and it's lancer team get to business.
You can then chase the scattered enemy cavalry, killing them at your leisure (since they're pissed off with the HA), attack the disorganised infantry with hit and run (since their battle line formation is ruined) or decimate the (already occupied with your HA) archers/crossbowmen. Basically, eliminate the biggest threat.
Everything depends on the composition of the enemy army, the terrain and many other factors.
Each battlefield is unique so one tactic that works now may need a little change to work again.
It's a lot easier when fighting, let's say a knight heavy army. They are most easy to defeat. No joking.
They rush to kill your HAs, and while they're wounding them with arrows they get them to chase them, unsuccessfully, because they're much faster than the knights. You just follow with your bodyguard eliminating everyone that's left behind with ease. And if you miss someone, your lancer bodyguard take care of him.
This way, you get a lot of "easy" kills, earning experience yourself and your army.
A combined enemy needs a little more "strategy".
You have your HAs removing the threat of cavalry (chasing them) which will be taken care after. The enemy archers always prefer to shoot at you instead of your troops. Use this to your advantage, telling your lancers to move somewhere near them drawing their fire without casualties since they move, and not straight at them. Charge yourself and kill 2-3 archers while your lancers are circling. The whole group of archers will start shooting at you. As you circle around them, tell your lancers to follow you and when they're close to the enemy archers charge them and watch how easily they die. You may charge into the fray yourself too.
Then you can concentrate on the MUCH weaker cavalry with the lancers following you and mopping up whoever escapes your warspear. The remaining infantry usually is scattered, making them easy prey for the left over arrows of your HAs and the (always following you) lancer bodyguard.
This is just a little example of the real power the Khergits have, if used right.
A player which is used to have an army of knights, orders charge and watches the slaughter (when they're not stacked together unable to move

) may find the Khergits weak, but they're not.
Hell, I definitely like them, I could write pages and pages talking about them.

Please forgive any errors, English is not my native language.