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  1. Escape/Escort to friendly territory

    Started a new playthrough and kind of fell into a vicious cycle. Army I was traveling with was defeated and I was taken prisoner. My captor took me deep into enemy territory before I made my daring escape... Only to be captured again by another lord. Taken deeper into enemy territory, this...
  2. Death

    Did you not notice they were no longer in your party? Or is it a companion you gave a party to?

    I mean I agree the notification could be better, the little "Soandso was lost" is rather unsatisfying.
  3. How can i leave my kingdom

    there is another command "campaign.leave_function" but it crashes the game if you are the only one in the kingdom you created

    If you are the only one left in your kingdom don't you just need to talk to the king of the faction you want to join?
  4. Death

    I think I have the opposite problem with deaths that most people seem to have.

    If you look at who is dead in my kingdom you see most died of natural causes, then the ones I executed, then childbirth and finally ones who died in battles. I have yet to lose a companion in battle but have seen a few enemy lords go down (like 3 over 100s of battles).

    Hell I have been actively trying to kill my wife so I can get a new one. When she spawns on the battlefield I send her galloping over on a mule naked as the day she was born with a glorified salad fork as a weapon and she hasn't died yet. Even worse she got good enough with the fork that she actually takes out a guy or two now before she gets knocked out every now and then.

    Starting to make me think I should just concede to having my brother, niece or nephew take the reigns if/when I die.
  5. Divorce your spouse

    Sorry if it has been suggested before but I couldn't find it. I would like to be able to divorce my wife, make it with certain strings if you must. In the event of my character getting old (as in my current play through) and my wife apparently being barren. I tried having her in my party, I...
  6. Marriageable Freedom, Romancing, Courtship, and Family: a complete love-life and progeny overhaul suggestion

    The only one on the list that I wouldn't want to see is the romance option. Unless of course it was optional. Think Warband where you could go the route of asking the head of her house or you could convince your bride to be to run off with you against the wishes of her family.

    The one change I would absolutely like to make is to bypass the whole "You should get to know her" bit when asking the head of the family. It is an odd immersion choice for me, marriages in the time the game takes place were largely arranged, specially when it came to nobility. Often times the bride and groom had never met or even if they had it was to the extent of being in the same room as them at some banquet and never talked. It was more often an arrangement between the heads of the house.
  7. Anyone have a problem with the economy in 1.5.0 NO MODS?

    Thanks for the reply! The villages are not being raided, the few looters that pass by just run away when they see me too! So that's another doubt I have, how do I know which Workshop is best for each town? Some people say I gotta look for what the villages bound to each city produce and others says it has nothing to do with that :S

    The difference isn't much but it seems like the cheaper the raw materials are in the towns the better your workshop is. How expensive something is in the town however is not 100% based on what the supporting villages produce,
  8. Anyone have a problem with the economy in 1.5.0 NO MODS?

    Are the villages attached to your castles productive or have they been raided? Have the villagers been making it to town? Do you have the correct workshops for the towns you have them in? By example Empicrotea has 2 villages that produce iron ore tied to it. This makes it a prime location for a smithy. Also check your kingdoms policies, some of the lower tax income ones can really hurt the pocketbook if they are all active.

    That being said it does seem that money has gotten a bit harder to come by since before I took a break a few months ago. However the only time I see wild swings like that is when villagers/caravans are being raided.
  9. Any tips for running down lords?

    That is the way I normally did it, I was trying to find a faster way by targeting specific lords.


    That being said, I eventually solved it by just sitting in Sargot. Once I realized he was making a loop from Sargot to Pravend to the castle whos name I forgot (some castle he took in a war). Eventually we both wound up in Sargot at the same time.
  10. Any tips for running down lords?

    Ok so trying to complete Neretzes folly. Decided on best way to go about it was to talk to a noble, then chase down whoever he pointed me to. This went well for the first few then I got to King Derthert. I checked and it said he was at Sargot. Thought nothing of it short trip from where I was. I...
  11. I need some advice

    Try to attract lords that have similar personalities. You can figure out their personalities through what they say in conversation as certain greetings/messages will be worded specific to that personality a nice guide to that can be found on the wiki. http://mountandblade.wikia.com/wiki/Vassals

    Lords with similar view points will have less relation loss (maybe even 0 if I remember right) when you assign a fief.

    If I remember correctly this works along family lines as well. So say you had Jarl Irya and Jarl Bulba in your kingdom, assigning Irya a fief will make your relation with Bulba go up a little as well since they are family. I could be wrong on this one though, it has been a while.

    Also helps if you play as honorable and recruit honorable lords, you will gain relation with them just for having high honor.

    And finally, get married if you aren't already (your lords should be throwing their sisters/daughters at you) then hold feasts every so often to keep your relation high.

  12. -- Official Unofficial 'Ask Questions About Warband Singleplayer Here' Thread --

    Yeah I know I was just hoping there was something somewhere that I could kinda force them into higher tiers.

    Hard to give them time to build up when they are constantly fighting.
  13. Reason For Feasts?

    First off... The red wedding thing is pure genius. I almost want to give up my kingdom and join another one just to do it! (and maybe I will...)

    Secondly; I know it has been touched on already but, it helps improve relations. This is very useful when you are the king/queen since depending on lords you have you can take a hit every time you assign a fief, the feast helps to offset that a little. Need to start early though, they wont attend if they don't like you.

    And finally; Not feast related, not sure if it is even possible in Native or if it is a byproduct of diplomacy but.... Get your wife in your party. She is like a free companion only doesn't complain about you beating up peasants or getting everyone killed  :iamamoron:
  14. What do you guys do with followers?

    I keep my companions in 2 groups. Should also note that I turn off companion interaction so I can have all of them if I choose to.

    Group 1 I try to keep out of combat. This is Artimenner, Jeremus, Katrin, and usually Borcha just cause he annoys me. Artimenner and Jeremus both take care of medical duties and Engineering. Katrin and Borcha are something like body guards for them and in additon handle things like path finding, tracking, and persuasion (I swear it works better for when I send them as an emissary... Don't know if it really does though). This keeps them on foot, heaviest armor they can wear, shield + sword.

    Group 2: Everyone else. Personal guard. Mounted, heraldic mail, sword/shield and if they already have skill in it a bow or throwing weapon. Sole job is to dive into battle with me and hopefully cover my retreat after I take an axe to the face.

    That being said, mod I am playing (Litdum) tweeked the AI a bit on spear/polearms and I am liking what I am seeing, I may just toss in a pike/lance.
  15. -- Official Unofficial 'Ask Questions About Warband Singleplayer Here' Thread --

    So I finally got back into this game... Saw an update for it on steam, tried a new mod, fell back in love.

    Now then my only problem is... I want tougher enemies!

    I am hoping there is something that can be done for this in the settings. When I say I want tougher enemies I don't mean I want a campaign AI that recruits 100000 troops a minute, I don't mean I want massive hosts rolling through the map eating all the cheese.. I want my enemies to have more top tier troops.

    I was sitting there in a castle waiting for the Sarranid (SP?) host to finally quit messing with their ladders and assault when a message popped up that another castle was under siege. My kingdom being new and thus small I decided to break this siege by riding out and then go wait for the other one. I was hoping for greatness. My best were in my party, I wanted them to have to put up a fight. What did I find when I hit the massive host? A dozen or so Mamlukes, maybe a dozen master archers, and about 500 peasants/tier 2 or 3 troops (no that is not an exaggeration).

    The only joy to really be had in the entire battle(s) was fighting the Mamluks that I had accidentally made crazy dangerous.
  16. How quickly do you tend to expand your kingdom?

    I generally take it slow.

    Unless I have been at peace for way, way too long I tend to not seek out war.

    While at war I focus on hunting down and destroying the enemy army. While I could usually do this on my own (by mid/late game) I do for the sake of slowing things down try to get as much of my own campaign army to meet up with theirs as I can.

    Once the army is crushed I will take what is left of my own (which is usually most of it) and go take a town or a castle or two from the border, for the sake of RP I will also target castles that hold what should be critical points (like guarding the only bridge across a river or in a mountain pass).  After that I sit and defend them until peace is declared. The only time I really push deep into their territory is when I am trying to make a tradeoff. I will take a castle on one end, then race back to the one that I really wanted and lay siege to it hoping they are too busy trying to take the first one back to come interrupt me.

    That being said, as long as you are capable of holding what you take without constantly trading fiefs back and forth you can't really move too fast.
  17. Problem about giving fiefs to vassals.

    Is it possible that you had already asked all of your vassals who should get it?
  18. Endgame

    Which is why I just punt them all and take everything for myself  :grin:
  19. Lost my First Aid book

    Honestly unsure if they ever restock as I never bothered with them once I had my books. That being said if they do it takes a long, long time, would assume it doesn't.

    For getting a new one there are a few options. You can use the cheat menu there should be another book somewhere in the items. Another option is to use something like morgh's to edit them so that they show up in shops.
  20. Craziest thing you ever did in Warband, and got away with it.

    Once fended off over 300 vaegirs all by my lonesome... but I cheesed the crap out of them by riding to just behind a hill (so they couldn't shoot me but I could shoot them) then riding away when they started to close in to repeat the process so not terribly proud of it..

    I would say my craziest moments in WB gets boiled down to two events...

    The first, pure luck but still. I was on the umpteenth round of a field battle when the AI stopped attacking me and instead just sat where they spawned until I got close. I got annoyed by this so on one of the rounds I loosed an arrow from my spawn right away just because the notion that doing so would somehow goad them into attacking me. Well it didn't, but I did pick off one of their troops somehow from across the map.

    The other was when I was assaulting a castle, I have long since forgotten which but I think it was a Khergit one. The battle didn't go all that well, I lost a lot of troops, thought I had killed all of the defenders but there was one more somewhere that I couldn't find. Noticed that my few remaining troops were running into a wall. I looked down and saw a lone enemy troop stuck on the wall about half way down. I tried taking him out with javalins but no luck, couldn't find a crossbow or any arrows laying around so switched to my bardiche jumped off the wall and planted it in his face on my way down.
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