JackBaldy 说:
Well, I didn't say you were incapable of getting a kill without knowing how to block, I just stated that if you wanted to be effective and not have a 1 to 8 ratio, you're probably going to have to want to learn to block... Just sayin' (When I say you, I'm generally speaking. Just wanted to clarify). In my personal opinion, I believe that Warband is no where near casual. In fact, I think it's pretty hardcore in most aspects. Just giving my two cents.
This time I agree with you.
Warband is NOT casual, certainly not in Oceania, where the player base is small-ish to start and there are people who have been playing as far back as the start of beta.
The result is there are killing machines, intermediates, then 'fresh' players.
If you are not prepared to die over and over WITHOUT EVER scoring a kill, you won't play in Oceania. I have seen this time and again. People come in, play for a while, then leave. When I look at the stats in battles etc, they are disproportionately skewed to a few players. That tells me skill is a considerable factor.
I KNOW for a fact there are people who, when I encounter them, I will almost always die. There are, in fact, some against whom I DO always die (they also kill everyone else most of the time, but then they don't play public servers often).
The gap between skilled players and beginners is huge in the way it affects the results of the game. The sad fact is it a turn off for a lot of potential players. Those who say 'good' I say "ask the developers if they want to sell 10,000 copies to obsessive types, or 100,000 to more casual players". If you're not an idiot you'll realise the latter is the way for devs to have the resources to build more games/develop this one.
You can compare this with TF2.
TF2 is a silly game, BUT IT IS FUN. It's casual in that you can get into it quickly AND GET RESULTS. Sure, the good players will always do better, but you can start off and very soon be killing things.
The same is NOT true of warband anywhere near the same extent. If your experience is you get killed by cav or archers EVERY TIME, or, if you DO make it to melee, you are killed in a heartbeat and YOU NEVER IMPROVE IN THE NEXT HOUR, you will find that discouraging.
If people don't think this is an issue then I respectfully disagree, unless you are considering it from the narrow, self-interest of the experienced players who care only for their K/D ratio and not about the M&B devs and likely survival.
Off topic, I know, but thought I'd make comment on some things in here.
(p.s. JackBaldy, what's with the
just sayin' in every post?)