搜索结果: *

  1. Mount&Blade Warband | OS X and Linux Support

    morarmis 说:
    I'm getting regular, but unpredictable crashes playing on OS X El Capitan. The majority of the time I do not get a crash report from OS X, I just find myself on the desktop as if I had shut the program down.

    Crash report:
    Crashed Thread:        8  com.apple.NSEventThread

    Exception Type:        EXC_BREAKPOINT (SIGTRAP)
    Exception Codes:      0x0000000000000002, 0x0000000000000000
    Exception Note:        EXC_CORPSE_NOTIFY


    Thread 8 Crashed:: com.apple.NSEventThread
    0  com.apple.CoreFoundation      0x95eab30a __CFRunLoopServiceMachPort + 410
    1  com.apple.CoreFoundation      0x95eaa651 __CFRunLoopRun + 1521
    2  com.apple.CoreFoundation      0x95ea9df6 CFRunLoopRunSpecific + 390
    3  com.apple.CoreFoundation      0x95ea9c5b CFRunLoopRunInMode + 123
    4  com.apple.AppKit              0x923fffa2 _NSEventThread + 291
    5  libsystem_pthread.dylib      0x98513794 _pthread_body + 138
    6  libsystem_pthread.dylib      0x9851370a _pthread_start + 155
    7  libsystem_pthread.dylib      0x98510fa6 thread_start + 34

    System specs
    Model: MacBookPro8,3, BootROM MBP81.0047.B2A, 4 processors, Intel Core i7, 2.4 GHz, 16 GB, SMC 1.70f6
    Graphics: Intel HD Graphics 3000, Intel HD Graphics 3000, Built-In
    Graphics: AMD Radeon HD 6770M, AMD Radeon HD 6770M, PCIe, 1024 MB

    It seems to be okay on Mavericks but not El Capitan. The game predictably quits after 2 to 3 hours of play. I tried to play in both windowed and full-screen  modes and both display the same behaviour. Anybody in the know out there who can tell us if Taleworlds is working on a fix?
  2. Mount&Blade Warband | OS X and Linux Support

    shmerl 说:
    I'm not sure if this was reported, but I'll post here.

    I recently bought Mount and Blade: Warband on GOG, and tried running the Linux version (1.16:cool:. I got all kind of weird errors in the loading screen, like

    插入代码块:
    STR NOT FOUND ui_processing_ini_file

    And when the game loads, all the text in the UI shows similar errors. I suspected it has something to do with my large XFS partition (1+TB), since a lot of games on Linux have such kind of bugs.

    So I created a small loop partition (also XFS) and run the game from there. It worked like a charm! Can you please fix this?

    Common issues with XFS include:

    * Forgetting to pass -D_FILE_OFFSET_BITS=64 to gcc (this is usually relevant for 32 bit games on 64 bit systems, which is the case with Warband and my OS).
    * Not knowing that XFS doesn't support dirent::d_type and tripping over DT_UNKNOW in readdir_r

    Usually one of those two is a source of such problems. Can you please direct this to developers? I have links which describe these issues in more detail, but the forum doesn't let me to posting them.

    Thanks!

    This problem exists for all non-English languages. Sloppy porting job I'd say.
后退
顶部 底部