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  1. Observations on "Siege"

    Leave voice chat to the vent servers.  I rather see dev's and programmers doing good work on the game and moving toward release instead of working on incorperating a voice chat system we can already get.
  2. Any clue about new faction in Warband ?

    What if the new faction is an alien invasion force send to take over the world...  science your fiction!!
  3. Question about Warband

    Voice chat and voice commands would be best for those that don't have a microphone.  Only problem is that any persons below the ages of 14 have the possibility of being muted right away.
  4. Any clue about new faction in Warband ?

    I don't really mind all that much what culture or faction they add the ones they have are fine but the revamped graphics is what I am stoked about and the multiplayer.

    But with out a doubt we will be seeing either a Japanese Chinese influence faction or an Arab faction either way it will add more content and fun to the game.
  5. Warband release date...........

    It should be released today
  6. Observations on "Siege"

    BUA HA Ha ha a devious ploy indeed hope no ones junk gets mistakenly removed in the heat of battle
  7. Any clue about new faction in Warband ?

    Seems Highly likely when you start to dig into all the different items and things that are locked away from the game hidden inside the items list that is probably a strong reference to what is possibly going to be seen in the near future.  although i don't know if flint locks should be in mount and blade native just yet.

    Its also very possible that it will be Arabic since there are many different helms that are also locked away hidden in the item list that are not for purchase and no troops as of the native settings are using them.
  8. Any clue about new faction in Warband ?

    Perhaps the strange armor was not so strange after all *wink *wink.
  9. Observations on "Siege"

    Good plans!!

    It reminds me of a tactic we used alot in paintball.  Simply put strong side.

    Main group goes left and the little small group of flanks go right.  They are to focused on the large group to realize the small group.  Allowing the small group to get in from behind and support the strong side by taking out the guys in the back.  In this case for m and b it would probably be best to get those archers dead or the men waiting to defend the top of the ladders.
  10. mount and blade 2

    FOR EXTRA REALISM MAKE THE GAME.... deleted your save file and you have to make a new character but the world is left in the same state as you left it when your previous character died.  But death would only come from head shots to your characters cranium as well as sickness and starvation.

    Or Dare I Say.

    Assassination...
  11. Cavalry need to suffer fall damage.

    It could be quite comical if the horse just took control after it only had a certain amount of health left.  10% health on your horse left and it will just go bonkers.  Running in random directions and jumping around stop and rearing in every which direction.  Buck you off and then try and kill the rider.  Revenge of the Horses!

    It could be a mod.  Horses riding other horses!!
  12. What happened to co-op?

    Either way as long as people have a way to play together.  Whether it be killing each other or fighting together its all good lets kill stuff and or people!
  13. Hobo Survival Guide: How to Not Get Owned as Rhodoks

    I was accused of hax once it was a sad day for that person.  Then again it must be hard for a level 80 age of conan assassin to get killed by a level 40 assassin.  I would have been angry too.
  14. Warband release date...........

    No don't play an mmo they are the devils magic!!
  15. Cavalry need to suffer fall damage.

    I remember a friend of mine who used to ride horses and one day her and her sister fell off the horse on top of each other.  It would have been hilarious to watch had i been there, but the girl on the button fell down and was fine.  When her sister landed on top of her she broke her leg and had a small spinal fracture, all thanks to sister falling on top of her.

    Leading me to believe that is it all about how you fall.  Naturally I horseman would understand how to properly fall off of his trusted steed.  Whether he takes damage or not should all fall under the calculations.

    Speed chance for damage
    standing still to low - no damage
    medium to gallop - low to medium damage

    Terrain
    Flat - little to no damage
    Down hill  - less damage but sliding
    up hill - face first medium to high damage

    What you hit.
    grass - softer little to no damage
    rocks - little damage to high damage
    trees - high blunt damage

    Then you apply the formula
    Galloping down hill and your horse dies and you hit a rock - instant kill.
    Trotting along on a flat plain and horse has a heart attack and dies and you land on the soft grass - Relaxing
    In half gallop going up hill and your horse dies sending you flying into a branch of a tree and then hit the grass. - branch takes half of your health and the fall from the branch to the ground only does 5% of your health.

    That could work but at the same time who cares they are off their horse already the animation to get up lets you hit them without retaliation perfect to finish the job you started.
  16. What happened to co-op?

    It could be simple you can be grouped with your friend or running around solo each person gets there own person on a horse to show where they and there party is.  If they are grouped everyone in group is set to auto follow the party leader but has the ability to pull off at any time but just has to click on the party leader to continue to follow again.  When the party leader goes to town they all go to town if one gets into combat with something they have the option to join and help or watch.  In order for anything like that they would have to rework the whole game probably just to allow anything like that to happen.

    If they are ungrouped they can fight each other even just for fun.  Since you can tell your armies to only use blunt weapons there would be a smaller chance of losing a large amount of soldiers in these fun fights.  They would have to have a login feature that saves their characters online in a mount and blade server some where though so that people could not just change their characters stats using the export import feature.
  17. Strongly Considering M&B

    Its well worth the money and almost endlessly replayable and with multiplayer in the expansion you will never get bored.
  18. Strongly Considering M&B

    You probably have the best timing now is the time to start this game.  By the time the expansion comes out you will be at the point where you are enjoying in and now there is even more!  WOO HOO just buy it.
  19. Hobo Survival Guide: How to Not Get Owned as Rhodoks

    My personal favorite are the people that decide to call you a "noob" after you kill them repeatitively.  Or the people that begin to make accusations into other players personal lives.

    OH OH OH NO the very best...

    "Where the *blank* do you live cause when I find you will *blank* your *blankity* *blank* guts down your *blank* *blank* *blank* pickles *blank* *blank* hamburger *blank* *blank* do you want fries with that?

    Temper tantrums online are the funniest thing on the web.

    I seriously hope that the players of warband are not like that though.  We should be civilized players and compliment each other.

    "Bloody fine headshot if I do say so myself" - Red Knight
    "Thank you good sir knight, good night and have a pleasant tomorrow" - Blue Knight
  20. mount and blade 2

    I am a fan of free running and parkour so naturally I enjoyed assassin's creed on that level.  The rest of the game was more a "that looked cool" attitude.  Since all combat was simply waiting and countering that aspect was very dry.  Found that the use of throwing knives dealt with combat situations in a "cool looking" manner with out the hassle of waiting to get attacked and then countering.

    I still enjoyed the game for what it was but at the same time it was a fairly basic game that tried to play the crowd stealth game.  Then ubisoft was all stoked on that situation of great sales that they decided that they were going to make the new splinter cell just like assassins creed but in the future with my hero Sam Fisher.  Gladdy they came to their senses and realized to not change something that is fine the way it is.

    They did at least  try something new but really didn't do a great job and the features that they included in the game in order to lose the guards chasing you such as diving in hay, sitting down on a bench, and pretending to pray and walk about undetected probably would never work.  Pretty sure monks don't have swords and short swords or throwing knives or beat the living **** out of beggars (punk *****es never leave you alone till you give them a toss or beat their face in). 

    Worst possible thing for a console game to do is make an 8 hour to complete the story game and then not have any multiplayer or anything to do other than the story.  Mount and blade can get away with no multiplayer for all I care cause there is so much to do and if I have a friend over and he wants to play I can set him up on another computer in my house playing mount and blade too.  Then smack talk each other about how bad we are going to beat the crap out of each other when warband hits the shelves.

    Assassins Creed was a stylist try something new and get close to good but not quite.  Good idea but somewhat not so well executed.
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