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  • 用户:EvilSquid
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  1. [Bug report] Farmstead recruits don't refresh (2.036)

    Basically what the subject says. I take it no one has noticed because, let's face it, recruiting from farmsteads is something most people don't bother with except maybe when first starting out (and even then, villages are a better option); however they can be useful if you want a bunch of...
  2. Feast Rating Bug (affects relation boost) (+possible fix) (2.032)

    Forgot to put this up the other week, namely a bug relating to how feasts are rated, which affects the max rep you can get. People may have noticed that no matter how much (or variety) of food, drink, jewelry or furs you have - even if you max everything out as "magnificent" - the actual...
  3. Possible minstrel bug (+fix) (2.032)

    OK this one is really minor - it only affects minstrels, specifically, when they tell you about feasts going on. Surely I'm not the only one who noticed that they ALWAYS say "there's a feast at BLAH, but it's been going on for a few days and is about to end". Well the following changes will...
  4. Lord "promotion" bug + fix (2.032)

    Currently, Lords are assigned a title/rank at game start, and whenever they change faction. There are three ranks for each faction: one for Kings, one for Lords who only own a village, and one for Lords who own at least one fort or town. The only thing currently missing is that Lords don't...
  5. Potential Siege Bug (plus fix) - 2.032

    I was just recently messing around with the latest source files + tweakMB to find out what is happening with sieges and surrender, and noticed the following bug:[anyone,"player_siege_ask_surrender", [ (assign, ":no_men", 1), (try_begin), #Kings dont surrender so easily...
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