I have put together this animation:
["unused_human_anim_65", acf_displace_position|acf_enforce_lowerbody, amf_priority_jump|amf_client_prediction,
[0.1, "jump_end_hard", 0, 1, arf_blend_in_1, 0, (0,2.0,1.1), 0],
Basically intended to let the player gradually lose height after jumping from a...