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  1. Mardochaios

    To anyone who says "Buggy mess after 8 years"

    Not to be a stickler but I'm pretty sure Turkey is a European country, despite what some people probably would want you to think.
  2. Mardochaios

    Debating implementation of a Reaction/Like system

    Generally-speaking reviews/forums etc, don't tend to be a good compass for feedback due to selection bias. Arguably people who are more emotionally distraught/angry/upset are more driven to make complaints as opposed to say people who're happy or content, this produces an inaccurate dataset.
  3. Mardochaios

    wtf is the F1-F4 advance command supposed to be for? Can I just make them go a little further?

    What do you guys think about the statement he makes on "formations" allegedly acting as AI behaviour templates? He never provides any sort of information with the claim and it's sort of been bugging me a little since if you give cavalry sergeant-control they usually split into two formations for each flank. As far as I understand that require double the amount of formations if his claim were true. So does anyone know what he was talking about?
  4. Mardochaios

    Uninstalled, Suggested Animation/Mechanic Improvements

    I agree entirely, actually maybe we should just get rid of the concept of language altogether. Nobody should speak even. No more symbols, no more ideograms!
  5. Mardochaios

    Fire arrows or not??

    When I think of fire arrows, I always think about how quickly that arrow is going to be flying through the (usually cold) air. I can never wrap my head around how it would feasibly stay ignited... Even then, once it hits the cold hard floor or embeds in the ground it wouldn't be particularly terrifying and more of a slight inconvenience, but not anymore than tripping over arrow shafts. Such a small flame(considering it reaches it's target) would have tremendous trouble burning any of the clothing that the soldiery are wearing, anyways.

    As for siege equipment, I would say that it is easy enough to clad a siege tower in protective materials. It's a different story if you cover it in oil, but that would require some degree of adjacency to the tower and at that rate you could just drop a torch.
  6. Mardochaios

    Expected features to be added

    I do believe there is a bridge map. Though I can't tell what makes it fire exactly other than that I have loaded the map in proximity of a bridge.
  7. Mardochaios

    Fire arrows or not??

    It's coming in the winter update including Archimedes' Mirror.
  8. Mardochaios

    What's the point of Tier 6 units?

    So why isn't Sturgia of the "sheeerdwarlll!" mentality featuring noble shieldwall-fighters instead of the rather a-factional heavy cavalry? They don't even have horses in their territory last I looked around.

    Empire could easily handle some kind of even-heavier-than-legionaires infantry, and not even as "noble troop" unit type since their military is (or, rather, was) professional. We already have "Palatine Guard" as archers, but some kind of Imperial bodyguard outfit comprising of famed veterans wouldn't be that far-fetched.

    Edit: Ninja'd by Kegeyn, hah.
    That being said, they do have a decent proximity to a siberianesque steppe up north-east, if it weren't constantly snowing I'd say they would surely be able to raise horses, or at least purchase them from the Khuzait folk. Sturgia are sort of meant to represent the Kievan Rus', the precursor state that was established in modern day western Russia by Scandinavian Varangians(as they were called). As far as I'm aware, the people's living in the region certainly had access to horses and not too far away a number of nomadic people's lived in near proximity(much like the Khuzaits).
  9. Mardochaios

    AI gangs up

    If I remember reading rightly, I thought I saw something that said that the AI targets your settlements(and I presume kingdom possibly) based on their relationship with your clan. Maybe it's not the case, but I thought it'd be worth asking, but did you do anything to piss everyone off?
  10. Mardochaios

    Taleworlds needs to hold themselves accountable and admit that many key decisions regarding multiplayer have backfired.

    reported for trolling.
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  11. Mardochaios

    Taleworlds needs to hold themselves accountable and admit that many key decisions regarding multiplayer have backfired.

    Choosing optimal equipment wasn't really fun in Warband. It was more just that you could have the **** stick or the better stick, or maybe another different stick that was longer. I don't think it really felt like it mattered at all, while the new system in place forces you to make descisions that change the classes playstyle as opposed to just being a choice of an upgrade. Yeah I didn't like it at first, but frankly it just made me realise that Warband's system was needless and anyways you always just had that one stupid looking guy running naked with a two-handed sword.
  12. Mardochaios

    New Taleworlds Blogpost on Steam - Early Access Update

    Wish they were a bit more ambitious... It's a 90+ employee studio who's just had a huge financial succes from the sequal to their previous succesful title. Yet adding a Kingdom creation button, and fixing XP is supposed to be a huge deal ?

    I wanna see stuff like Co-op campaign, Much deeper diplomacy and interactions, Interactive scenes with stuff to do in them, Different playstyles (gang mechanics they showed 3 years ago??)
    Considering how quickly money can disappear, I think at least for the survival of their company, it'd be best for them to be conservative about their time and money investments.
  13. Mardochaios

    Paid double for a buggy game and feeling like a stupid now!

    You should show your friends this thread they'll find it even funnier.
  14. Mardochaios

    Taleworlds needs to hold themselves accountable and admit that many key decisions regarding multiplayer have backfired.

    Honestly if the community was more than two percent like the people who make these kinds of threads, I'd give the community the finger and just carry on with what I was doing. These sort of threads aren't even constructive, just thinly veiled ****-flingathons. Some people have good points to make but it's kind of ****e that it's feeding the flame-baiting threads like these.

    Ain't this stuff meant to be in the report feedback/suggestions section of the forum anyways, or do the typewriter chimps that make these threads not know how to read either?
  15. Mardochaios

    Looters vs Spearmen

    I think just to be a bit more rigorous, it would be worth producing more results so you can be sure the data(what we're seeing) is conclusive and not just a fluke of some sort/result of luck. Not to say that it's not already obvious, but who knows? A lot of the times I find that the length of the formation and how surrounded the defending formation is usually results in a steady victory, so the fact they got surrounded so quickly really didn't work in their favour here, specifically.

    But hell yeah, I've been wanting to do this kind of thing myself but couldn't be bothered to get the console working, or whatever to produce my desired conditions.
  16. Mardochaios

    Roaming Cavalry Company [RCC] [NA] (Camel gang)

    Bruh I used Teamspeak all my days. Our friendship group jumped though once we found out we could have our own server for free. Plus, Skype was such an awful instant messenger too(it was basically mandatory despite Windows Messenger being so much better). I was elated to be freed from open transmission calls and the clunky UI.
  17. Mardochaios

    Roaming Cavalry Company [RCC] [NA] (Camel gang)

    Recent inside reports indicate that a new RCC DISCORD OF UNPARALLELED PROPORTIONS may be in the works. More news coming to the public soon.
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  18. Mardochaios

    after 550 hours of multiplayer, I uninstalled

    Did I hurt your favourite game? Too bad.
    No, I didn't make it. You're just salty and throwing a tantrum.
  19. Mardochaios

    Roaming Cavalry Company [RCC] [NA] (Camel gang)

    Y'all'r lyin' about that Discord, it's so easy to make one, man!
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