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  1. Lord Tovi

    No weapons allowable in multiplayer

    I can't choose any weapon in multiplayer mod. Only 1 server appear My game freeze when I change some videos options (screen resolution etc) many other bugs
  2. Lord Tovi

    Viking Conquest Update 1.0 hotfix

    I don't have Steam. Where can i get the hotfix ?
  3. Lord Tovi

    I'd like a refund.

    After 2 days trying to make it works, I could play, like 5 minutes (it crashed at world map).
    It's the first time I can't play a game I've bought.
  4. Lord Tovi

    1.01

    I tried to play a multiplayer game but the server is 1.01 and I'm 1.0. Where can I get the patch ?
  5. Lord Tovi

    Viking Conquest Update 1.0 hotfix

    I can't even start the game...
  6. Lord Tovi

    Where download 1.162 please !

    I can't find the 1.162 version ! Does someone have a link ? Because Talesworld are too dumb to sell a game that works properly or to give the proper information.
  7. Lord Tovi

    "Invalid opcode 16"

    Not work for me. I'm tired to try to play with this game. I want my money back now.
  8. Lord Tovi

    Persistent World 4.5.1 - download and general discussion

    I don't like it. There is nothing to do, few help for beginners. Everybody can kill you but you can't kill anybody without be banned, even if the guy is different faction etc.

    It's really boring.
  9. Lord Tovi

    Vive le Roi et sa bonté immense.... ... ... :'(

    J'ai retrouvé le fil exact pour changer le code d'attribution. : http://forums.taleworlds.com/index.php/topic,46290.msg1219470.html#msg1219470
  10. Lord Tovi

    Sondage! Quelle est votre tranche d'âge?

    Les sièges sont franchement pourris. Bon, ok, avec le battlesizer au maxi ça aide pas, mais franchement la plupart du temps j'attend en bas de l'échelle. Parcequ'en plus d'être une interminable boucherie en haut de l'échelle, on se fait bousculer et on retombe en bas avant d'arriver à la baston.
  11. Lord Tovi

    Le mod qui vous correspond le mieux

    Les chevaliers noirs sont costauds mais comme tout le monde est contre eux on en est venu à bout.
    En NE jejoue les Khergit et je mène une guerre civile, c'est passionant. 1/4 des lords m'ont rallié seulement, j'aurais su j'aurais boosté mon score de persuasion !!
    Je compense en confiant des armées et des fiefs à mes compagnons d'armes.
    Reste à prendre les villes. Comme je peux lever  l'Ost j'arrive à réunir des centaines de soldats, mais les Khergits sont redoutables sur les murailles. Surtout avec le Battlesizer réglé à 400 :smile:
    La capitale ennemie a une garnison de 600 !!
  12. Lord Tovi

    Vive le Roi et sa bonté immense.... ... ... :'(

    Celà dépend aussi de la relation avec le roi. Mais globalement le hasard joue le plus.


    Pour changer un peu les probabilités et encourager le gameplay, on peut modifier le code : http://forums.taleworlds.com/index.php/topic,46290.0.html
  13. Lord Tovi

    De votre arme favorite.

    Pour ma cavalière Khergit (Native expansion) c'est l'arc. Dans ce mod il est redoutable, on tue un homme ou un chevale avec une seule flèche (+12).

    En Native, mon chevalier swadien a un petit faible pour la lance scythe. A cheval elle fait des ravages, aussi bien de taille que d'estoc. Et des haches de jet pour les crânes des cavaliers khergit trop rapides.

    Pour le reste, j'ai du mal à me passer du bouclier. Une bonne hache à une main fait largement l'affaire au corps à corps.
  14. Lord Tovi

    Expansion / Multiplayer suggestion thread

    Sushiman70 说:
    The servers will be quite big, but if your playing a multiplayer campaign, you cant have 200 people running about on one campaign map

    I've never talk about a campaign map, just the battlefield.
  15. Lord Tovi

    Native Improved Mod for M&B 1.011. V.1.3 released on 30/10/08.

    I know, that's what is wrote in the unit's description.
    I've got all the stuffs, stats, name etc, but ingame they become rhodok sharpshooters...  :?:
    The strange thing is that it seems to find the path because only the name is correct (Swadian Champion)

    When i upgrade them to something else (for exemple : swadian messenger), it works perfectly. EXCEPT that i can't change the stats and the image (as for 92-Swadian Champs).

    The troop editor doesn't work ?

    I have a french translation module, but the problem remain the same when i remove it.
  16. Lord Tovi

    Native Improved Mod for M&B 1.011. V.1.3 released on 30/10/08.

    I gonna check that, thx.

    Edit : ok, the upgrade of Swadian Knight is Swadian Champion. It's actualy the Rhodok sharpshooter crossbow (number 92).

    I've changed everything, but in my save game it's still that f..g rhodok crossbow man. Only the name have changed.

    I don't get why it doesn't fix the problem and WHERE does this troop is coming from ???!!! :shock:
  17. Lord Tovi

    Native Improved Mod for M&B 1.011. V.1.3 released on 30/10/08.

    Well.. nobody seems to be interested by my problem  :grin:

    Can you just tell me where i can change this ?
  18. Lord Tovi

    Suggestions for Quests within the Mod

    Tavern Fight : randomly, when you rest in a city at night.
    You can fight only with your fists against 1 or 2 guys in the tavern  :grin:
  19. Lord Tovi

    Expansion / Multiplayer suggestion thread

    Well, it's a dream. But even 32 vs 32 sounds good. Not less.
  20. Lord Tovi

    Expansion / Multiplayer suggestion thread

    Here is my vision of multiplayer M&B :

    - 2 parties, 100 men each
    - 10 rounds
    -  a random general in each camp who can gives orders. Must be different each round.
    - at the beginning of each round you have 45 seconds to choose your equipment and your skill (simplified to infantry, cavalry or archery or mixed)
    - your earn XP + denars the same way as in regular M&B (kill and hits), that you can spend next round to enhance your character. You earn a bonus for staying alive.
    - the party who win more than 5 rounds wins the battle.
    - the party should be culturaly oriented (only Nord, Khergit etc.)
    - weapons, and specially horses, must be adapted to multiplay. Armored horses must be very expensive, but not steppe horses for khergit players for exemple. The price and the choice depend of the culture.
    - New players can join at the begining of each round, with auto-balance system.
    - Servers are battles: you can have a Nord/Swadians on a specific battleground, or Khergit vs Vaegir on another one, Nords vs Nords etc.
    - For each battle (a full 10 rounds) a player wins,he earns a "ladder" point. Thoses points are convertible into denar at each battle. But you should win more than hundreds battles to begin the first round in plate armor  :grin:
    This point is not a real problem because you can even die with a single noobish arrow head shot...
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