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  1. lockjaw

    WB VF : erreurs, remarques, etc.

    André de Cuyne 说:
    Navet 说:
    - bas bleus épais : Je ne sais plus, un bas ou des bas ?
    Ce sont des bas. Il y en a un par jambe  :mrgreen:
    S'ils sont d'une teinte unie, ces sont des bas bleu, s'il y a plusieurs variantes de la même couleur (clair, moyen, foncé), ce sont des bas bleus.

    Précision afin de ne pas propager cette erreur : Les adjectifs de couleurs (bleu, rouge, vert, etc.) utilisés seuls s'accordent avec le nom qu'ils qualifient (Des pantalons bleus. Des robes vertes).
    http://www.synapse-fr.com/manuels/ACCO_COUL.htm

    Donc ce serait bien des bas bleus
  2. lockjaw

    Bug reports for version 1.5

    hmm...what kinds of food do you have a ****load of?  Could you post a picture?
  3. lockjaw

    Augmenter le gamma

    Dans l'écran "Options", il ya la possibilité de modifier les options vidé, incluant le gamma.
  4. lockjaw

    French Language Pack - Betatesters Report Here

    Well, another bit of playing, and here are some comments/suggestions.

    In a tavern, I met Lezalit.  However, when he introduced himself, the dialogue was as follows:
    "Lezalit :
          "....Je me nomme Lazalet."  I guess the name was not translated properly...

    Then I met Deshavi.  The intro screen on meeting her, my character says "...que vous n'avez pas beaucoup de chance."  I believe this was meant to be "you seem down on your luck."  A better translation might be "...que vous semblez avoir de la malchance."  Others may have better suggestions, however.

    Also, after hiring her, she says "...je serai prêt à y aller."  Since Deshavi is female, it should be "... je serai prête à y aller."

    I then went to the arena, and got into training bouts.  After beating 11 opponents and being knocked out, the arena master says "Tout le monde ne peut pas assommer 11 personnes au combat."  The proper translation should be "Ce n'est pas tout le monde qui peut assommer 11 personnes au combat." or "Très peu de gens peuvent assommer...."

    In the city, when going to the market square, the option to return is "Retourner vers."  This makes no sense.  It should be either "Retourner vers city" or simply "Retourner".

    During combat, when ordering troops to hold, the french version says "tout le monde, tenez cette position".  "tenez" is the wrong verb to use here.  Rather, it should be "gardez" or "maintenez".  Similarly, in the tactical screen, the column named "Tenir" should be "Maintenir" or"Garder" (not as good..)

    After losing a combat, and being captured, Deshavi left the party.  In a tavern, I found her, and the dialogue was as follows :
    "Que c'est bon de vous voir en vie, capitaine ! J'ai été capturée pour être échangée contre une rançon et moi-même ne savions pas si vous aviez été fait prisonnier, si vous aviez péri ou si vous aviez réussi à vous échapper."  Bolded text shows where the femine form of the verbs should be used.  The underlined section is simply wrong.  It should perhaps read "...je ne savais pas..."

    Finally, after failing the quest to hunt an outlaw in a village, the lord who gave me the question says "Je suis attristé de voir que ce coureuse des remparts ne..."  Not sure what should be used here.  Perhaps "...que cette crapule ne..."
  5. lockjaw

    French Language Pack - Betatesters Report Here

    Sidus Preclarum 说:
    Lords presentations : "Je suis seigneur Klargus [We already mentionned that], vassal de Royaume de Swadia [should be "du"]. Et seigneur Suno [Should be "de Suno"]
    All in one, I think that Ash' idea of "sire" instead of "seigneur has many merits :" Je suis Sire Klargus, vassal du Royaume de Swadia. Et seigneur de Suno"
    This is the lord dialogue I meant as broken, but I had not written down...this should be one single sentence : "Je suis Sire Klargus, vassal du Royaume de Swadia et seigneur de Suno"
  6. lockjaw

    French Language Pack - Betatesters Report Here

    Ash_Crow 说:
    Another word that bothered me is "épéiste", which means a practitioner of modern fencing, not a soldier armed with a sword ... I do not know what to put in place, however ... "Homme d'armes mercenaire"? "Fantassin mercenaire" ?

    This word also bothered me, so I did some looking around.  In fact, a sword specialist would be called "épéiste" whether we are talking about sport fencing or medieval swordfighting.  I think the word "épéiste" should therefore remain, as it better reflects the type of troop in the game.

    Ash_Crow 说:
    Eram 说:
    - "Javelin" is translated by "Angon", why not just by "Javelot" ?
    Or "Javeline"...

    A "javeline" is simply a smaller form of the "javelot".  In M&B, there are javelins and jarids.  Perhaps "javelot" can be used for one, and "javeline" for the other.  Not knowing which of the javelin or jarid is larger and heavier, I can't say which should be which...
  7. lockjaw

    French Language Pack - Betatesters Report Here

    Hi.  I started testing the french version, and here are my findings so far :

    Similar to Sir Silver, the settings screen (Configurer) from launcher does not show accents.  Must be character coding.

    I decided to try a female character, and noticed that, during character setup, some of the text is modified for female characters, but lots remains.  Same goes for much of the dialogues in-game, and some combat texts.  Going through each dialogue to see if they adapt to the gender could be a very time-consuming job...I'm not sure I want to volunteer doing it!  If I find lots of time, I will let you know.

    When meeting the trainer, a tutorial (didacticiel) states that movement keys are ZQSD.  On qwerty keyboards, the movement keys remain WASD.  Perhaps the tutorial text could be linked to the Options keymap.

    Under Reports (Rapports), the first item is Vérification du statut PNJ.  What is PNJ?

    Under Character (Personnage), clicking on Statistics, the option to export a character has a typo : Exporter un persnnage (should be personnage).  Also, in skills, First Aid should be "Premiers soins", rather than "premiers secours".  The word "pistage" is also used.  I would like to verify what it is replacing, and get back...

    In the Options meny, the Difficulty rating is translated as "Probabilité".  Should be "Niveau de difficulté".

    I then went to Tihr, and spoke with Ramun.  There are a few grammar errors in the dialogue, though most is excellent.  After the initial speech from Ramun, when I asked him to explain how to capture prisoners, the first dialogue screen (Bon, je vais....)has 1 typo in the last sentence : ..pour les nobles.....être protéger (should be protégés).  In the second dialogue screen, (Et bien...), the start should be "Eh bien!...", and in the latter portion "..explique tout simplement pourquoi certaine personne libère.." should actually be "...certaines personnes libèrent..."

    Prison guard dialogue : When no prisoners are present, guard states "Actuellement, aucune est emprisonné ici".  This should perhaps read "Actuellement, personne n'est emprisonné ici" if possible.

    Dialogue with Lord also has errors ("Qu'est-ce que celà?" for "What is it?")  Should probably be "Que voulez-vous?"

    Finally for today, some of the equipment modifiers should be available for plural forms (footwear and gloves).  "Gantelets rouillé" really doesn't work. (BTW, the modifier "rouillé" needs the (e), as does "fendu")  In weapons, the qualifier "réformé(e)" is used to replace "bent".  Perhaps what was meant is "déformé(e)".  The dagger is translated as "dagues"; this should be singular "dague".

    All for now  :smile:
  8. lockjaw

    WB Questions de débutant

    Bienvenue à ce forum.

    Lorsque tu captures un Lord, il est impossible de le vendre pour une rançon dans les tavernes.  Toutefois, il est possible que, lorsque tu parles à d'autres Lords de ta faction, ils te demandent de leur remettre ton prisonnier, pour une certaine somme, ou ils pourraient t'offrir une quête qui consiste à ramener un Lord ennemi.  Magie!  tu l'as déjà, et tu peux terminer la quête immédiatement!

    Autre que ces deux options, ou celle de capturer un château et y placer ton prisonnier, il faudra que tu traînes ton prisonnier avec toi jusqu'à ce que sa faction t'offre une rançon.
  9. lockjaw

    WB Questions de débutant

    Octor 说:
    Dans la version "native", est-il possible de confier quelques hommes à un de nos compagnons afin qu'il forme une nouvelle bande ?
    Non, pas dans Native.
    Octor 说:
    Les garnisons en position dans un château qui nous appartient nous coutent-elles des sous ?
    Oui, elles coûtent 50% du salaire normal.
  10. lockjaw

    WB Questions de débutant

    Targus 说:
    Maintenant que j'ai pas mal batailler dans Lords and Realms, je reviens de nouveau sur cette question d'honneur;
    Y-a-t-il un seuil négatif à ne pas dépasser en honneur sous risque de voir déserter ses héros ou ses soldats ? ou bien de perdre son poste de général des armées ? (je suis actuellement à -36) à moins que la renommée ne puisse contrebalancer cet honneur négatif.
    Quels sont les autres actions ou quêtes qui pourraient augmenter mon honneur ?

    Relâcher un Lord capturé suite à la bataille, combattre pour sauvegarder l'honneur d'une dame, aider un village, et quelques autres actions honorables.

    Quant à ce qui arrive lorsqu'on a moins d'honneur, ça peut affecter la relation avec certains autres Lords.
  11. lockjaw

    Bug reports for version 1.5

    Well, I never got that far, but I expect what happened is you are now at peace with the Rhodoks, and there are probably some lords, caravans, peasants, or armies still alive.

    IIRC, in order to eliminate a faction, all units from that faction, in addition to all castles, towns and villages, must be conquered.
  12. lockjaw

    Bug reports for version 1.5

    I've noticed the same thing.  When I join a battle with allies, the total army on my side is never larger than my own army, although some troops belong to allies.  This can become very annoying when, for example, I join a battle of 400 v 300, then the battle screen comes up and it 94 v 300.  Very unbalanced during the battle, and yet the renown is very little...
  13. lockjaw

    So far Mount and Blade has really sucked...

    Actually, it's genetic modifications and nano-technology making heroes, lords and the main character invulnerable to life-ending injuries.

    Although set in medieval times, Calradia was visited by time-travellers in the recent past.

    See, no fantasy...
  14. lockjaw

    Starting to get tedious :(

    RollTheBones 说:
    Thanks a million guys!  Cant stick around because Ragnar needs more cattle.  :oops:  :evil:

    Talking about tedious..... :???:
  15. lockjaw

    Marshal, war and editor question

    Q.1 I believe Danath answered that part of your post:

    Danath 说:
    Btw, I think your relations with the Lords affects how much time they keep on your side, not that I have fully tested this.

    I also think relations affect how long a lord will follow you.  I know it affects battles, i.e., a lord who dislikes you will not participate in a battle you initiate, although he may stick around.  There might also be (and I'm guessing here) some interaction between various lords, which would make one leave when another joins.

    Q.2 After a while (don't know how long), lords from a defeated faction will begin to join other factions.  Of course for this to happen, there have to be no towns, castles, villages, armies, farmers or caravans from the defeated faction left.

    Q.3 Sorry, can't help you on edit mode.  There is probably a thread in the forums on that, just Search.
  16. lockjaw

    Starting to get tedious :(

    RollTheBones 说:
    So I go in , mop up and think I am done.  But immediatly the battle starts again.  And again.  And again.  And again.  I usually limp out of there with about 5% health an hour later and dont feel like I accomlished much, my army is wiped out and I have to go get raw recruits again.

    For game mechanics reasons, there is a limit on the total number of troops that can fight during any battle (under options, it's battle size).  In order to win an engagement, you have to kill or injure all the troops on the opposing side, which will take more than one battle for large groups.  A mod called Battlesizer exists, which can increase the limit to a number which is quite high, but then you will probably see a lot of lag...

    If your army gets wiped out so easily, you probably aren't using any type of tactics.  Pressing Backspace (or perhaps shift-o as default, can't remember), you will open a strategy screen.  From here, you can see how many troops are on each side, and you can give orders to your troops.  There is also a mini-map which will show you the location of all troops.
    RollTheBones 说:
    Also I noticed that  I seem to have to hit an enemy about 15 times to kill them.  No matter what I do, they fall over and get right back up again. 

    Arg....

    This could be because your character is not very good at fighting, or you are not yet used to the controls.  Practice makes perfect.
  17. lockjaw

    suivre un espion j'usqua son lieu de rendez vous

    mafyoso 说:
    Salut!

    En fait tu va poutrer les septs voyageurs innocents  :twisted:, normalement l'espion essai de s'échapper des sept sus-dit et il faut l'attraper et juste le mettre dans le coma!

    Si tu n'as pas de masse, tu lui passes dessus à cheval tant qu'il se relève  :mrgreen:  , mais surtout ne le trucide pas  :neutral:

    Pour réussir la quête, il faut assommer le contact de l'espion (un des membres du groupe), ainsi que l'espion qui s'évadera.  Revenir avec seulement l'espion comme prisonnier ne fonctionnera pas; le roi répondra qu'il connaissait déjà l'espion, et qu'il voulait capturer l'ennemi.
  18. lockjaw

    Obama's talk of 'world without nukes' - bad idea

    Weren 说:
    Zaro 说:
    Jesus Arch, is there any subject you cannot argue?
    Exactly. How do you know so much? :???:

    I think Archonsod is one of those aliens who will destroy our civilization.  He's trying to argue against maintaining nuclear capacity so the invasion can be successful.
  19. lockjaw

    WB Questions de débutant

    Zec 说:
    Bein... oui mais comment je m'en défait?
    Tu n'as qu'à lui parler lorsque tu seras à proximité de ton objectif, et l'option apparaîtra.

    MrRoy 说:
    sumvol 说:
    sumvol 说:
    de quelles autre façons peut-on avoir des soeur des lames, autre que de délivrer des paysannes ?

    je repose ma question :oops:

    En les recrutant des tavernes...

    À ma connaissance, les soeurs de lame ne sont jamais disponibles dans les tavernes (dans Native).  Pour certains mods, il est possible d'embaucher des fermières dans les tavernes, qui deviendront à la longue des soeurs de lame.
  20. lockjaw

    im new to this game i have a few questions

    OK, let's start with a lesson on punctuation.  At the beginning of a sentence, use capital letter.  At the end of a sentence, use a period (.).  That should help, although some commas (,) are also necessary sometimes.

    Now to try to answer some of your questions.

    Horses can be bought in towns, at the ... Horse Merchant.  However, you need money for that.
    It sounds like you started in the Khergit lands (purple village, castle and town names).  This is a very dangerous spot to start, since Steppe Bandits can kill you easily in the early game, if you don't have experience playing.  I suggest you move away to another part of the map if you intend to continue with the same game.

    To find Sanjar Khan in order to actually become a mercenary for Khergits, just ask any Khergit lord (I wish to ask you something - I wish to know the location of ...)

    Cannot mark people on the map, as people move around.  This game is not static.  Things happen outside your line of sight all the time.

    I hope this helps.  Good luck, and enjoy the game!
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