搜索结果: *

  1. En question de ace

    Comme vous avez pu le remarquer c'est dernier temps un topic et plusieurs spam sur JVC de la pars d'une personne nommé ace ont apparue.  Exemple : http://www.jeuxvideo.com/forums/1-14825-76777-1-0-1-0-601e-regiment-dinfentrie-recrut.htm Je souhaite vous prévenir avant qu'elle arrive jusqu'ici...
  2. WB Besoin d'aide MOD

    Ah ouais
  3. WB Besoin d'aide MOD

    Je dois ajouter les munitions de mousquet à mon mod mais faut que je l'ai trouve en téléchargement
  4. WB Besoin d'aide MOD

    Okay merci je vais voir ça

    Tu n'aurai pas un lien pour que je puisse trouver des munitions j'ai regarder un peu de partout j'ai pas trouver
  5. WB Besoin d'aide MOD

    Je dois la supprimer de module_troops ?

    Et pour ça ? :

    J'ai réussi à mettre mon mousquet à la place d'une arbalète mais je ne peux pas recharger ( Vous n'avez aucun carreaux ) comment ajouter des munitions de mousquet ?

    Quand je vais sur le menu du jeu en partie plein de code errorr s'affiche en bas à gauche

    J'ai demander de l'aide au niveau des anglais rien à faire ...

  6. Help

    I managed to add my musket! VICTORY!

    But there are still things to do:

    - Add ammunitions and smoke every time I fire.
  7. WB Besoin d'aide MOD

    Je ne vois pas le spoiler normal ?
  8. WB Besoin d'aide MOD

    Salut

    J'ai réussi à mettre mon mousquet à la place d'une arbalète mais je ne peux pas recharger ( Vous n'avez aucun carreaux ) comment ajouter des munitions de mousquet ?

    Quand je vais sur le menu du jeu en partie plein de code errorr s'affiche en bas à gauche

    et après la compilation du module system voila ce qui s'affiche

    Traceback (most recent call last):
      File "process_init.py", line 2, in <module>
        from process_operations import *
      File "C:\Users\pc\Desktop\The Sea's Terror\Module_system 1.158\process_operati
    ons.py", line 14, in <module>
        from module_troops import *
      File "C:\Users\pc\Desktop\The Sea's Terror\Module_system 1.158\module_troops.p
    y", line 329, in <module>
        [itm_bolts,itm_spiked_club,itm_fighting_pick,itm_sword_medieval_a,itm_boar_s
    pear,itm_hunting_crossbow,itm_light_crossbow,itm_tab_shield_round_a,itm_tab_shie
    ld_round_b,itm_padded_cloth,itm_leather_jerkin,itm_leather_cap,itm_padded_coif,i
    tm_footman_helmet,itm_nomad_boots,itm_wrapping_boots],
    NameError: name 'itm_light_crossbow' is not defined
    Traceback (most recent call last):
      File "process_global_variables.py", line 12, in <module>
        from process_operations import *
      File "C:\Users\pc\Desktop\The Sea's Terror\Module_system 1.158\process_operati
    ons.py", line 14, in <module>
        from module_troops import *
      File "C:\Users\pc\Desktop\The Sea's Terror\Module_system 1.158\module_troops.p
    y", line 329, in <module>
        [itm_bolts,itm_spiked_club,itm_fighting_pick,itm_sword_medieval_a,itm_boar_s
    pear,itm_hunting_crossbow,itm_light_crossbow,itm_tab_shield_round_a,itm_tab_shie
    ld_round_b,itm_padded_cloth,itm_leather_jerkin,itm_leather_cap,itm_padded_coif,i
    tm_footman_helmet,itm_nomad_boots,itm_wrapping_boots],
    NameError: name 'itm_light_crossbow' is not defined
    Exporting strings...
    Exporting skills...
    Exporting tracks...
    Exporting animations...
    Exporting meshes...
    Exporting sounds...
    Exporting skins...
    Traceback (most recent call last):
      File "process_map_icons.py", line 6, in <module>
        from process_operations import *
      File "C:\Users\pc\Desktop\The Sea's Terror\Module_system 1.158\process_operati
    ons.py", line 14, in <module>
        from module_troops import *
      File "C:\Users\pc\Desktop\The Sea's Terror\Module_system 1.158\module_troops.p
    y", line 329, in <module>
        [itm_bolts,itm_spiked_club,itm_fighting_pick,itm_sword_medieval_a,itm_boar_s
    pear,itm_hunting_crossbow,itm_light_crossbow,itm_tab_shield_round_a,itm_tab_shie
    ld_round_b,itm_padded_cloth,itm_leather_jerkin,itm_leather_cap,itm_padded_coif,i
    tm_footman_helmet,itm_nomad_boots,itm_wrapping_boots],
    NameError: name 'itm_light_crossbow' is not defined
    Exporting faction data...
    Exporting item data...
    Traceback (most recent call last):
      File "process_items.py", line 66, in <module>
        from process_operations import *
      File "C:\Users\pc\Desktop\The Sea's Terror\Module_system 1.158\process_operati
    ons.py", line 14, in <module>
        from module_troops import *
      File "C:\Users\pc\Desktop\The Sea's Terror\Module_system 1.158\module_troops.p
    y", line 329, in <module>
        [itm_bolts,itm_spiked_club,itm_fighting_pick,itm_sword_medieval_a,itm_boar_s
    pear,itm_hunting_crossbow,itm_light_crossbow,itm_tab_shield_round_a,itm_tab_shie
    ld_round_b,itm_padded_cloth,itm_leather_jerkin,itm_leather_cap,itm_padded_coif,i
    tm_footman_helmet,itm_nomad_boots,itm_wrapping_boots],
    NameError: name 'itm_light_crossbow' is not defined
    Exporting scene data...
    Traceback (most recent call last):
      File "process_scenes.py", line 15, in <module>
        from process_operations import *
      File "C:\Users\pc\Desktop\The Sea's Terror\Module_system 1.158\process_operati
    ons.py", line 14, in <module>
        from module_troops import *
      File "C:\Users\pc\Desktop\The Sea's Terror\Module_system 1.158\module_troops.p
    y", line 329, in <module>
        [itm_bolts,itm_spiked_club,itm_fighting_pick,itm_sword_medieval_a,itm_boar_s
    pear,itm_hunting_crossbow,itm_light_crossbow,itm_tab_shield_round_a,itm_tab_shie
    ld_round_b,itm_padded_cloth,itm_leather_jerkin,itm_leather_cap,itm_padded_coif,i
    tm_footman_helmet,itm_nomad_boots,itm_wrapping_boots],
    NameError: name 'itm_light_crossbow' is not defined
    Traceback (most recent call last):
      File "process_troops.py", line 4, in <module>
        from module_troops import *
      File "C:\Users\pc\Desktop\The Sea's Terror\Module_system 1.158\module_troops.p
    y", line 329, in <module>
        [itm_bolts,itm_spiked_club,itm_fighting_pick,itm_sword_medieval_a,itm_boar_s
    pear,itm_hunting_crossbow,itm_light_crossbow,itm_tab_shield_round_a,itm_tab_shie
    ld_round_b,itm_padded_cloth,itm_leather_jerkin,itm_leather_cap,itm_padded_coif,i
    tm_footman_helmet,itm_nomad_boots,itm_wrapping_boots],
    NameError: name 'itm_light_crossbow' is not defined
    Exporting particle data...
    Traceback (most recent call last):
      File "process_scene_props.py", line 7, in <module>
        from process_operations import *
      File "C:\Users\pc\Desktop\The Sea's Terror\Module_system 1.158\process_operati
    ons.py", line 14, in <module>
        from module_troops import *
      File "C:\Users\pc\Desktop\The Sea's Terror\Module_system 1.158\module_troops.p
    y", line 329, in <module>
        [itm_bolts,itm_spiked_club,itm_fighting_pick,itm_sword_medieval_a,itm_boar_s
    pear,itm_hunting_crossbow,itm_light_crossbow,itm_tab_shield_round_a,itm_tab_shie
    ld_round_b,itm_padded_cloth,itm_leather_jerkin,itm_leather_cap,itm_padded_coif,i
    tm_footman_helmet,itm_nomad_boots,itm_wrapping_boots],
    NameError: name 'itm_light_crossbow' is not defined
    Traceback (most recent call last):
      File "process_tableau_materials.py", line 8, in <module>
        from process_operations import *
      File "C:\Users\pc\Desktop\The Sea's Terror\Module_system 1.158\process_operati
    ons.py", line 14, in <module>
        from module_troops import *
      File "C:\Users\pc\Desktop\The Sea's Terror\Module_system 1.158\module_troops.p
    y", line 329, in <module>
        [itm_bolts,itm_spiked_club,itm_fighting_pick,itm_sword_medieval_a,itm_boar_s
    pear,itm_hunting_crossbow,itm_light_crossbow,itm_tab_shield_round_a,itm_tab_shie
    ld_round_b,itm_padded_cloth,itm_leather_jerkin,itm_leather_cap,itm_padded_coif,i
    tm_footman_helmet,itm_nomad_boots,itm_wrapping_boots],
    NameError: name 'itm_light_crossbow' is not defined
    Traceback (most recent call last):
      File "process_presentations.py", line 8, in <module>
        from process_operations import *
      File "C:\Users\pc\Desktop\The Sea's Terror\Module_system 1.158\process_operati
    ons.py", line 14, in <module>
        from module_troops import *
      File "C:\Users\pc\Desktop\The Sea's Terror\Module_system 1.158\module_troops.p
    y", line 329, in <module>
        [itm_bolts,itm_spiked_club,itm_fighting_pick,itm_sword_medieval_a,itm_boar_s
    pear,itm_hunting_crossbow,itm_light_crossbow,itm_tab_shield_round_a,itm_tab_shie
    ld_round_b,itm_padded_cloth,itm_leather_jerkin,itm_leather_cap,itm_padded_coif,i
    tm_footman_helmet,itm_nomad_boots,itm_wrapping_boots],
    NameError: name 'itm_light_crossbow' is not defined
    Exporting party_template data...
    Traceback (most recent call last):
      File "process_parties.py", line 6, in <module>
        from process_operations import *
      File "C:\Users\pc\Desktop\The Sea's Terror\Module_system 1.158\process_operati
    ons.py", line 14, in <module>
        from module_troops import *
      File "C:\Users\pc\Desktop\The Sea's Terror\Module_system 1.158\module_troops.p
    y", line 329, in <module>
        [itm_bolts,itm_spiked_club,itm_fighting_pick,itm_sword_medieval_a,itm_boar_s
    pear,itm_hunting_crossbow,itm_light_crossbow,itm_tab_shield_round_a,itm_tab_shie
    ld_round_b,itm_padded_cloth,itm_leather_jerkin,itm_leather_cap,itm_padded_coif,i
    tm_footman_helmet,itm_nomad_boots,itm_wrapping_boots],
    NameError: name 'itm_light_crossbow' is not defined
    Exporting quest data...
    Exporting info_page data...
    Traceback (most recent call last):
      File "process_scripts.py", line 7, in <module>
        from process_operations import *
      File "C:\Users\pc\Desktop\The Sea's Terror\Module_system 1.158\process_operati
    ons.py", line 14, in <module>
        from module_troops import *
      File "C:\Users\pc\Desktop\The Sea's Terror\Module_system 1.158\module_troops.p
    y", line 329, in <module>
        [itm_bolts,itm_spiked_club,itm_fighting_pick,itm_sword_medieval_a,itm_boar_s
    pear,itm_hunting_crossbow,itm_light_crossbow,itm_tab_shield_round_a,itm_tab_shie
    ld_round_b,itm_padded_cloth,itm_leather_jerkin,itm_leather_cap,itm_padded_coif,i
    tm_footman_helmet,itm_nomad_boots,itm_wrapping_boots],
    NameError: name 'itm_light_crossbow' is not defined
    Traceback (most recent call last):
      File "process_mission_tmps.py", line 8, in <module>
        from process_operations import *
      File "C:\Users\pc\Desktop\The Sea's Terror\Module_system 1.158\process_operati
    ons.py", line 14, in <module>
        from module_troops import *
      File "C:\Users\pc\Desktop\The Sea's Terror\Module_system 1.158\module_troops.p
    y", line 329, in <module>
        [itm_bolts,itm_spiked_club,itm_fighting_pick,itm_sword_medieval_a,itm_boar_s
    pear,itm_hunting_crossbow,itm_light_crossbow,itm_tab_shield_round_a,itm_tab_shie
    ld_round_b,itm_padded_cloth,itm_leather_jerkin,itm_leather_cap,itm_padded_coif,i
    tm_footman_helmet,itm_nomad_boots,itm_wrapping_boots],
    NameError: name 'itm_light_crossbow' is not defined
    Traceback (most recent call last):
      File "process_game_menus.py", line 8, in <module>
        from process_operations import *
      File "C:\Users\pc\Desktop\The Sea's Terror\Module_system 1.158\process_operati
    ons.py", line 14, in <module>
        from module_troops import *
      File "C:\Users\pc\Desktop\The Sea's Terror\Module_system 1.158\module_troops.p
    y", line 329, in <module>
        [itm_bolts,itm_spiked_club,itm_fighting_pick,itm_sword_medieval_a,itm_boar_s
    pear,itm_hunting_crossbow,itm_light_crossbow,itm_tab_shield_round_a,itm_tab_shie
    ld_round_b,itm_padded_cloth,itm_leather_jerkin,itm_leather_cap,itm_padded_coif,i
    tm_footman_helmet,itm_nomad_boots,itm_wrapping_boots],
    NameError: name 'itm_light_crossbow' is not defined
    Traceback (most recent call last):
      File "process_simple_triggers.py", line 5, in <module>
        from process_operations import *
      File "C:\Users\pc\Desktop\The Sea's Terror\Module_system 1.158\process_operati
    ons.py", line 14, in <module>
        from module_troops import *
      File "C:\Users\pc\Desktop\The Sea's Terror\Module_system 1.158\module_troops.p
    y", line 329, in <module>
        [itm_bolts,itm_spiked_club,itm_fighting_pick,itm_sword_medieval_a,itm_boar_s
    pear,itm_hunting_crossbow,itm_light_crossbow,itm_tab_shield_round_a,itm_tab_shie
    ld_round_b,itm_padded_cloth,itm_leather_jerkin,itm_leather_cap,itm_padded_coif,i
    tm_footman_helmet,itm_nomad_boots,itm_wrapping_boots],
    NameError: name 'itm_light_crossbow' is not defined
    Traceback (most recent call last):
      File "process_dialogs.py", line 9, in <module>
        from process_operations import *
      File "C:\Users\pc\Desktop\The Sea's Terror\Module_system 1.158\process_operati
    ons.py", line 14, in <module>
        from module_troops import *
      File "C:\Users\pc\Desktop\The Sea's Terror\Module_system 1.158\module_troops.p
    y", line 329, in <module>
        [itm_bolts,itm_spiked_club,itm_fighting_pick,itm_sword_medieval_a,itm_boar_s
    pear,itm_hunting_crossbow,itm_light_crossbow,itm_tab_shield_round_a,itm_tab_shie
    ld_round_b,itm_padded_cloth,itm_leather_jerkin,itm_leather_cap,itm_padded_coif,i
    tm_footman_helmet,itm_nomad_boots,itm_wrapping_boots],
    NameError: name 'itm_light_crossbow' is not defined
    Traceback (most recent call last):
      File "process_global_variables_unused.py", line 3, in <module>
        from process_operations import *
      File "C:\Users\pc\Desktop\The Sea's Terror\Module_system 1.158\process_operati
    ons.py", line 14, in <module>
        from module_troops import *
      File "C:\Users\pc\Desktop\The Sea's Terror\Module_system 1.158\module_troops.p
    y", line 329, in <module>
        [itm_bolts,itm_spiked_club,itm_fighting_pick,itm_sword_medieval_a,itm_boar_s
    pear,itm_hunting_crossbow,itm_light_crossbow,itm_tab_shield_round_a,itm_tab_shie
    ld_round_b,itm_padded_cloth,itm_leather_jerkin,itm_leather_cap,itm_padded_coif,i
    tm_footman_helmet,itm_nomad_boots,itm_wrapping_boots],
    NameError: name 'itm_light_crossbow' is not defined
    Exporting postfx_params...

    ______________________________

    Script processing has ended.
    Press any key to exit. . .

    Je ne pense pas que c’est normal donc si quelqu'un à la soluce je suis preneur
  9. Help

    I don't find tutorial
  10. Help

    Can you give code for musket ? or a link ?
  11. Help

    I don't find musket in cheatmenu
  12. Help

    Okay
  13. Help

    Why ? I make mod .. I want not that we use the cheatmenu!
  14. Help

    Yes I Have run the compiler and I playing at warband
  15. Help

    I have that too, it was Llew's Flintlock Firearms OSP, wasn't it?

    I don't know about you, but it worked for me in the first try :???:.
    Maybe you installed it wrong, so it doesn't load the animations correctly.

    Here's how I install it.

    So first, open the .zip file, look for flintlock weapons.brf, add that to your resources folder in your module directory. And then, find the textures folder in the .zip, add all that to your module's texture folder. After that, go to your module.txt, find this:
    Code: [Sélectionner]
    load_resource = materials_face_gen

    Code: (below that, add) [Sélectionner]
    load_mod_resource = flintlock_weapons

    Then, find item_codes.txt in the .zip folder and copy all of that.
    Then find your module items in your modsys (Make sure you use notepad++ :wink:)

    In the very end, there should be a code like this
    Code: [Sélectionner]
    ["items_end (yadda yadda)

    Above that, press enter, and just paste. (Don't forget too extract it!)

    Hope this helps :grin:.

    After this I don't find musket in game
  16. Help

    But I don't find musket in game
  17. Help

    I have this :

    ["flintlock_pistol_1", "Flintlock Pistol", [("flintlock_pistol_1",0)], itp_type_pistol |itp_merchandise|itp_primary ,itcf_shoot_pistol|itcf_reload_pistol, 230 , weight(1.5)|difficulty(0)|spd_rtng(55) | shoot_speed(160) | thrust_damage(100 ,pierce)|max_ammo(1)|accuracy(65),imodbits_none,
    [(ti_on_weapon_attack, [(play_sound,"snd_pistol_shot"),(position_move_x, pos1,27),(position_move_y, pos1,36),(particle_system_burst, "psys_pistol_smoke", pos1, 15)])]],

    ["flintlock_rifle", "Flintlock Rifle",[("flintlock_rifle_1",0)],itp_type_musket|itp_merchandise|itp_cant_reload_on_horseback|itp_primary|itp_next_item_as_melee|itp_two_handed, itcf_reload_musket|itcf_carry_spear|itcf_shoot_musket, 230 , weight(1.5)|abundance(90)|difficulty(0)|spd_rtng(3:cool: | shoot_speed(160) | thrust_damage(160 ,pierce)|max_ammo(1)|accuracy(99),imodbits_none,
    [(ti_on_weapon_attack, [(play_sound,"snd_pistol_shot"),(position_move_x, pos1,0),(position_move_y, pos1,139),(particle_system_burst, "psys_pistol_smoke", pos1, 15)])]],

    ["arquebus", "Arquebus",[("arquebus",0)],itp_type_musket|itp_merchandise|itp_cant_reload_on_horseback|itp_primary|itp_next_item_as_melee|itp_two_handed, itcf_reload_musket|itcf_carry_spear|itcf_shoot_musket, 230 , weight(1.5)|abundance(90)|difficulty(0)|spd_rtng(3:cool: | shoot_speed(160) | thrust_damage(160 ,pierce)|max_ammo(1)|accuracy(99),imodbits_none,
    [(ti_on_weapon_attack, [(play_sound,"snd_pistol_shot"),(position_move_x, pos1,0),(position_move_y, pos1,100),(particle_system_burst, "psys_pistol_smoke", pos1, 15)])]],
    ["blunderbus", "Blunderbus",[("blunderbus",0)],itp_type_musket|itp_merchandise|itp_cant_reload_on_horseback|itp_primary|itp_next_item_as_melee|itp_two_handed, itcf_reload_musket|itcf_carry_spear|itcf_shoot_musket, 230 , weight(1.5)|abundance(90)|difficulty(0)|spd_rtng(3:cool: | shoot_speed(160) | thrust_damage(160 ,pierce)|max_ammo(1)|accuracy(99),imodbits_none,
    [(ti_on_weapon_attack, [(play_sound,"snd_pistol_shot"),(position_move_x, pos1,0),(position_move_y, pos1,72),(particle_system_burst, "psys_pistol_smoke", pos1, 15)])]],
    ["matchlock_2", "Matchlock Rifle",[("matchlock_2",0)],itp_type_musket|itp_merchandise|itp_cant_reload_on_horseback|itp_primary|itp_next_item_as_melee|itp_two_handed, itcf_reload_musket|itcf_carry_spear|itcf_shoot_musket, 230 , weight(1.5)|abundance(90)|difficulty(0)|spd_rtng(3:cool: | shoot_speed(160) | thrust_damage(160 ,pierce)|max_ammo(1)|accuracy(99),imodbits_none,
    [(ti_on_weapon_attack, [(play_sound,"snd_pistol_shot"),(position_move_x, pos1,0),(position_move_y, pos1,112),(particle_system_burst, "psys_pistol_smoke", pos1, 15)])]],
    ["matchlock_1", "Matchlock Rifle",[("matchlock_1",0)],itp_type_musket|itp_merchandise|itp_cant_reload_on_horseback|itp_primary|itp_next_item_as_melee|itp_two_handed, itcf_reload_musket|itcf_carry_spear|itcf_shoot_musket, 230 , weight(1.5)|abundance(90)|difficulty(0)|spd_rtng(3:cool: | shoot_speed(160) | thrust_damage(160 ,pierce)|max_ammo(1)|accuracy(99),imodbits_none,
    [(ti_on_weapon_attack, [(play_sound,"snd_pistol_shot"),(position_move_x, pos1,0),(position_move_y, pos1,107),(particle_system_burst, "psys_pistol_smoke", pos1, 15)])]],
  18. Help

    Ok I look ...
  19. Help

    Yes, I have module system
  20. Help

    I don't have this
后退
顶部 底部