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  1. Sanzo84

    I want to be a woman.

    Gah. What is wrong with all you people screaming "oh, this is so sexist". It's a damn game based on history. Yes, it sucks that 17th century Eastern Europe didn't have any women heroes like Joan of Arc or Betsy Ross or Sarah Connor. It was a different time in a different culture. It's how it was. Don't like it? Don't play or buy WFAS and play the Warband mod or some other game. Simple as that. End of story. Or even better, make YOUR OWN mod of WFAS with heroines and queens and empresses. Seriously.
  2. Sanzo84

    HILARIOUS

    Thorick 说:
    I JUST GOT A ****ING WARNING ON MY GOOD FORUM ACCOUNT NOW I CAN'T POST, I FIND THAT ****ING HILARIOUS!!! Hey, you know what M&B forum managers, you all can go **** yourself and each other, and while your at it **** your mothers too!!! :evil:

    **** YOU ALL,
    MOUNT & BLADE SUCKS ANYWAYS!!!
    What the **** is a ****ing twat anyways?!

    ಠ_ಠ
  3. Sanzo84

    Best troops

    It all comes down to the player's tactics, preference, troop availability and terrain.

    Khergit Veteran Horse Archers and Lancers are deadly on open flat plains, especially when used in hit and run tactics.

    Swadian Knights are great for charging at infantry and archer lines on flat terrain. Just make sure they don't engage the enemy if greatly outnumbered. Attack weak flanks, run off for a bit to break unit cohesion. Charge in again. Rinse and repeat.

    Vaegir and Norse Archers are great on hillsides because they can shoot for a longer distance and at a greater pace than crossbowmen. Norse Archers seem to be more competent at hand to hand, but it's been a while since I've played Vaegir so I've forgotten.

    Rhodok and Swadian Crossbowmen are ideal castle defenders. Especially when grouped together in great numbers. I remember trying to take over Praven THREE times with greater numbers than the defenders with Nords, only to fail because of the tenacity of the crossbowmen.

    Rhodok Spearmen, Rhodok Sergeants, Swadian Infantry and Swadian Sergeants are great defensive infantry units. They are slow and because of their pace, don't present any good unit cohesion on the field. Put them in an infantry line waiting for enemy light cavalry to charge and watch the slaughter.

    The Nords are special because they have fast moving infantry and are armed with short ranged missile weapons such as javelins and throwing axes. Their weakness is attacking enemies waiting on hills because when they charge in, they tend to throw a few missiles at the enemy which exposes them to enemy archer fire. Either tell them to Hold Fire or attempt to flank them. They are the best infantry on flat terrain however, but their weaker armor compared to the higher tier Swadians and Rhodoks don't make them very good defensive units.

    These are my own personal opinions, so I could be wrong. I'm just saying that a good general (and player!) shouldn't just attack the enemy anywhere, with anything. If your Company is mainly cavalry, draw your enemy into flat terrain. If you're leading a mostly infantry Company being pursued by a mostly cavalry foe, either wait in a forest or even better a forested hill or mountain side. Use the terrain, use the battle menu. There is no such thing as "THE BEST UNIT", it depends on how you use them.
  4. Sanzo84

    Dungeonslayers

    Okay, I'll be honest. This is a bit of shameless viral marketing, but not really. I didn't make this, I don't personally know anyone on the team who made this, I just want more people to know about it. Dungeonslayers is a German-made free pen & paper RPG whose core rules is only 20 pages long...
  5. Sanzo84

    multiplayer?

    Ringwraith #5 说:
    Yeah, sure, April 31st.

    awesomeweb20.png
  6. Sanzo84

    Mount & Blade - Children

    PAdrian800 说:
    Sanzo84 说:
    PAdrian800 说:
    Sanzo84 说:
    They should have children in towns and villages at least even if their sole purpose is to run around like idiots. If you stop them they'll just say: "Mother said not to talk to strangers!" Sounds of children laughing in the background when in town would be nice as well just to provide a contrast to the sounds of death and violence on the battlefield.

    Yeah, but what would happen if you siege a city?? Just blend em out?

    Hold on. You don't hear the dogs barking, smiths working and random crowd voices during sieges do you? It'd be turned off of course, along with the rest of the town ambient sounds.

    No but I mean it would make kind of sense if you would hear some ppl crying or yelling (make noise) during a siege since there are some houses burning etc.

    Children crying faintly in the background with cries of "mama... mama..." mixed in. How's THAT for realism?
  7. Sanzo84

    M & B Warband packshot

    Lyze 说:
    It's good it's not the final version. Either the main title, or the expansion name need to be reworked...

    The main title? You mean something like "Not-Mount-and-Blade-but-its-expansion-pack?"
  8. Sanzo84

    Mount & Blade - Children

    PAdrian800 说:
    Sanzo84 说:
    They should have children in towns and villages at least even if their sole purpose is to run around like idiots. If you stop them they'll just say: "Mother said not to talk to strangers!" Sounds of children laughing in the background when in town would be nice as well just to provide a contrast to the sounds of death and violence on the battlefield.

    Yeah, but what would happen if you siege a city?? Just blend em out?

    Hold on. You don't hear the dogs barking, smiths working and random crowd voices during sieges do you? It'd be turned off of course, along with the rest of the town ambient sounds.
  9. Sanzo84

    Most annoying quest??

    Kill the looters

    If your party has a bad Spotting skill and pretty slow on the travel map (50+ men, mostly infantry and your party has low Pathfinding skills) it'd take ages to find the necessary amount of looters before the Guild Master is satisfied. Not to mention when you're chasing a band of looters and they 'bump' into another party. Even if you do help the slaughter the badly armed hobos, you don't get credit for it.

    Follow the spy

    *everything goes into fast forward*
    "What the Hell just happened? Ah, screw this."

    Kidnapped girl

    "Please rescue my friend's daughter who is being held AT THE OTHER SIDE OF THE REALM."
    *does quest, loses a few good men*
    "Thank you. Here's some loose change I had in my pocket. It's yours."
    "FFFFFFFFFFFFFFFFFFFFFFFF..."
  10. Sanzo84

    M & B Warband packshot

    Well, it looks like Ganbat's work to me. So Ganbat = official. But I could be wrong.
  11. Sanzo84

    M & B Warband packshot

    Better than Frodogorn at least. Har har har. But seriously, I'd love to see Ganbat's artwork FINALLY placed where it's supposed to be: ON THE COVER!  :mrgreen:
  12. Sanzo84

    GameSpot screens

    Call me Slowpoke, but wow. So that's what the expansion will be called, eh? I like it!  :mrgreen: Love the new models and the chainmail barding on the horses. I agree with FoD, the skies do look nice.
  13. Sanzo84

    most disapointing mod

    All mods are not created equal. Some appeal to a certain group, others appeal to other players. Some may be buggy, some may have bad English, some aren't quite finished, some are just... strange.

    They aren't enforced on anyone. If you're disappointed at some mods either play another similar mod or help out the mod developers.
  14. Sanzo84

    Commoners Faction

    You know what all this is making me thinking? We really should bring back Zendar. Now, with Zendar back you can hire Manhunters through Ramun (why the heck is he fixed in Tihr anyways?) but how many you can hire depends your standing with them. And you can ask the Zendar tavern if they are any lads willing to go to war, they'd be Farmers and how many you can hire depends on your standing with Commoners.

    Otherwise, I see no use of having good standings with neutral Commoners (What are they? Gypsies? Having no factional allegiance.) and Manhunters (as if they'd help you out in inter-faction wars).
  15. Sanzo84

    Commoners Faction

    SanDiego 说:
    Actually, honot does have some effect on gameplay. It affects the reactions of other lords towards PC. If you have high honor, honorable lords will like you more and honorless lords will like you less and vice versa.

    The advantages of high Honor are crystal clear. The advantages of saving Commoners and Manhunters are not.
  16. Sanzo84

    Commoners Faction

    Good question I was wondering about that too. Also with the Manhunters, if you help them your standing with them increases. Anyone care to enlighten us on this matter?
  17. Sanzo84

    Starting new game? Want a banner at start?

    Ringwraith #5 说:
    Even better, you create your character the way you want him, then export. Then start a new game, choose the noble background, import. Now you have the stats you want and a banner.

    I did the reverse on my latest game. I screwed up badly in my character's latest incarnation that I exported him and imported him in a new game. When I was creating his new incarnation, I chose the nobleman's son path by accident and chose a banner by random. I then imported my bannerless character and voilà! Now he has a banner of his own!  :mrgreen:
  18. Sanzo84

    Mount & Blade - Children

    They should have children in towns and villages at least even if their sole purpose is to run around like idiots. If you stop them they'll just say: "Mother said not to talk to strangers!" Sounds of children laughing in the background when in town would be nice as well just to provide a contrast to the sounds of death and violence on the battlefield.
  19. Sanzo84

    Do you turn off the M&B music?

    I turn it off during battles to totally immerse myself and turn it back on again during overland travel to make it less tedious. Wish they had an option to do so:

    Music Options

    Battle    On  ( )    Off  (x)

    Map      On  (x)    Off  ( )

    Town    On  (x)    Off  ( )
  20. Sanzo84

    Nord ou Vaegirs ?

    Ca dépend. Ce que j'ai bien compris et vu dans le jeu, les archers du Nord (Nordique?) sont les meilleurs entre les deux en termes de combat corps à corpss mais les archers Vaegir sont les meilleurs tireurs. Qqn l'a confirmer avec les éditeurs? En tt cas, pour attaquer les châteaux je prendrais les archers Nordiques mais sur le champ de bataille et en defense des chateaux, je prend les archers vaegir.
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