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  • 用户:Duskmare
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  1. Circle of Death Stupidity. Give player control after knockout.

    Lets be blunt here. The battle AI is really really stupid. I'm pretty sure it doesn't check the current state of the battle. They're either "offensive" if they had an advantage at the start of the battle, or "defensive" if they didn't. The problem is the "defensive" tactics are really really...
  2. End game is impossible.

    Snowballing is the obvious issue, but there's a lot of intricacies that make it such an issue. For one, there's no limit to how big an army can get. So bigger factions have bigger armies, which helps them snowball harder. Secondly, bigger factions are more attractive to AI lords. So they...
  3. Let us command armies after dying.

    Is it realistic? No, probably not. Though you could have briefed some companions on what orders to give if you were knocked out. So I think it's reasonable enough. Why? Because the AI that takes over is actually fecking retarded. I was slaughtering an army of 600 with 200 units. About 100...
  4. Wife can die with death not enabled.

    I married a really decent noble and immediately made them a party leader. Geared them out with the best stuff I could find and gave them 100 troops, a lot of them upgraded. A decent amount of time later I'm minding my own business, capturing castles, etc. and I realise my army is missing a...
  5. Why does my newly assimilated clan hate me? (Also an open rant letter for devs.)

    Genuine question. I made sure to raise all their reputations to about +4 by giving them influence. Yet.... Now, after only having them for a short time and having captured a castle with them it's at -24... Why do they hate me already? What the heck did I do? Those ones are rhetorical. I...
  6. Why do I have to make peace?

    I've decimated a faction so that there's barely a handful of lords left. Yet they want me to pay them 6000 to make peace... I'm standing there with an army of 200 against their 30, and they're saying "nah, mate, we could take you. That'll be 6000 if you don't want to fight us". Uh. I think...
  7. Companion parties are really really stupid.

    They keep running off to fight the enemy with less than 40% of their party size. They're just throwing away troops by getting themselves killed like idiots. I feel like you have to keep them in your army otherwise they'll just do more harm than good by scooping up all the recruits and getting...
  8. Different defence types (No more 1-shot headshots with best helmet!)

    So, ranged weapons seem overpowered at the moment. It really sucks when you get 1-shot while wearing the best helmet in the game. I would suggest different defence types as a solution to this. With high tier armour being heavier plate or lamellar with a lot of metal while low tier armour tend...
  9. Enemy Lords don't barter.

    They never initiate a barter. When you outnumber their 30 man unit with a 200 man army they should try to barter for being let go, like you can. Even something simple like "we won't attack for 20 days" and some positive reputation with that lord would be more than enough. Otherwise It just...
  10. Let us chose targets for our siege engines.

    It's really annoying when you build a trebuchet and they just attack a wall instead of destroying the 4 catapults that the enemy has built long before you got the chance to do anything. I mean, priorities mate, hit the things trying to kill you then take out the walls afterward...
  11. Brigand - Highway man - Vlandian Champion. Warhorse at each stage.

    When upgrading a brigand it costs a warhorse. When upgrading a highway man it costs a warhorse. Either brigand to highway man should only cost a normal horse or highway man to champion shouldn't cost an extra warhorse. War horses are hard enough to get since almost nowhere sells them, and...
  12. Resolved Roguery doesn't level up from recruiting and training bandit troops.

    I've been using a lot of bandit troops throughout the entirety of my game because one of the best ways to get troops is to hoard prisoners and slowly recruit them. However I've never gotten a level up while levelling up bandit troops or recruiting them. I'd be a much, much higher roguery level...
  13. Village notables aren't co-operative.

    I have -100 relationship with a lot of them because I executed a lot of lords while they were a part of that lord's faction. I'm now their lord. However they won't allow me to take any quests so I can't raise my relationship with them again, ironically due to having a low relationship. There...
  14. Fog of war effect and direct visibility instead of messages.

    This is kinda' two suggestions that are closely related. 1. Fog of war. We already have a defined sight limit. Adding a fog effect to everything we can't see would allow us to easily gauge our sight range. 2. You often get little messages to say "x town is under siege" or "your village is...
  15. Convincing a lord for only 20,000,000 denars!

    I passed all the persuasion checks and then they ask for something to help them make the transition. Sure, a couple of units or some cash would be fine so I hit the auto-barter button... They only wanted EVERYTHING I HAD. Oh, and that didn't even fill up a 10th of the bar. It's so incredibly...
  16. Need More Info Sieges are an absolute mess.

    My archers apparently can't hit anything. Enemies are piled up in doorways and unable to get out. Units will stop at the top of a ladder and then start climbing back down. I had a unit prevent me from climbing a ladder because they were stuck at the top. Ended up throwing some spears up his...
  17. Auto-resolve is stupid sometimes.

    200 units, mostly tier 4-6 vs 40 units, mostly tier 4-6. Should be an easy win for the 200 right? Wrong. According to auto-resolve. 80 dead, 40 wounded. Did battle manually. 2 dead, 3 wounded. While I'd like to pretend I'm just that good, it really wasn't down to me doing anything. I...
  18. Herd speed debuff. No animals with me.

    Yep. So now I have a permanent debuff to party speed because the game thinks I have animals that I don't have. I assume this came about from slaughtering animals somehow. Maybe buying them and slaughtering them before completing the transaction? Maybe just slaughtering in general is bugged?
  19. Please increase the battle join distance for friendly lords.

    It seems like it's a few inches and they never seem to join a battle that's right next to them. For example, an enemy army was attacking a village. There were 5 lords sitting around it with 20 units each (about 1/3 of the enemy army) I had 200 units in an army and attacked, thinking the 5 lords...
  20. Slaughtering animals doesn't give hide.

    The tooltip says it should give meat and hide. It gives 2 meat but no hide.
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