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  1. godot

    Imprisoned Lord Appointed New Marshall... seriously!!

    Just as I was preparing to engage a Nord army with the intention of liberating one of their prisoners, Boyar Rudin, the Vaegir King appointed him to be our new Marshall.  Hmm...  I'd have thought that his current status as a Nord prisoner would have damaged his upward mobility within the Vaegir...
  2. godot

    [BUG] Render Problem

    This is all I was able to see when I started a new character and arrived in the new desert town, Shariz(?).  As shown by my healthbar, I fell rather quickly when some bandits attacked me.  Eventually I discovered that normal view could be restored by Alt-Tabbing out and back in again. Not a...
  3. godot

    [Suggestion] AUTOWALK key

    Right now at the start of a round, a player will often open chat while moving forward so that his character will continue to move without having to hold down the forward key.  No sense in letting an open chat prompt go to waste, right?  So as you can imagine this practice tends to generate loads...
  4. godot

    Hacking Warband

    How hackproof is Warband?  What happens if troops.txt is modified?  For instance, if Vaegir Archers are given AGI and Power Draw of 30 in troops.txt does that mean playing as one makes you a near perfect archer?  Or are the player's stats always generated entirely server-side? I'm certainly not...
  5. godot

    M&B article at Kotaku

    Nice bit of publicity at a widely read gaming blog.  Read all about it:  http://kotaku.com/5042551/come-mount-my-blade-baby Thanks AJ Glasser.  :D
  6. godot

    Units regaining consciousness

    It would be interesting if enemy or friendly units who have been knocked out during a battle could have a small probability of regaining consciousness before the battle ends. You might even be standing next to one when he suddenly gets up and starts attacking you again. Anyone who ever played...
  7. godot

    [0.632]Assertion failed - (entity)&&(a.entity)

    The error message reads: Clicking Ignore crashes to desktop. Clicking Retry reboots system. I installed the Mag7 mod v.0.14 with HugeMod 1.0 last night and had no problems then. This has only begun to happen today and occurs during about 5 - 10% of battles. So far, each crash seems to take...
  8. godot

    (0632) Squad AI - flaws

    1. Non-hero recruited NPCs follow commands, but heroes nearly always do not. This is a peculiar bug that only seems to affect the behaviour of heroes like Marnid and Borcha. (I know it's been posted many times, already.) 2. NPCs often crowd together when told to hold position. I've got a...
  9. godot

    (0.632) Too much friendly fire

    I've always suspected that the probability of my missiles striking a friendly unit is too high. Whenever I shoot at a group of enemies mobbing one of my infantry I nearly always end up hitting the friendly unit. I understand that it's difficult to distinguish between a bug and what may simply...
  10. godot

    28 Issues/Comments

    Occasionally, I enjoy playing a game so much that I make notes about various issues that I encounter. Even more rarely do I get an opportunity to post my findings when the game is still in a Beta phase of development. I hope the following list doesn't repeat too much of what has already been...
  11. godot

    (0.632) Assertion failed when dismounting/mounting Knights

    The following Assertion error occurred when I ordered my Swadian Knights to dismount and then mount their horses again. _________________________________ Assertion failed! Program: D:Mount&Blademount&blade.exe File: d:armagancreaturesvertexshadersrcagent_ai.cpp Line: 1445 Expression...
  12. godot

    Where is Ymira? (...and Jevna and Stulgar?)

    According to some posts in this thread, Ymira is a potential NPC party member. I've not run into her. Has she been removed since March? Also, the conversation text file indicates that speaking with someone in Halmar named Jevna could lead to a meeting with someone in Praven called Stulgar. I...
  13. godot

    Smuggling?

    I really like Tsuken's idea of separating the economies of the 2 warring nations because then you could introduce the activity of smuggling. Suggested Features: 1. Only a few selected goods would not be available to both sides. Let's say only the V's would have velvet and wine while only the...
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