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  1. Dudok22

    BUG Reports / Suggestions v 1.21

    can you include new viking armor from this pack? http://forums.taleworlds.com/index.php/topic,76333.0.html
  2. Dudok22

    BUG Reports / Suggestions v 1.1

    some spears have short model (100 weapon lenght) but their weapon lenght is 145 so you hit enemies with "air"
    different models of spears should have different weapon lenght like this :
    example:
    -----------> 96
    -----------------> 145
    --------------> 125
    etc.
    not like this
    -----------> 145
    -----------------> 145
    --------------> 145

  3. Dudok22

    [S] BRYTENWALDA [WB 1.131] - Brytenwalda 1.0 Release! 8/09/2010

    ok I reinstaled it without PL and no c++ crashes! its uglier but I can play now  :grin: 
  4. Dudok22

    [S] BRYTENWALDA [WB 1.131] - Brytenwalda 1.0 Release! 8/09/2010

    sometimes in battle or hunt I have ctd with C++ runtime error I had this with 0.96 too. I use polished landscapes.
    log:
    Starting new log file.
    Version:  1.131

    -- OS: Microsoft Windows XP Professional Service Pack 3 (build 2600)
    -- RAM: Available physical RAM: 1521MB/2048MB
    -- CPU: Pentium(R) Dual-Core  CPU      E6500  @ 2.93GHz (GenuineIntel)
    - L2 cache size: 2048K
    - CPU Features: FPU MMX SSE SSE2 SSE3 SSSE3 EST HTT
    - Number of CPUs: 2 ( Speed: ~3465MHz / ~3465MHz )

    -- GPU:
    - D3D9 Adapter: 0 / Driver: ati2dvag.dll / Description: ATI Radeon HD 4600 Series
    - Texture Memory: 1024 ( Available Texture Memory: 1117 )


    Processing Ini File {
    Module_name =  Calradia
    Num Hints =  12
    Setting Map Min X =  -178.012619
    Setting Map Max X =  185.339508
    Setting Map Min Y =  -232.722122
    Setting Map Max Y =  197.089081
    Setting Time Multiplier =  0.250000
    Setting Seeing Range Multiplier =  6.500000
    Setting Track Spotting Multiplier =  0.800000
    Setting player_wounded_treshold =  5.000000
    Setting hero_wounded_treshold =  15.000000
    Setting Skill Prisoner Management Bonus =  5
    Setting Skill Leadership Bonus =  3
    Setting Base Companion Limit =  20
    Setting player_xp_multiplier =  2.000000
    Setting hero_xp_multiplier =  2.000000
    Setting regulars_xp_multiplier =  3.000000
    Setting damage_interrupt_attack_treshold =  3.000000
    Setting damage_interrupt_attack_treshold_mp =  1.000000
    Setting armor_soak_factor_against_cut =  0.800000
    Setting armor_soak_factor_against_pierce =  0.650000
    Setting armor_soak_factor_against_blunt =  0.500000
    Setting armor_reduction_factor_against_cut =  1.000000
    Setting armor_reduction_factor_against_pierce =  0.500000
    Setting armor_reduction_factor_against_blunt =  0.750000
    Setting horse_charge_damage_multiplier =  1.000000
    Setting couched_lance_damage_multiplier =  0.650000
    Setting fall_damage_multiplier =  1.000000
    Setting shield_penetration_offset =  30.000000
    Setting shield_penetration_factor =  3.000000
    Setting missile_damage_speed_power =  1.900000
    Setting melee_damage_speed_power =  2.000000
    Scan Module Textures =  1
    Scan Module Sounds =  1
    Loading Resource  test
    Loading Module Resource  textures_face_gen
    Loading Resource  shaders
    Loading Resource  textures
    Loading Resource  materials
    Loading Module Resource  materials_face_gen
    Loading Resource  uimeshes
    Loading Resource  meshes_face_gen
    Loading Resource  helpers
    Loading Resource  map_icon_meshes
    Loading Resource  skeletons
    Loading Resource  body_meshes
    Loading Resource  object_meshes
    Loading Resource  object_bodies
    Loading Module Resource  env_materials
    Loading Module Resource  map_tree_meshes
    Loading Module Resource  particle_meshes
    Loading Module Resource  tree_meshes
    Loading Module Resource  xtree_meshes
    Loading Module Resource  grass_meshes
    Loading Module Resource  plant_meshes
    Loading Resource  goods_meshes
    Loading Resource  item_meshes1
    Loading Resource  horse_a
    Loading Resource  arabian_horses
    Loading Resource  arabian_castle
    Loading Resource  food
    Loading Resource  beards
    Loading Resource  armors_b
    Loading Resource  armors_c
    Loading Resource  armors_d
    Loading Resource  armors_e
    Loading Resource  armors_f
    Loading Resource  armors_g
    Loading Resource  armors_h
    Loading Resource  armors_i
    Loading Resource  boots_b
    Loading Resource  boots_c
    Loading Resource  helmets
    Loading Resource  helmets_b
    Loading Resource  village_houses
    Loading Resource  village_houses_a
    Loading Resource  village_houses_b
    Loading Resource  hair
    Loading Resource  deneme
    Loading Resource  interiors_a
    Loading Resource  interiors_b
    Loading Resource  interiors_c
    Loading Resource  arena
    Loading Resource  map_icons_b
    Loading Resource  castle_a
    Loading Resource  dungeon
    Loading Resource  stone_houses
    Loading Resource  snowy_houses
    Loading Resource  snowy_castle
    Loading Resource  helmets_d
    Loading Resource  helmets_e
    Loading Resource  helmets_f
    Loading Resource  castle_b
    Loading Resource  square_keep
    Loading Resource  anim_b
    Loading Resource  shields
    Loading Resource  shields_b
    Loading Resource  weapon_meshes_c
    Loading Resource  map_icons_c
    Loading Resource  pictures
    Loading Resource  user_interface_b
    Loading Resource  user_interface_c
    Loading Resource  scene_encounter_spot
    Loading Resource  interior_thirsty_lion
    Loading Resource  scene_small_tavern
    Loading Resource  weapon_meshes1
    Loading Resource  weapon_meshes_b
    Loading Resource  houses1
    Loading Resource  wall_meshes1
    Loading Resource  town_houses
    Loading Resource  doors
    Loading Resource  churches
    Loading Resource  town_houses_b
    Loading Resource  castle_c
    Loading Resource  castle_d
    Loading Resource  castle_e
    Loading Resource  castle_f
    Loading Resource  castle_g
    Loading Resource  castle_h
    Loading Resource  castle_i
    Loading Resource  gatehouse
    Loading Resource  viking_houses
    Loading Resource  fake_houses
    Loading Resource  town_houses_c
    Loading Resource  prisons
    Loading Resource  prisons_b
    Loading Resource  interiors_d
    Loading Resource  costumes_b
    Loading Resource  costumes_c
    Loading Resource  arena_costumes
    Loading Resource  boots_a
    Loading Resource  terrain_borders_b
    Loading Resource  skyboxes
    Loading Resource  object_b
    Loading Resource  destroy
    Loading Module Resource  xtree_meshes_b
    Loading Module Resource  xtree_meshes_c
    Loading Module Resource  grass_meshes_b
    Loading Module Resource  tree_e_meshes
    Loading Module Resource  terrain_borders
    Loading Module Resource  particles_2
    Loading Resource  interiors_steppe
    Loading Resource  grooming_horse
    Loading Resource  town_houses_d
    Loading Resource  horses_b
    Loading Resource  ani_horse_mounted
    Loading Resource  deneme2
    Loading Resource  horse_skeleton
    Loading Resource  steppe_fake_houses
    Loading Resource  weapon_meshes_d
    Loading Resource  tableau_shields
    Loading Resource  heraldic_armors
    Loading Resource  spear
    Loading Resource  weapons_e
    Loading Resource  weapons_f
    Loading Resource  instruments
    Loading Resource  sarranid_armors
    Loading Resource  custom_banner
    Loading Resource  simple_primitives
    Loading Resource  ani_man_walk
    Loading Resource  ani_twohanded
    Loading Resource  ani_onehanded
    Loading Resource  ani_death
    Loading Resource  ani_stand_guardsman
    Loading Resource  ani_human_mounted
    Loading Resource  ani_lady_stand
    Loading Resource  ani_poses
    Loading Resource  ani_stand_shopkeeper
    Loading Resource  ani_man_cheer
    Loading Resource  ani_stand_onhorse
    Loading Resource  ani_throw_stone
    Loading Resource  ani_strikes
    Loading Resource  ani_equip_arms
    Loading Resource  ani_run_p
    Loading Resource  ani_run_forward_left_right
    Loading Resource  uni_strikes3
    Loading Resource  ani_walk_sideways
    Loading Resource  ani_run_sideways
    Loading Resource  ani_stand
    Loading Resource  ani_crouch_down
    Loading Resource  ani_low_walk
    Loading Resource  ani_turn_man
    Loading Resource  ani_attacks_single
    Loading Resource  ani_lancer
    Loading Resource  ani_attacks
    Loading Resource  ani_kicks
    Loading Resource  ani_parry_attack
    Loading Resource  ani_walk_backward
    Loading Resource  ani_run_lookingsides
    Loading Resource  ani_defends
    Loading Resource  ani_walk_lookingsides
    Loading Resource  ani_jump
    Loading Resource  ani_wedding
    Loading Resource  arabian_props
    Loading Resource  uni_jump
    Loading Resource  uni_stances
    Loading Resource  uni_equip
    Loading Resource  uni_strike
    Loading Resource  uni_throws
    Loading Resource  uni_fistswing
    Loading Resource  uni_lord_stand
    Loading Resource  uni_defence
    Loading Resource  uni_sideways
    Loading Resource  dart
    Loading Resource  armors_new_a
    Loading Resource  armors_new_b
    Loading Resource  armors_new_heraldic
    Loading Resource  armors_new_arena
    Loading Resource  crossbows
    Loading Resource  arabian_armors
    Loading Resource  rock
    Loading Resource  costumes_d
    Loading Resource  nordic_helmets
    Loading Resource  sarranid_helmets
    Loading Resource  sarranid_armor
    Loading Resource  raw_materials
    Loading Resource  khergit_lady_dress
    Loading Resource  vaegir_helmets
    Loading Resource  gauntlets_new
    Loading Resource  sarranid_lady_dress
    Loading Resource  sarranid_boots
    Loading Resource  bride_dress
    Loading Resource  full_plate_armor
    Loading Resource  weapon_meshes_e
    Loading Resource  fur_armors_a
    Loading Resource  ui_server_filter
    Loading Resource  warhorse_new
    Loading Resource  ship
    Loading Resource  arabian_houses
    Loading Resource  object_c
    Loading Resource  tree_f
    Loading Resource  interiors_arabian
    Loading Resource  arabian_village
    Loading Resource  valleyProps
    Loading Resource  workshops
    Loading Resource  barrier_primitives
    Loading Resource  town_houses_e
    Loading Module Resource  867_armour
    Loading Module Resource  867_armour_b
    Loading Module Resource  867_tunics
    Loading Module Resource  ad_viking_byrnie
    Loading Module Resource  ad_viking_shields
    Loading Module Resource  ankle_boots
    Loading Module Resource  barfhelm
    Loading Module Resource  communityhelms
    Loading Module Resource  cloaks
    Loading Module Resource  faradonmodels
    Loading Module Resource  kolba_shoes
    Loading Module Resource  Kolba
    Loading Module Resource  kolba_shoes_barelegs
    Loading Module Resource  Rathos
    Loading Module Resource  Rathos_Shields
    Loading Module Resource  robgalanakis
    Loading Module Resource  talak_weapons
    Loading Module Resource  stoned
    Loading Module Resource  vendelhelmets
    Loading Module Resource  thewitcher
    Loading Module Resource  vikingclothes
    Loading Module Resource  kolba_to_czeresniak_i_kocha_mata_berserkera
    Loading Module Resource  testus
    Loading Module Resource  sail
    Loading Module Resource  sib_helms
    Loading Module Resource  skins
    Loading Module Resource  Companions_Overview_mesh
    Loading Module Resource  std_banners
    Loading Module Resource  std_banners_default
    Loading Module Resource  std_flags_vertical
    Loading Module Resource  caza
    Loading Module Resource  thick_armors
    Loading Module Resource  thick_armors_f
    Loading Module Resource  thick_armors_g
    Loading Module Resource  thick_armors_h
    Loading Module Resource  thick_clothing
    Loading Module Resource  thick_helmets_f
    Loading Module Resource  pictos
    Loading Module Resource  Tempered_mat
    Loading Module Resource  Tempered_mesh
    Overwritten module resource is ignored due to the module switching:  core_ui_meshes
    Loading Module Resource  command_cursor
    Loading Module Resource  animals
    Loading Module Resource  ikony_miast
    Loading Module Resource  vikingweapons
    Loading Module Resource  thick_armors_new_a
    Loading Module Resource  bd_ramobjects
    Loading Module Resource  paczkarolanda
    Unrecognized Module_info directive =  use_explicit_couch_flag . Skipping.

    } //Processing Ini File Finished
    Loading Music...
    Loading Textures...
    Finished Loading Textures...
    L8 Format is  unsupported
    WARNING: UNABLE TO MAP GAME PRESENTATION CODE:  prsnt_game_start
    WARNING: UNABLE TO MAP GAME PRESENTATION CODE:  prsnt_game_escape
    Loading Module...
    Loading item kinds...
    Loading dialogs...
    Loading mission templates...
    Loading party templates...
    loading time:  60115
    Finished All...
    load_map_data complete.
    Init_map complete.
    init_meta_mission complete.
    map mesh built.
    get_ideal_sun_color.
    get_ideal_fog_color.
    407 parties added.
    launch complete.
    Switching to menu window...
  5. Dudok22

    [S] BRYTENWALDA [WB 1.131] - Brytenwalda 1.0 Release! 8/09/2010

    great mod!
    but weapon breaking is bugged as you already know.

    and I saw some screen after battle with troublesome bandits (quest from guilmaster) with: "You shouldnt be reading this" and some battle casualties

    keep up the good work!
  6. Dudok22

    Fix to game crashes while saving !!!

    I had savecrash  everytime after big battle. when I hit "save as" game ctd. but when I go to tavern then to town and talk to people and save game hitting F12, game save without problems. When I want to change save file I hit "save as" instantly after loading a game and select other savefile. I used this "savestrategy" on  10 saves and it worked on 100 %.  :grin:

    Edit: my specs - intel pentium dual core E6500 3ghz ,ati 4670 1gb, 2gb DDR2 ram , win XP 32bit SP3
  7. Dudok22

    when i save the game closes

    yes I have this problem too. I didnt had any crashes with 0.95 before only with  latest version after big battle ctd everytime I try save. I dont know if it is caused by latest warband patch or mod.
  8. Dudok22

    Kurunt's slaving genius workshop

    ty vole!  :shock:
    nice  :lol:
  9. Dudok22

    Help needed - 3d modelling and texturing

    Geroj 说:
    mail is not dark but that "free place" around single metal rings is black and too much visible
    +1 exactly what I think
  10. Dudok22

    Help needed - 3d modelling and texturing

    it is possible to make mail colour little lighter? I think that its too dark now.
  11. Dudok22

    Suggestions (faction specific suggestions in faction specific threads please)

    Biker 说:
    Longswords 1 and a half swords should be worn at belt not on the back.
    +1
  12. Dudok22

    kuauik's sweatshop ;0)

    wow!  :smile: some 13 century aketons would be great!
    something like this :
    100px-Morgan_Bible_10r_detail.jpg
  13. Dudok22

    Discussion 0.95pre

    I have Intel dualcore 3ghz  2 gigs of ram ati 4670 and all work on full settings no slutters or lags on map or in battle  :cool:
  14. Dudok22

    Countdown to 268 B.C. v1.98 for WARBAND (updated 6/3)

    Great news!
    Congratulations!  :grin:
  15. Dudok22

    Bug Reports

    When I downloaded 0.91 I had save crashes then I downloaded 0.92 0.93 0.94 always rewriting old version with new but save crashes remained.  So I deleted whole mod folder instaled only 0.91 and patched with 0.94 and now everything is working no save crashes anymore. If you have save crashes try to clean instal 0.91 then 0.94 it should work
  16. Dudok22

    Native OSP 3D Art Unique Armoury 1.1 (Litchina)

    great work! :cool: please can you make viking helmet. like this
    ref_254.gif
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