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  1. littlemikey

    REQ: New Castle Scene Objects/New Castle Scenes

    Hi there guys, I'm currently working as a scene editor for the Prophesy of Pendor mod, and we're trying to find out if anyone has spare models for scene objects we can use in a Castle scene. Or, if any experienced Scene Designers are looking for something to do, they are interested in helping...
  2. littlemikey

    Quick question on Entry Points

    Hi there, I've searched through the Scene Making guides, but none of them have the answer I'm looking for. In Single Player Siege battles, what entry points do enemy NPCs spawn on (IE. Archers on the walls)? So far I've found that 44-46 seem to be the archer spawn points, and 15 seems to be...
  3. littlemikey

    How do you capture you're first castle.

    Hi there guys. I have a question for everybody. I'm finding capturing my first castle very difficult in this version of PoP. Currently I have an army of about 100 Mid tier Ravenstern troops, and I'm attacking the Fierdsvein. My problem is that every Castle on the map has about 400 defenders...
  4. littlemikey

    Dynamic Banner

    Hiya, LittleMikey here with another stupid question. Couldn't find an answer from this by searching. I want to place a banner in my scene that changes to the banner of the person who owns the castle. Is this possible? So if the player captures the castle, it changes to the banner of the player...
  5. littlemikey

    AI Mesh Problems

    Hi there guys, When I Extrude a face in the AI Mesh, it does not draw edges on the extruded piece, only vertexes, so I cannot go and Extrude again. It was working perfectly for the last scene I did, now it seems to have stopped. Is this a setting somewhere?
  6. littlemikey

    Entry Points

    Hi there guys, So far I have seen a few different lists of Entry Points and what relates to them, but I have not gotten a detailed list of which entry point does what, expecially in Castle Defense scenarios. Can somebody please post a detailed list of Entry Points? In particular I'm interested...
  7. littlemikey

    Dynamic Main Menu

    Hi guys. Currently, I know that the Main Menu is stored as a .dds file. Ideally what I want to do is replace it with a movie. Does anyone know a way I could do this?
  8. littlemikey

    Sneak Peek

  9. littlemikey

    Request: Pillar of Light

    Hi there guys, I'm working on Prophesy of Pendor, and in one scene I have a sort of "Holy Tree" (really huge tree, twice the height of a castle) That will be fought over. Now, what I really would like is a Pillar of Light that I can place over the tree to give it an epic visual effect. The...
  10. littlemikey

    Need help with Castle Scene Editing.

    Hi there guys. So i'm editing a castle. Only minor changes like new objects, no new walls or anything. However, on one side of the map there is a lake. I have elevated the ground, but the part of the lake that touches the map border ramains unchanged. Also, when I try painting a texture it...
  11. littlemikey

    Recording module preview

    Hi guys, here's my situation. I am trying to record a preview video for a module. Simple enough, right? Basically, I want to know if there is a way or a tool that I can use to record battles or scenes, and fly a camera around them while recording. Edit mode seems like my best bet so far, but I...
  12. littlemikey

    Creating polls

    Hi there, For some reason I can't create a poll in the Module forums. I can create threads otherwhere tho. Do I need to be an moderator of the individual module's board to create a poll?
  13. littlemikey

    A few small facts about PoP 3.0

    Saxondragon posted this on the developers forum, noosers thought you all might find it interesting: In table form: File Native PoP % added to Native scripts.py 20700 32576 57% dialogues.py 12472 17225 38% menues.py 9933 13257 33% triggers.py 2620 3476 33% items.py 779 1646 111%! troops.py...
  14. littlemikey

    Couched Damage

    Hi there guys, Quick question, and sorry if it's been asked elsewhere, I couldn't see it in the FAQ. What stat on a Lance determine the amount of Couched Damage it will do? Speed rating, reach, or something like strength?
  15. littlemikey

    "I have windows 7 or vista and a lot of crash bugs or freezes."

    Hey guys, I'm experiencing the crash problem with SoD. I've been told to run M&B 1.011, which I am doing. Anyway, I don't get crashes with any other mod, which I find strange. I've turned my graphics down, same problem. Anyway, in the FAQ it said install SoD on a Windows XP partition. Now, I...
  16. littlemikey

    The Slavers

    So, i'm wondering, why is it not possible to sell your prisoners to the Slavers? In their dialogue it says that they go hunting for prisoners, but you can't sell your own to them.
  17. littlemikey

    I'm back :D

    Hi there guys! It's been well over a year since I last played PoP, but I was recently playing Mortal Online, realized how much it sucked, and suddenly wanted to return to something decent... So, I'm re-downloading M&B, Warband, and PoP! (I know PoP isn't Warband compatible, but I'm trying...
  18. littlemikey

    Trying to find some Elven Architecture

    Hi there guys, I'm trying to put an elven city into Prophesy of Pendor, however, M&B native does not have any buildings that would suit this project. What I wanted to know, is does anyone know of a place I can get some buildings that would look kind of elvish? Any modders that put there...
  19. littlemikey

    Call to Arms: The Wiki!

    Hi there guys! Now that PoP 2.0 has been officially released, it's time that I got back to work making the Wiki a complete guide to the mod. In order to do this, I'm going to need a couple of volunteers to help me create articles for all the new content that has been released. Basically the...
  20. littlemikey

    New! PoP Wiki!

    Howdy there guys, I have created a wiki for information on the Prophesy of Pendor. You can find the wiki here: http://popmod.wetpaint.com It's quite bare for now, but i'm hoping that you will all add your own bits and pieces of lore to it, so that we can get a thorough database of information to...
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