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  1. Star Wars Conquest Mod for M&B 1.x and M&B Warband

    few things for starwarsish things not many people actually used melee cept the primitive races vibro blades have a slight glow(due to heat disipating) not everyone had a portable energy shield those were expensive and reserved for like sith guards (wierd red cloak wearing people) and people of high class eccetera. also lightsabers weren't something easy to find in shop if u did see a shop owner with one they rarely sold it unless it was for big money the means to build em was passed to the throught the jedi and sith an they are greedy bastards(jedi say it was for protection sith say so there eneies couldn't use their weapons) the parts were hard to find but once you built (or received) ur first one you were able to acquire more by doing favours for others in the council stuff like that and killing a jedi or sith of course got you one too just some abnormalities to the starwars theme and of course i would love to see some more refined scenes for the ships interiors they're practically all white and hard to tell floor from wall is all
  2. Calradia, the 16th Century, the mod with guns (unlocked!)

    I noticed quite a few problems I'll even repeat what have already been said(save for gun differences):

    1. Pistols in the shops are ALL the same price, making buying the "cheap" pistols worthless.
    2. Loading time of pistols is ridiculous once you go past the normal pistol(even still that speed is like a heavily trained perfectly fit person doing it which not everyone is equal) maybe reload should be the same for all with the firearms skill reducing the load time by like 1 point per 50 or something(I dunno how the skills and load time are calculated)
    3. Bullets back then weren't in cartridges!!!!!! you made them ur-freaking-self!!!!! it should be something like crude-rusty-normal-forged-wellmade-masterwork Bullet Molds(better = bonus damage and accuracy as both are affected by the difference from barrel size and bullet size the better the fit the better the aim and of course due to better aim better distance and force of impact[damage]
    4. The sizes of armies aren't affected at all cities start off a little better off(by about 30-50) but thats not what it sounded like considering i can field over 1000 troops for a single gold a piece(also i tried ur update _volunteer_troops fix since i only got 2-5 from towns and it didn't work i still get the same low number)
    5. that leads to another thing a single coin was roughly the money a stable boy made a week a soldier made roghly 3-5 but well trained ones made up to 10-15 (why you see some making 75 is beyond me[thats in other mods/native] so thats a little odd
    6. Not all named characters you can get from the taverns are equal some need the normal amount to level some need less(Nizar leveled 5 times from one kill when i first got him he started lvl 70 jumped to 75 meanwhile Firentis is 50 and has killed 10 times what Nizar has and never lvled at all)
    7. All these characters have no firearms skill? maybe most sure but you would think that some of em would have been near the swadians and learned something?
    8. Also why can I find EVERY gun in EVERY store EVERYTIME I Look this makes me wonder why the other nations don't have pistoleers(maybe change it so a town has set items based on trade relations and which faction they are(with swadia and them rarely trading guns to other nations))
    9. this is a Blackpowder game? where is the barrels of it? I wanna see exploding barrels in town!!! lmao jk......or am I?
    well i just wanna see some exploding arrows(developed in asia in 14th century so give that to the guys who don't have guns their way to fight guns is with explosives!) stuff like that?
    10. People die easily so thats good more realistic but frequently i lose to 10 guys when i got 100 yet when roles are reversed i can't kill any(this is when i send my men but stay back) but as soon as I join i rarely lose a single man they never run and seem to shoot so well i watched while my freshly acquired swadians (15) decimate every man that tries to get close(i hade 15 swadians myself and one Nord who died right away against 95 enemies with upgraded swadians and the enemy lost just by my being with my men(i never shot or killed anyone i ran around to see how my men could do they killed 40 second time 33 i lost one which was only wounded i fought the third time lost one more who was just unconscious and we one but i don't think a guy with a skill of 0 in tactics has that much effect on a battle)

    well that pretty much my rant for now if i notice any other random things i'll let you know
  3. 1000+ things I learned from Mount And Blade

    there was no such thing as scurvy!
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