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  1. Flanged

    SP Native [WB] Decapitate and Dismember

    Decapitate Your Enemies, Dismember Their Friends, and Have a Big Feast A lot of people have been having trouble utilising the decapitation and dismemberment mod kit (or even downloading it) so for ease of use and to save them from further butthurt I have put together this handy fully...
  2. Flanged

    Steppe Bandit Suppression Tactics

    (Warning:  Was Using Diplomacy Mod 3.32 for this!) It was about day 950 and I had recently been enfeoffed with Tulbuk in the Khergit lands.  It was a desperately poor village.  As we all know this area is rife with steppe bandit activity, and tends to be crawling with large deserter parties...
  3. Flanged

    Scottish Independence

    ...Taiwanese coverage of the debate so far, if you need to catch up:  http://www.youtube.com/watch?v=fkqLn_Aj9Rw Wavering Scottish voters should bear in mind that the British State has already threatened to take away our giant pandas, at this early stage of the negotiations... OUR ******** pandas!
  4. Flanged

    Countdown Before Enemy Forces Arrive On Battle Scene?

    Is there a mod that does this for the singleplayer campaign in Warband?  Gives you, let's say, 180 seconds to deploy and position your troops before the enemy spawn at the other end of the map?  Rather than having to desperately position your archers while the Khergits are already on your back...
  5. Flanged

    The Calradian Cost of Living - Biggest Absurdities in WB

    What I really love about M&B/Warband (and this is in no way a sarcastic thread, or meant to be taken as criticism) is the absolute absurdity of the situations you can get into, and some of the huge, glaring absurdities in the game world itself.  We all know, for example, that this is a land of...
  6. Flanged

    Terrain Changes Don't "Stick" After Saving

    Hate to start a new thread about this, I've searched around the place but nobody seems to have my specific problem. Here's what happens.  I have a large new scene (really the four_ways_inn) and it is setup correctly in the module system so that I can raise/lower the terrain and keep whatever...
  7. Flanged

    OSP 3D Art [Kit] Dismemberment and Decapitation Mod Kit... WIP Version Released

    Modders (and players) should now be able to add full decapitation (thanks to Davee of the Vikingr mod) and some dismemberable bandit troops to their game without too much trouble.  A Readme with installation and hotkey instructions is included, as well as directions in the module system files...
  8. Flanged

    Run Into A Problem... A Swadian Problem

    I'm working as a mercenary for the Nords, who are in the middle of totaly losing a war on two fronts against both Swadians and Vaegirs.  The Nordic kingdom is conceding territory at a horrible rate.  The Marshall is Aedin, and he's a bit ADHD.  He keeps telling me to defend villages that have...
  9. Flanged

    Minecraft and Blade

    Been trying to combine these two games, since a lot of people say a combo of the two would be good (and I agree), and i've had a certain amount of success so far.  Placing the blocks correctly so that the scene works right is incredibly difficult and tedious... I don't have the time or the will...
  10. Flanged

    Dismemberment and Severed Limbs - It's Here At Last!

    . Just thought I would shamelessly plug my own mod, for M&B version 1.011. For many years now, almost since the first Warrider release, people have wanted severable limbs and decapitations.  Well, decapitations are a work in progress, but arms (and hands) can now be chopped off.  Here's a...
  11. Flanged

    Picking Up And Equipping Weapons/ Items In Scenes

    Hello, I did quite a few searches, thinking it must've been done before, but there doesn't seem to be any free-use scripts to allow the player to pick up a weapon or item (shield, etc.) in a scene and use it.  I think this is implemented widely in Warband, but I'm still working in 1.011, and a...
  12. Flanged

    Who's Stalking Me?

    For some time now, I have noticed an odd thing.  Whenever I'm signed in here, and I go into a thread just to read back over something, which I do a lot, I will soon be joined by a mysterious Guest.  This will happen on ancient threads, from the dim and distant past, which I am looking back at...
  13. Flanged

    George Galloway

    Does anybody else listen to George Galloway on TalkSport?  If not, why not?  What's wrong with you?  Do you hate him with every fibre of your being?  Or do you love him so much that you can't admit it to yourself? Which is it? He's only on every Friday now, having been forced out of his...
  14. Flanged

    First Chilean Miner Rescued! Then Another!

    I missed it when it was being reported live (it's 5.40 am now where I'm at) but man, this is amazing! Two miners are now out of the pit where they've been trapped for over two months - trapped at a depth that is equivalent (but opposite, obviously) to the height people skydive from( :shock:) -...
  15. Flanged

    Crazy Horses: How Can I Make Mounts Explode On Death?

    The title pretty much says it all.  Does anyone know how to make a "horse" spawn a fire and smoke cloud on death, under the 1.011 module system?  I'm sure this will have been done before by someone, but it's been a while since I tried any modern-day or futuristic mods, and I can't actually...
  16. Flanged

    Gangs of Glasgow - The Old Firm - Part 1 - RELEASED JAN. 6th 2011!!!

    ...like to thank the makers of Mount and Blde, Warband, and the entire Taleworlds community. Everybody else is already creditted, and they are all ******** great. CREDITS: Scripting, Writing, Other Stuff:  Flanged, with help from Fawzia dokhtar-i-Sanjar, HokieBt, Rosha and                  ...
  17. Flanged

    Changing The Main Menu...

    Can anyone tell me how to alter the very first menu that appears on game start-up, the one that goes: START A NEW GAME TUTORIAL LOAD GAME QUICK BATTLE etc. If I want to disable the START A NEW GAME option so that only Quick Battles are available, how is that done? There doesn't seem to be a...
  18. Flanged

    Forcing A Shield To Be Always Readied...

    Is there a way to force a shield to be always either stuck at it's most raised point, or stuck at the point before it is raised (hanging on the arm as the guy runs, etc.).  In fact, is there just generally a way to make sure that an item with all the attributes of a shield will stay in one...
  19. Flanged

    Dynamically changing a texture

    Is it possible to change the texture an object uses in-game via a script when it takes a certain amount of damage?  Or would it be easiest to remove the current object with a script and replace it with an identical one using a different texture?  This is not something I am planning on testing or...
  20. Flanged

    Topless Lords! See them Here!

    Check out this fine specimen of Lordship, in the buff as nature intended. The problem is this.  The parts highlighted in read should cause the Lord to wear the items highlighted in yellow in two different situations - bodywear is what he wears in his castle hall, and armor for the...
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