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  1. Horse archers, their AI, or rather the lack of it

    Engima 说:
    If you were on a horse charging towards a bloodthirsty nord wanting to eat your flesh, i'd pull out my sword, too.  :smile:

    when you put it that way... what?!  i'd ride gingerly away, plugging him with arrows and laughing as he charged toward me screaming.
  2. mixed deserters

    why are deserters all one kind of unit?  i know there are occasional exceptions.  weird exceptions usually. there should be sensible mixed deserter groups. is there a point to making suggestions anymore?  i figure this one would be really simple to implement.
  3. what's the best equipment to loot from a corpse?

    in .960, there was always a phase in the early game where i hunted sea raiders for their equipment.  they didn't have the best stuff, but it was of much higher quality than i could've afforded had i been shopping for equipment.  plus i needed that money to buy things i couldn't loot, like...
  4. types of combat encounters: a list and new suggestions

    yeah, i forgot about that.  i did do it once.  and i'd say it's another class.  you're in the arena, but you get your equipment.
  5. types of combat encounters: a list and new suggestions

    gssecretary1 说:
    So what exactly is this for?

    mostly, if i've missed a type of combat encounter, i want to try it.  and while i doubt anything will make it into the game at this point, i'd enjoy hearing suggestions for new types.
  6. types of combat encounters: a list and new suggestions

    i like the variety of different combat encounters.  i wonder if i've missed any major ones.  i'll make a list of the different encounter types.  also, any suggestions for other encounter types. *field combat - the typical case, includes a lot of scenarios like bandits, armies, caravans *siege -...
  7. Sieges. Pain in the ass or not?

    it's great to be able to fight in the different locations.  i know there's some landscape variability, but it doesn't really compare to the different castles.  they're each unique.  (well, kinda).  some castles you can take the initial wall very easily, others the outer wall is a total *****.  there's different styles of construction.  sometimes the ranged defenders have a huge advantage and sometimes not.

    it'd be cool if someone wrote a guide the castles of calradia.  under the pen name artinemeer.  with picture tours of the castles and strategies for besieging each one.

    yeah,the details can be obnoxious sometimes.  but i think the game would really be lacking without sieges.
  8. Jumping and attacking

    issues involving movement and the fine details of combat should really be discussed in an 'in game' context.  the movement and combat system in m&b are so roughly representative of real movement and combat that it winds up being rather silly to try to discuss them in realistic terms.  m&b is more realistic than a lot of games because it simplifies combat and movement.  there aren't all the sequenced combat events like other games.  but the simplicity makes m&b less realistic at the same time.  there are a lot of ways to move in real life.
  9. The less known things...

    Taraleon 说:
    You can also just W'TAANG kill that guy with any weapon you like, and quickly press tab after, before message comes. That way quest is done, but villagers seems not to find out that it was you killing him =D
    Wow, a bug/cheat/glitch that is actually making sense, without the need to change it any way. It really does make sense... Though the villagers seem to be omnipotent, since they can see through walls and sense when a kinsmen is killed by a total stranger entering the village, without being seen by anyone.

    it makes sense that they'd figure it was you.  "hey, who killed mindy the bachelorette?"  "i don't know.  all our friends and family in town denie it."  "i wonder if it was that guy in fancy armor on the horse and the 50 soldiers accompanying him that showed up and them left right around when mindy got knocked off?"
  10. Poll: Do you like the planned M&B box art?

    frodogorn is obnoxious, but really, the point is that the cover in no way captures the most exciting aspect of the game, combat.  the highelf cover doesn't either.  i'd like to see something like a charging or rearing swadian knight about to cave in the viewer's head with a morningstar with a bit of a glimpse of some others fighting in the background.  kind of life the initial loading art of the knight lancing some guy from horseback.  and the back of the box should have a picture of that knight sitting on his horse with a bunch of lance and arrow riddled bodies laying all around.
  11. Siege Order of Battle

    Uku 说:
    You defend yourself in sieges?! Why don't you just charge out and slaughter them all!

    you make a good point.
  12. Swadian Knights overpowered?

    supplemented by the king.  the swads are loaded.  seriously loaded.  everyone else are cavemen really.  it's like western europe meets the americas in 1500.
  13. I NEED HELP

    Zack 说:
    I am new to the game and i am supporting Lady Isolla of Suno and i had finaly taken over a castle, and i had left her in the garrison to go and train more men. When i was on the other side of Caladria, the castle got besieged and she was taken. Now i can't find her and i want to become a vassel of the Vagiers. What do i do???

    will she really train men while garrisoned with them?  will other heroes?

    vassal of swadia i think you mean.

    i hadn't thought of leaving her somewhere.  she's buff.
  14. The good ol' days

    Nahkuri 说:
    -Only heroes were Borcha(who you had to get out of prison) and Marnid(who required padded cloth before you could recruit him. No other armor would do.)

    getting companions is so stock.  it'd be cool if you had to bust someone out of prison to be a companion.  or do a quest for them.  or find them on the world map and help them beat up some bandits or something.
  15. Adjusting settings for big battles.

    i always get a freeze when new enemies or reinforcements arrive.  i don't think it's a big deal.  a bit obnoxious, but it's actually somewhat useful to make sure i know about the event, which can be an important event.
  16. Finding battles....

    maybe you're early on in the game?  follow a fast group of manhunters around.  you can join them to slaughter some sea raiders and get some nice gear early on.
  17. Results of Bow Study

    i carry three quivers.  at full native battle sizes, i sometimes run out, but then i just grab a spear or lance off the battle field.  shield sometimes too.  i tried heading back to the war chest, but by the time i'd gotten there and back to some action, everything was generally over.
  18. What exactly does Tactics do?

    1 troop per 2 points of tactics?!  for real?  that seems kind of useless.  i never pay that much attention, but i have a companion that does tactics.

    is that ratio fixed?  i mean, if your battle size is 70 and there are more than 70 troops all together, does tactics still only shift one troop/2 points?  seems really small.
  19. Results of Bow Study

    it does take a lot of skill points, but once you get there, and get used to using it, you can really dominate.

    when fighting enemies that will advance slowly as a group, i hold my army and sally forth to cut them down.  by the time the army gets near my line, i've generally killed all of their ranged troops, any infantry that doesn't have a shield, a hand full of their shielded infantry, and either killed or unhorsed all their cavalry.

    a few techniques: ride full speed at an opponent.  he'll drop his shield to attack.  that's when you hit him.  once you get good at it, you can generally get the head shot.  also, ride near some infantry, they'll raise their weapons, lowering their shields, then ride away from them at about walking speed.  they run after you with their swords raised menacingly.  you can take out groups of 3 or 4 real fast like this.

    i generally do really well in melee with a bow and arrow, and i'm not that fast (heavy armor, moderate athletics).  you just run backwards and draw the bow.  your aim is bad because you're moving, but it doesn't matter because they're right in front of you.  when they drop the shield to hit, you let the arrow go.  also, if they're busy fighting your infantry, you can pick them off from behind easily.

    here's a cheap but effective move in siege:  after the archers are cleared, you can stand near the top of the ladder by yourself and headshot enemies, one after another like nothing else.  have your soldiers on the ground to shoot any of their archers that come up to the wall.  and glance around now and then for their archers.

    you've got to work on the headshot.  you get good at the sweet spot after a while.  and even knights and lords generally go down in one shot this way.

    i can kill any of the unarmored horses in one head shot, two body shots.  when knights are chasing you, it's really easy to headshot their horses.  you can turn a line of riders into runners with no problem.
  20. Swadia claimant quest advice

    the only way i know to make peace with a faction is by quest.  talk to the guild master in your cities and enemy cities.  one of them will give you a quest to capture, bribe, or persuade two war mongers.  after you do so, peace will happen a day or two later.
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