Mostly I was referring to two times. Once when I went up against a caravan that I outnumbered (with hoplites, holding position in line formation) and the caravan guard just ran us down right off the bat. We took 10 casualties in like 3 seconds, including myself. Also, when I went in with my own, relatively small army and an allied Spartan Army against an Athenian force with lots of cavalry, the Spartan Allies (lots of Hoplites) would move forward in formation, walking straight at the cavalry, and the cavalry pretty much totally cut them down, so maybe it's just that the AI hoplites aren't great against AI cavalry. But my main complaint is that the cavalry are charging a hoplite wall straight on in the first place. Is there any way to mod it so that the AI cavalry let their hoplites engage with the enemy hoplites before they proceed to attack the enemy's flank and/or skirmish? Maybe some of the cavalry should be given throwing spears as a primary and a light lance as a secondary.
Also, just in general I don't think as many of the cavalrymen should have the curaisses and aspis' (what's the plural of aspis?), maybe just a few of them while the rest use linothorax and/or chitons with a smaller shield, or no shield.
Which leads me to another point: I think that the use of really high quality armor (Curaiss, aspis, greeves, corinthian helm, etc...) should be a lot more restricted, especially on Thracian melee troops, who virtually all have a heavy bell curaiss. Shouldn't the majority of the Thracians be very lightly armored, fast moving skirmishers? As is, even the skirmishers are pretty good in a melee and they don't really skirmish at all, they just throw their spears as they charge.